DirectCompute, OpenCL, and the Future of CAL

As a journalist, GPGPU stuff is one of the more frustrating things to cover. The concept is great, but the execution makes it difficult to accurately cover, exacerbated by the fact that until now AMD and NVIDIA each had separate APIs. OpenCL and DirectCompute will unify things, but software will be slow to arrive.

As it stands, neither AMD nor NVIDIA have a complete OpenCL implementation that's shipping to end-users for Windows or Linux. NVIDIA has OpenCL working on the 8-series and later on Mac OS X Snow Leopard, and AMD has it working under the same OS for the 4800 series, but for obvious reasons we can’t test a 5870 in a Mac. As such it won’t be until later this year that we see either side get OpenCL up and running under Windows. Both NVIDIA and AMD have development versions that they're letting developers play with, and both have submitted implementations to Khronos, so hopefully we’ll have something soon.

It’s also worth noting that OpenCL is based around DirectX 10 hardware, so even after someone finally ships an implementation we’re likely to see a new version in short order. AMD is already talking about OpenCL 1.1, which would add support for the hardware features that they have from DirectX 11, such as append/consume buffers and atomic operations.

DirectCompute is in comparatively better shape. NVIDIA already supports it on their DX10 hardware, and the beta drivers we’re using for the 5870 support it on the 5000 series. The missing link at this point is AMD’s DX10 hardware; even the beta drivers we’re using don’t support it on the 2000, 3000, or 4000 series. From what we hear the final Catalyst 9.10 drivers will deliver this feature.

Going forward, one specific issue for DirectCompute development will be that there are three levels of DirectCompute, derived from DX10 (4.0), DX10.1 (4.1), and DX11 (5.0) hardware. The higher the version the more advanced the features, with DirectCompute 5.0 in particular being a big jump as it’s the first hardware generation designed with DirectCompute in mind. Among other notable differences, it’s the first version to offer double precision floating point support and atomic operations.

AMD is convinced that developers should and will target DirectCompute 5.0 due to its feature set, but we’re not sold on the idea. To say that there’s a “lot” of DX10 hardware out there is a gross understatement, and all of that hardware is capable of supporting at a minimum DirectCompute 4.0. Certainly DirectCompute 5.0 is the better API to use, but the first developers testing the waters may end up starting with DirectCompute 4.0. Releasing something written in DirectCompute 5.0 right now won’t do developers much good at the moment due to the low quantity of hardware out there that can support it.

With that in mind, there’s not much of a software situation to speak about when it comes to DirectCompute right now. Cyberlink demoed a version of PowerDirector using DirectCompute for rendering effects, but it’s the same story as most DX11 games: later this year. For AMD there isn’t as much of an incentive to push non-game software as fast or as hard as DX11 games, so we’re expecting any non-game software utilizing DirectCompute to be slow to materialize.

Given that DirectCompute is the only common GPGPU API that is currently working on both vendors’ cards, we wanted to try to use it as the basis of a proper GPGPU comparison. We did get something that would accomplish the task, unfortunately it was an NVIDIA tech demo. We have decided to run it anyhow as it’s quite literally the only thing we have right now that uses DirectCompute, but please take an appropriately sized quantity of salt – it’s not really a fair test.

NVIDIA’s ocean demo is a fairly simple proof of concept program that uses DirectCompute to run Fast Fourier transforms directly on the GPU for better performance. The FFTs in turn are used to generate the wave data, forming the wave action seen on screen as part of the ocean. This is a DirectCompute 4.0 program, as it’s intended to run on NVIDIA’s DX10 hardware.

The 5870 has no problem running the program, and in spite of whatever home field advantage that may exist for NVIDIA it easily outperforms the GTX 285. Things get a little more crazy once we start using SLI/Crossfire; the 5870 picks up speed, but the GTX 295 ends up being slower than the GTX 285. As it’s only a tech demo this shouldn’t be dwelt on too much beyond the fact that it’s proof that DirectCompute is indeed working on the 5800 series.

Wrapping things up, one of the last GPGPU projects AMD presented at their press event was a GPU implementation of Bullet Physics, an open source physics simulation library. Although they’ll never admit it, AMD is probably getting tired of being beaten over the head by NVIDIA and PhysX; Bullet Physics is AMD’s proof that they can do physics too. However we don’t expect it to go anywhere given its very low penetration in existing games and the amount of trouble NVIDIA has had in getting developers to use anything besides Havok. Our expectations for GPGPU physics remains the same: the unification will come from a middleware vendor selling a commercial physics package. If it’s not Havok, then it will be someone else.

Finally, while AMD is hitting the ground running for OpenCL and DirectCompute, their older APIs are being left behind as AMD has chosen to focus all future efforts on OpenCL and DirectCompute. Brook+, AMD’s high level language, has been put out to pasture as a Sourceforge project. Compute Abstract Layer (CAL) lives on since it’s what AMD’s OpenCL support is built upon, however it’s not going to see any further public development with the interface frozen at the current 1.4 standard. AMD is discouraging any CAL development in favor of OpenCL, although it’s likely the High Performance Computing (HPC) crowd will continue to use it in conjunction with AMD’s FireStream cards to squeeze every bit of performance out of AMD’s hardware.

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  • SiliconDoc - Friday, September 25, 2009 - link

    LOL - you won't find me arguing, but that performance per dollar here is absolutely FAMOUS for guess whom, ati !
    Congratulations, for the first time someone other than myself conplained about it, of course, only when ATI has been implicated as a disaster in it.
    --
    PS - I think what the chart is saying is, use some common sense, not go for 9500, but in your range you hope to purchase, the chart can be handy for picking between several.
    --
    Also, the chart tells us, the 5870 is not bang for the buck.
    -
    So, so sorry, it upset you so badly, the tips above for proper useage should be fine.
  • KaarlisK - Wednesday, September 23, 2009 - link

    Actually, far more developers care about the next version of DirectX (pc-industry-wide vendor-independent development platform) than about PhysX (single vendor, low uptake currently). Not that PhysX would be unimportant.
  • SiliconDoc - Wednesday, September 23, 2009 - link

    Not quite time yet, you can "pre-order" one of 3 versions at tiger..LOL
    This is not a "hard launch", this is a red RUSE !
    --
    http://www.tigerdirect.com/applications/SearchTool...">http://www.tigerdirect.com/applications/SearchTool...
  • SiliconDoc - Wednesday, September 23, 2009 - link

    Ok, hurry, the paper launch finally "cracked" a bit and there's one card of 4 5870's on newwegg that is suposedly "available for purchase".
    http://www.newegg.com/Product/ProductList.aspx?Sub...">http://www.newegg.com/Product/ProductLi...1&na...
    It's 1:33pm on the 23rd, so no guarantees there's more than 0 for actual sale....
    Good luck on getting something other than paper. :-)
  • jabroni619 - Wednesday, September 23, 2009 - link

    I'd better not get paper... I was able to place an order at newegg at midnight when they were available and 18 hours later it's showing a status of shipped. ;)
  • SiliconDoc - Wednesday, September 23, 2009 - link

    7:08PM CST Wed. Sept 23rd, 2009 -
    Out of the 9 "reviews" by "customers" on newegg for the 5870 card, only ONE of them has the revealing:
    " This user purchased this item from Newegg " in blue by their name on the customer reviews tab.
    LOL
    So it looks like 8 posers and you. Hope you enjoy the XFX 5870,
    "WoostaR"
  • WoostaR - Friday, October 2, 2009 - link

    Thanks man, I actually went with 2 5870's. I know it's bit of overkill, yet future proof is better =)

    anyways, I have gotten over 17000 of 3dMark06. That's with Cpu.

    I am running Core i7 @ 4 ghz
    6GB of Gskill ram
    Dual 5870 @ CF
    750W Corsair.
    EVGA 3x SLI
  • jabroni619 - Thursday, September 24, 2009 - link

    Oh, and I didn't get the XFX, I got HIS. XFX wasn't even showing up when I placed my order. Only Sapphire, ASUS and HIS were, both the Sapphire and ASUS were OOS.
  • jabroni619 - Thursday, September 24, 2009 - link

    I haven't written a review yet as I haven't gotten the card. (hate it when people do that) I was a little worried up until just a few minutes ago when my UPS tracking# actually had some data. Estimated Delivery of 9/24/09. Hopefully it's waiting at the front door when I get home from work. I just spend the last 2 hours moving all the guts of my PC into a larger case to accommodate the card.
  • SiliconDoc - Friday, September 25, 2009 - link

    Apparently your luck is immaculate.
    http://www.fudzilla.com/content/view/15673/1/">http://www.fudzilla.com/content/view/15673/1/
    " We talked to partners and some of them might have a few cards next week and October is the month when things should get better.

    The big guys such as Newegg and Tigerdirect don’t have them, and in EU, a hundred plus cards are listed here, but none of them are available.

    A launch partner in the UK got 20 cards ...
    We hope that Radeon 5870 is not what AMD management calls a hard launch "
    ROFL - At least one place doesn't have to censor itself

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