PhysX in Sacred 2: There, but not tremendously valuable

The first title on the chopping block? Sacred 2.

This was Ben’s type of game. It’s a Diablo-style RPG. It’s got a Metacritic score of 71 out of 100, which indicates “mixed or average reviews”.

I let ben play Sacred 2 for a while, first with PhysX disabled and then with it enabled. His response after it was enabled? “The game feels a little choppier but I don’t really notice anything.”

Derek and I were hovering over his shoulder at times and eventually Derek pointed out the leaves blowing in the wind. “Did they do that before?”, Derek asked. “I didn’t even notice them”, was Ben’s reply.


Sacred 2 without GPU accelerated PhysX


Sacred 2 with GPU accelerated PhysX - It's more noticeable here than in the game itself

We left Ben alone for him to play for a while. His verdict mirrored ours. The GPU accelerated PhysX effects in Sacred 2 were hardly noticeable, and when they were, they didn’t really do anything for the game at all. To NVIDIA’s credit, a Diablo-style RPG isn’t really the best place for showing off GPU accelerated physics.

Ben wanted a different style of game, something more actiony. He needed explosions, perhaps that would convince him (and all of us) of the value of GPU-accelerated PhysX. We moved to the next game on the list.

The Widespread Support Fallacy PhysX in Warmonger: Fail
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  • lk7900 - Monday, April 27, 2009 - link


    Can you please die? Prefearbly by getting crushed to death, or by getting your face cut to shreds with a
    pocketknife.

    I hope that you get curb-stomped, f ucking retard

    Shut the *beep* up f aggot, before you get your face bashed in and cut
    to ribbons, and your throat slit.

    http://www.youtube.com/watch?v=QGt3lpxyo1U">http://www.youtube.com/watch?v=QGt3lpxyo1U

    I wish you a truly painful, bloody, gory, and agonizing death, *beep*
  • Veteran - Thursday, April 2, 2009 - link

    BTW. 4890 is not a rebadge or something, it is an improved core (check xbitlabs), it has 3M more pixels and about 22 sqmm more diesize
  • Veteran - Thursday, April 2, 2009 - link

    pixels should be transistors offcourse.....
  • GamerBad - Thursday, August 5, 2010 - link

    I am not sure what all the conversation here is about.
    I will tell you a bit my graphics card.
    First,
    I am an GeForce man through and through. I will tell you why.
    I have never purchased a GeForce card that was faulty. Luck?
    My current computer is running all Asus. Twin Ati Radeon 4890's ...
    and so far.. I am on my third replacement graphics card. The first one had memory problems. Second was doa... third.. well.. this one overheats and crashes.
    The Radeon may be better than the GeForce when it works. I really dont notice a difference.
    So to me.. it is quality of craftsmanship that makes the difference.
    Currently I am very unhappy with Radeon becuase I build my new system for this graphics setup. My Asus mother board dosent support dual GeForce only Radeon.
    It seems I am stuck sending my graphics cards back and praying eventually I will get one that is not a lemon.

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