The First DirectX 11 Games

With any launch of a new DirectX generation of hardware, software availability becomes a concern. As the hardware needs to come before the software so that developers can tailor their games’ performance, it’s just not possible to immediately launch with games ready to go. For the launch of DirectX 11 and the 5800 series, AMD gave us a list of what games to expect and when.

First out of the gate is Battleforge, EA’s card-based online-only RTS. We had initially been told that it would miss the 5870 launch, but in fact EA and AMD managed to get it in under the wire and deliver it a day early. This gives AMD the legitimate claim of having a DX11 title out there that only their new hardware can fully exploit, and from a press perspective it’s nice to have something out there we can test besides tech demos. Unfortunately we wrapped up our testing 2 days early in order to attend IDF, which means we have not yet had a chance to benchmark this title’s DX11 mode or look at it in-depth.

We did have a chance to see the title in action quickly at AMD’s press event 2 weeks ago, where AMD was using it to show off High Definition Ambient Occlusion. As far as we can tell, HDAO is the only DX11 wonder-feature that it current implements, which makes sense given that it should be the easiest to patch in.

The next big title in AMD’s stack of DX11 games is STALKER: Call of Pripyat. This game went gold in Russia earlier this week, with the English version some time behind it. Unfortunately we don’t know what DX11 features it will be using, but as STALKER games have historically been hard on computers, it should prove to be an interesting test case for DX11 performance.

DIRT 2 is a title that got a great deal of promotion at AMD’s press event. AMD has been using it to show off their 6-way Eyefinity configuration, and we had a chance to play it quickly in their testing labs when looking at Eyefinity. This should be a fuller-featured DX11 game, utilizing tessellation, better shadow filtering, and other DX11 features. Certainly it’s the closest thing AMD’s going to have for a showcase title this year for the DX11 features of their hardware, and the console version has been scoring well in reviews. The PC version is due December 11th.

Finally, AMD had Rebellion Games in house to show off an early version of Aliens vs. Predator. This was certainly the most impressive title shown, with Rebellion showing off tessellation and HDAO in real time. Unfortunately screenshots don’t really do the game justice here; the difference from using DX11 is far more noticeable in motion. At any rate, this game is the farthest out – it won’t ship until Q1 of next year at the earliest.

DirectX11 Redux DirectCompute, OpenCL, and the Future of CAL
Comments Locked

327 Comments

View All Comments

  • dieselcat18 - Saturday, October 3, 2009 - link

    It truly amazes me that AnandTech allows a Troll like you to keep posting...but there is always one moron that comes to a forum like this and shows his a** to the world...So we all know it to be you...nice work not bringing anything resembling an intelligent discussion to the table..Oh and please don't tell me what it is that I bring to the conversation...my thoughts about this topic have nothing to do with my reply to you about your vulgar manner and lack of respect for anyone that has a difference of opinion.
    Oh and as for you paper launch...well sites like Newegg were sold out immediately because of the overwhelming demand for this card and I'll bet you anything there are cards available and in good supply at this very moment...Why don't you take a look and give us all another update.....I guess having that big "L" stamped on your forehead sums it up.....
  • SiliconDoc - Wednesday, September 23, 2009 - link

    No, they didn't, because the 5870's just showed up last night, 4 of them, and just a bit ago the ONE of them actually became "available", the Powercolor brand.
    The other three 5870's are NOT AVAILABLE but are listed....
    So "ATI paper launch" is the key idea here (for non red roosters).
    1:43 PM CST, Wed. Sept. 23rd, 2009.
    ---
    Yes, I watched them appear on the egg last night(I'm such a red fanboy I even love paper launches)... LOL
  • crimson117 - Wednesday, September 23, 2009 - link

    Current cheapest GTX 295 at Newegg is $469.99.

    http://www.newegg.com/Product/Product.aspx?Item=N8...">http://www.newegg.com/Product/Product.a...p;cm_re=...
  • B3an - Wednesday, September 23, 2009 - link

    Ryan, on your AA page, you have an example of the unofficial Nvidia SSAA where the tree branches have gone missing in HL2. And say because of this it's not suitable for general use.

    But for both the ATI pics, on either MSAA or SSAA, the tree branches are missing as well. Did you not notice this? because you do not comment on it.

    Either way it looks like ATI AA is still worse, or there is a bug.
  • Ryan Smith - Wednesday, September 23, 2009 - link

    We used the same save game, but not the same computer. These were separate issues we were chasing down at the same time, so they're not meant to be comparable. In this case I believe some of the shots were at 1600x1200, and others were at 1680x1050. The result of which is that the widescreen shots are effectively back a bit farther due to the use of the same FOV at all times in HL2.

    As you'll see in our Crysis shots, there's no difference. I can look in to this issue later however, if you'd like.
  • chizow - Wednesday, September 23, 2009 - link

    Really enjoyed the discussion of the architecture, new features, DX11, Compute Shaders, the new AF algorithm and the reintroduction of SSAA an ATI parts.

    As for the card itself, its definitely impressive for a single-GPU but the muted enthusiasm in your conclusion seems justified. Its not the definite leader for single-card performance as the 295 is still consistently faster and the 5870 even fails to consistently outperform its own predecessor, the 4870X2.

    Its scaling problems are really odd given its internals and overall specs seem to indicate its just RV790 CF on a single die, yet it scales worst than the previous generation in CF. I'd say you're probably onto something thinking AMD underestimated the 5870's bandwidth requirements.

    Anyways, nice card and nice effort from AMD, even if its stay at the top is short-lived. AMD did a better job pricing this time around and will undoubtedly enjoy high sales volume with little competition in the coming months with Win 7's launch, up until Nvidia is able to counter with GT300.
  • chizow - Wednesday, September 23, 2009 - link

    Holy....lol

    I didn't even realize til I read another comment that Ryan Smith wrote this and not Anand/Derek collaboration. That's a compliment btw, it read very Anand-esque the entire time! ;-) Really enjoyed it similar to some of your earlier efforts like the 3-part Vista memory investigation.
  • formulav8 - Wednesday, September 23, 2009 - link

    I wouldn't be surprised if most of us already knew what was going to take place with performance and what-not. But its still a nice card whether I knew the specs before its official release or not. (And viewed many purposely leak benches). :)


    Jason
  • PJABBER - Wednesday, September 23, 2009 - link

    Another fine review and nice to see it hit today. Your reviews are one reason I keep coming back to AT!

    Unfortunately, at MSRP the 5870 doesn't offer enough for me to move past the 4890 I am currently using, and bought for $130 during one of the sales streaks a month or so ago. Will re-evaluate when we actually start seeing price drops and/or DX11 games hit the shelves.

  • wicko - Wednesday, September 23, 2009 - link

    It would have been nice to see 4890 in CF against 5870 in CF. 500$ spent vs 800$ spent :p

Log in

Don't have an account? Sign up now