24" LCD Roundup

by Jarred Walton on May 1, 2008 8:00 PM EST

ASUS MK241H Specifications and Appearance

ASUS MK241H Specifications
Video Inputs DVI with HDCP support
HDMI
Analog (VGA)
Panel Type TN (ACI 24A1)
Pixel Pitch 0.270mm
Colors 16.7 million (6-bit with dithering/interpolation?)
130% color gamut
Brightness 450 cd/m2
Contrast Ratio Up to 3000:1 (Dynamic)
Response Time 2ms GTG
Viewable Size 24" diagonal
Resolution 1920x1200
Viewing Angle 170 horizontal/160 vertical
Power Consumption <130W max stated
74W max, 29W min measured
Power Savings <2W
Screen Treatment Matte (non-glossy)
Height-Adjustable No
Tilt Yes - 30 degrees back/5 degrees forward
Pivot No
Swivel No
VESA Wall Mounting 100mm x 100mm
Dimensions w/ Base (WxHxD) 23" x 18" x 9.6" (WxHxD)
Weight w/ Stand 19 lbs.
Additional Features Integrated 1.3MP webcam and mic
(USB connection to PC required)
Audio 2 x 2W Speakers
Audio in, Line out
Limited Warranty 1-year parts and 3-year labor
Price Online starting at ~$530

ASUS claims an impressive 130% color gamut for the MK241H. That seems rather high, and some of you may be wondering how exactly a display can be higher than 100%. The reason is quite simple: color gamut is usually measured against the NTSC standard, which is getting a little long in the tooth. Modern technology is thus able to exceed that standard, though it requires the use of an appropriate color space in order to do so. Naturally, we'll see whether there's any truth in the 130% claim.

Most of the remaining features are typical of an entry-level 24" monitor. The MK241H includes DVI, HDMI, and VGA inputs and it has built-in speakers (that as you might expect don't sound particularly good, but they'll get the job done if all you need is basic audio). In other areas, the ASUS LCD is more spartan. It lacks height, tilt, and pivot functionality; none of these are absolutely necessary, but we appreciate them nonetheless. The MK241H also lacks any USB ports, but it makes up for this by including an integrated webcam and microphone. That last is one of the few things that sets this LCD apart from other offerings.


The MK241H uses a TN panel, and the biggest drawback to such a panel is the limited viewing angles. TN panels have improved over the years, to the point where many people are no longer bothered by the viewing angle limitation. Still, they are clearly inferior in this area to PVA and IPS panels. Looking at TN panels from below is the worst-case scenario, and in fact they are practically unusable from this angle. However, this should not be a problem for most users unless you tend to work on your computer while lying down.

The MK241H is a reasonably nice looking LCD whose appearance is marred by the presence of many stickers proclaiming the various features it comes with. It's possible to remove most of the stickers with a bit of effort, but we would prefer not to have to look at marketing material every day we use an LCD. Most of the information would make more sense on the packaging material -- though of course it's already there as well. While the LCD does not come with a full-featured base stand, it's not quite as flimsy as some of the cheapest LCDs we've seen on the market are. It is a little odd that ASUS includes a "warranty void if seal damaged" sticker on the stand, however, as anyone wanting to use a VESA wall mount will definitely want to take the stand off.

Index ASUS MK241H Evaluation
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  • JarredWalton - Tuesday, May 6, 2008 - link

    But that's exactly what I did in this review. Unless you mean a high-speed video camera that can record the changes in response to external stimuli (i.e. someone clicking a mouse).

    I think way too many people are losing sight of the forest because they're obsessing over the trees. I've given relative input lag, and it's accurate to 10ms for sure (and with averaging it should be accurate to around 3ms). At some point I may find an LCD that has a negative lag relative to the HP LP3065, and that's fine. As it stands, the best LCDs equal that LCD's lag.

    Input lag as a whole is only one consideration of a display purchase, and differences of 3ms (or even 10ms) are not going to make you suddenly superior in games. 50ms? Sure, that's a potential problem, but anyone who has played online FPS games competitively knows that you have to learn to anticipate in order to compensate for network lag that may be anywhere from 50 to 150ms even with a high-speed connection.

    If you want a display that offers minimal processing lag, so far the TN panels and 30" LCDs do great. I'd assume all the 22" LCDs do reasonably well, but having none in house at present I can't say for sure. Then everyone with S-PVA panels can call you an LPB.
  • jmunjr - Friday, May 2, 2008 - link

    Though there are reports it now uses a TN panel, I am disappointed the Soyo Topaz S was not in this review. A bare bones S-PVA monitor for as low as $250 and easily $300 with no rebates? Ring me up! I have one and for the price it cannot be beat - period. At 24" TN monitors have too many shortcomings.

  • bupkus - Friday, May 2, 2008 - link

    I read this article this morning and then my gf calls me an tells me she has a $100 Dell credit that expires tonight.
    I thought, why not sell my Samsung SyncMaster 225BW and get this UltraSharp 2408? Starting Price... $679.00, that's why.
    However, the E248WFP is on sale for $379.00. How does that compare?
  • Dashel - Friday, May 2, 2008 - link

    Count me among those who want to know if it's even possible a revision will address the input lag on the Dell 2408. That's all that is holding me back from buying this monitor.

    Can they even get it down to 2407 input lag levels?

    Finally BenQ G2400W, see if they wont give you one to review! That's my back up plan if the Dell doesnt pan out ;)

  • JarredWalton - Friday, May 2, 2008 - link

    The best S-PVA panel has a 20ms lag on average. Note also that the Gateway FPD2485W uses a Faroudja chip and ends up with 20ms while the TN FHD2400 uses a Faroudja and gets ~0ms and LaCie does the same and gets 40ms. My guess is that somehow in the interest of colors or something else the S-PVA tech is delaying what you see on the LCD. The built-in scalers may also be inducing some delay, but the TN panels have scalers as well and don't suffer from any lag.
  • Dashel - Saturday, May 3, 2008 - link

    Isnt the 2407 an S-PVA as well though? You'd think they'd be able to at least match that level of input lag. That'd be enough to make me confident enough to buy one.

    As it stands, I'll have to see what revision A01 brings. I'll probably get one anyway. No 24" seems to have everything I want sadly. Good gaming non TN panel with plenty of inputs. The 2408 or that DoubleSight seems to come closest.



  • GTVic - Friday, May 2, 2008 - link

    I would like to know if it is possible for game developers or hw manufacturers to develop controls in the games or in the driver control panel that would allow an adjustment for input lag. That way if you know you have a certain lag you can tell the game/driver to compensate.
  • PPalmgren - Friday, May 2, 2008 - link

    I highly doubt this would be possible.

    When I first hooked up my NEC 2470WNX, I played some DotA in (a Warcraft 3 map) and noticed after 5 minutes that I couldn't click on anything as well as usual. The funny thing is this isn't really aim-intensive, being an FPS. I tested it out and realized my mouse's response was delayed on the screen. I then noticed the same problem playing BF2 and NS a day later. It becomes impossible to aim quickly because you aim based on where your cursor is visible. However, your cursor is not where you see it on the screen, its still moving. Its a constant fight of over-compensation ruins your gameplay. The next week, I put my old Viewsonic 19' back up and still use it for games. I STRONGY suggest buying a TN panel for games, having experienced the short end of the stick.
  • GTVic - Friday, May 2, 2008 - link

    I think it certainly should be possible.

    There a maybe a few types of lag. One is due to an overloaded graphics card that is not able to draw enough frames per second to properly update your mouse position so you don't know what you are shooting at. There is nothing to be done about that except buy a better graphics card or reduce the resolution/quality.

    The other type of lag is when the game thinks one frame is being displayed and due to delays down the chain an older frame is being displayed. The game records your mouse click (gun fire) and calculates whether you hit the target based on the wrong frame.

    The lag is not enough to cause the audio to be out of sync but if the game knew that the display was constantly 3 frames behind then it should be possible to correct the problem. Would be nice if Jared could investigate that with ATI/nVidia/game devs.
  • Dainas - Friday, May 2, 2008 - link

    Oh you don't have to go to TN, I have two 24" P-MVAs that suffer from none of the blatant lag in the aforementioned panels. Both are verifiably faster than the 20ms 2407wfp and coming from a CRT I had none of the loose feeling in fast FPS like CS:Source and CoD4. All these slow panels are more in the realm of 40ms.

    need only look at this to know TNs do not have an unavoidable technical advantage over VA panels and its likely the manufactures putting IQ over response in most cases ;

    http://www.digitalversus.com/article-357-3215-303....">http://www.digitalversus.com/article-357-3215-303....

    But then again considering these panels are dissapearing from the market one might have to go TN afterall for gaming.

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