Also Announced: Radeon HD 5870 Eyefinity 6 Edition

While we were being briefed about the 5830, AMD also used the opportunity to tell us about the 5870 Eyefinity 6 Edition. You may better know this card as Trillian, a card that AMD was showing off (but not naming) all the way back at their 5800 series launch event in September. The 5870E6 is the 6 port mini-DisplayPort card that AMD was using to drive their 6 monitor and 24 monitor setups during the event.

AMD is finally ready to launch the card (and we’re assuming the 6 display Samsung mega-monitor is done too) which is why AMD is announcing it today. We have the complete specs of the card, but AMD is not quite ready to discuss its performance so we have yet to receive a sample card nor can we talk about its expected performance until a later date.

  AMD Radeon HD 5970 AMD Radeon HD 5870E6 AMD Radeon HD 5870 AMD Radeon HD 5850
Stream Processors 2x1600 1600 1600 1440
Texture Units 2x80 80 80 72
ROPs 2x32 32 32 32
Core Clock 725MHz 850MHz 850MHz 725MHz
Memory Clock 1GHz (4GHz data rate) GDDR5 1.2GHz (4.8GHz data rate) GDDR5 1.2GHz (4.8GHz data rate) GDDR5 1GHz (4GHz data rate) GDDR5
Memory Bus Width 2x256-bit 256-bit 256-bit 256-bit
Frame Buffer 2x1GB 2GB 1GB 1GB
Transistor Count 2x2.15B 2.15B 2.15B 2.15B
TDP 294W 228W 188W 151W
Manufacturing Process TSMC 40nm TSMC 40nm TSMC 40nm TSMC 40nm
Price Point $599 >$400 $400 $300

In a nutshell, the 5870E6 is a 2GB version of the 5870 equipped with 6 mini-DisplayPorts for its output. The core and memory clocks are the same as the regular 5870, while the extra RAM is to cover the larger framebuffer that would be required for such a large surface (6 1080P monitors would be 12.5MP). AMD has to equip the card with 16 GDDR5 chips in 16bit mode (as opposed to 8 chips in 32bit mode) to get 2GB of memory, so the power usage of the card will be 228W under load, and 34W idle. This means it will take a 6pin PCIe power plug and an 8pin power plug to drive the card, the only 5800 series card to have such a requirement.

AMD will once again be using the 5800/5900 series trademark shrouded cooler, this time with a full vent along the second slot to deal with the additional heat from the extra GDDR5 chips. At this point we don’t know how long the card will be, although we wouldn’t be surprised if it ended up being longer to fit the extra GDDR5 chips and power circuitry.

In order to drive adoption and to make things a bit easier for buyers, AMD will be having their partners include a number of dongles with the card so that no one is caught completely off guard by the exclusive use of mini-DP. The 5870E6 will come with 2 mini-DP to DP dongles, 2 mini-DP to single-link DVI dongles, and a single mini-DP to HDMI dongle. This will give the 5870E6 a similar degree of output flexibility as the 5870, even though it’s composed entirely of mini-DP ports.

Since this is still being driven by Cypress, the clock source limitation has not changed. Cypress only has 2 clock sources for DVI-type displays, so the 5870E6 can only drive up to 2 DVI/HDMI displays using passive adapters. Furthermore if you want to drive a 2560 display or a 120Hz 1920 display, you’re going to need active adapters regardless of clock sources. So if you’re thinking of buying this as a 2GB 5870 to drive your 2560 DVI monitor, you’re still going to be shelling out another $100 for an active adapter. Even with the dongles, it’s clear that this card really is meant to be paired with DP/mini-DP monitors for the long-run.

As for pricing information, AMD has not announced a final price for the card. But since the regular 5870 is already at $400 it’s safe to tell you that this card will be in excess of $400.

Finally, we’re left wondering whether this card is a bit ahead of its time. Eyefinity is certainly ready (particularly with the Catalyst 10.3 driver additions that will be coming) but AMD’s current power situation means that they can either offer a 2GB 5870 or a 2GB (1GB effective) 5970, but not a 4GB (2GB effective) 5970. Based on our reviews of the 5870 and 5970 we’re not convinced that a 5870 is fast enough to drive 6 monitors and run games at a high level of detail at the same time, and at the same time more memory would seem to be critical for the frame buffer size that would result from such a setup. With Crossfire Eyefinity fully working as of the Catalyst 10.2 drivers, we suspect anyone serious about a 6 monitor setup is going to want to go for a pair of these cards in Crossfire mode so that they have the rendering performance to drive such a high resolution display. It would be costly (>$800) but then again so would a 6 monitor setup.

We’ll have more on the 5870 Eyefinity 6 Edition once it launches.

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  • 7Enigma - Thursday, February 25, 2010 - link

    Ryan,

    I really don't understand the results here. You have this new card with:

    -more stream processors
    -more texture units
    -the same number of ROPS
    -50 MHz slower core clock (that's 5% btw)
    -virtually the same memory clock
    -same bus width
    -same frame buffer size

    How the heck can it be 20% slower than the 4890? Can this really be due to driver issues. On paper I just can't see this being more than 5% slower in a game that is solely bottlenecked by the core clock, and in most cases would expect it to be faster than the 4890.

    Is there something crazy like the 2.15B transistor count is causing the data to travel longer distances (or leakage issues) than the 4890 with its ~1B count? That doesn't jive with my brain but I'm not able to come up with any other reason why the 5830 should be slower....
  • Assimilator87 - Thursday, February 25, 2010 - link

    Yeah, the most baffling fact from this review isn't how horribly priced the 5830 is, it's how a card with 40%, 40...percent, more shaders and texturing units and a newer architecture can be slower. It's absolutely mind boggling. I'd really love it if Ryan or Anand would do a reevaluation of the Evergreen architecture to gain some insight as to why it's so much less efficient than the R700 family.
  • Paladin1211 - Thursday, February 25, 2010 - link

    I think Ryan has stated it very clearly:

    "Moving away from the 5450 for a moment, besides the Radeon HD 5770 this is the only other card in the 5000-series that is directly similar to a 4000-series card. In fact it’s the most similar, being virtually identical to the 4550 in terms of functional units and memory speeds. With this card we can finally pin down something we couldn’t quite do with the 5770: clock-for-clock, the 5000-series is slower than the 4000-series.

    This is especially evident on the 5450, where the 5450 has a 50MHz core speed advantage over the 4550, and yet with everything else being held equal it is still losing to the 4550 by upwards of 10%. This seems to the worst in shader-heavy games, which leads us to believe that actual cause is that the move from DX10.1 shader hardware on the 4000-series to DX11 shader hardware on the 5000 series. Or in other words, the shaders in particular seem to be what’s slower."

    http://www.anandtech.com/video/showdoc.aspx?i=3734...">http://www.anandtech.com/video/showdoc.aspx?i=3734...
  • Ryan Smith - Thursday, February 25, 2010 - link

    And at this point, that's still the best answer I can give you. I don't know exactly why this card is slower; it does well in synthetic benchmarks. A general degree of shader inefficiency still seems to be the most likely culprit.
  • silverblue - Friday, February 26, 2010 - link

    Perhaps AMD can shed some light on the subject, though I expect they'll more than likely wait for you to post a follow-up article before admitting anything. I refuse to believe it's bad drivers that aren't taking proper advantage of the hardware, a la the 8500.
  • pierrebai - Thursday, February 25, 2010 - link

    Ask for new benchmark using the lastest AMD drivers. Each release improves the perfs for the new cards. For example, for 10.2:

    DiRT 2 – Overall performance improves up to 8% on ATI Radeon™ HD 5970, ATI
    Radeon™ HD 5800 series, and ATI Radeon™ HD 5700 series products

    Battleforge – CrossFire ATI Radeon™ HD 5870 performance improves up to 6%

    Unigine Heaven – DirectX 9 CrossFire performance has improved significantly on
    ATI Radeon™ HD 5700 and ATI Radeon™ HD 5800 series products

    The Chronicles of Riddick – Assault on Dark Athena – Overall performance on
    ATI Radeon™ HD 5970 improves up to 4%

    ...
  • LordanSS - Thursday, February 25, 2010 - link

    Latest drivers are buggy. No can do games with stupid mouse cursor issues and videos causing crashes.

    Until they definitely fix these issues, 9.12 hotfix it is.
  • silverblue - Thursday, February 25, 2010 - link

    I think someone once said that they believed the 5xxx series to be slower, clock-for-clock, than the 4xxx series. Certainly seems to be ringing true in this case.
  • coldpower27 - Thursday, February 25, 2010 - link

    Agreed in theory the 5870 is double the 4890, you have the same core clock, 2x the SIMD's, 2x ROP's. 2x the Texture Units, but only a 23% increase in Memory Bandwidth. And on average your looking at 40-50% faster.

    The SIMD's on the 5xxx just aren't as powerful as the one's on the 4xxx Series.

    I hope that is no the case on the Fermi core.

  • Xtrafresh - Thursday, February 25, 2010 - link

    Good point. I can see all the extra feature hardware get in the way of straight-up performance as the only explanation i can come up with now.

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