8800 GT 256 vs. Radeon HD 3870/3850

With the 8800 GT 256 priced at $219 - $229 it finds its way smack in the middle of the Radeon HD 3850 at $179 and the Radeon HD 3870 at around $250.

To make our job extremely difficult, the 8800 GT 256 manages to find itself performing in between the two Radeon HD 3800 cards in almost all benchmarks with a couple exceptions.

Performance in Crysis continues to be an issue for the Radeon HD series, which AMD insists is just an issue with driver optimizations. The same problem exists in Oblivion, but there's no excuse for a lack of driver optimizations there, Oblivion has been out for a very long time now.

Then there are games like World in Conflict where the 8800 GT 256 performs like a Radeon HD 3850 or worse.

Overall, it seems like the 256MB 8800 GT can justify its price. It's cheaper than the Radeon HD 3870, but performs slower in most cases, and more expensive than the 3850 but is faster. The problem here is that the Radeon HD 3870, at $250 isn't that much more expensive, and comes equipped with twice as much memory. If AMD could bring Crysis performance on par with NVIDIA's then it'd be an easy recommendation, but instead we're left with these weird caveats.

The Radeon HD 3870 gets the nod from us here because it's not much more expensive than the 256MB 8800 GT, you get twice the frame buffer and better performance in almost all scenarios. Crysis performance is a big deal however, and the 256MB 8800 GT is a bit cheaper, so if you want a slightly more affordable alternative to the Radeon HD 3870 but don't want to step down to the 3850 then it may not be a bad option.

8800 GT 512MB vs. 256MB Power Consumption
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  • AnnonymousCoward - Wednesday, December 12, 2007 - link

    So the GTS 512 vs the Ultra. The GTS does 26/47 watts less. What's the voltage, 1.5V? So the Ultra draws 17/31 amps more? That's a lotta current.
  • TheRealMrGrey - Wednesday, December 12, 2007 - link

    The authors of this review failed to comment on the fact that the 8800 GT 512MB is still under stocked and out of stock just about everywhere! Yeah, it's a really great card, but no one can purchase it! So what's the point? Just to make all those people who already have one feel good? Blah!
  • Mgz - Tuesday, December 11, 2007 - link

    so you compare an overclock version of the 8800 GT 256 MB vs the default NO OC HD 3850 and HD 3870 ? at least to make it fair you could compare to an OC version of HD 3850/3870 or compare the non-XXX version to the default clock 3800.

    =(
  • just4U - Tuesday, December 11, 2007 - link

    I didn't realize they were comparing stock to overclocked. If they were then it's the only oversight in the review. Well done Anand, Finally a review of the 8800GT 256Meg I don't take with half a pound of salt...

    ... Maybe just a dash tho! ;)
  • LRAD - Tuesday, December 11, 2007 - link

    My LCD is 1440 x 900 and it is dissapointing to see so much concern for the high resolutions only. For instance, would a 256 meg solution be fine in the near future for that res? The article beats us over the head with the fact that 256 megs is not enough, but at a lower resolution, might it be?
  • redly1 - Tuesday, December 11, 2007 - link

    Thanks for the bar charts at the end. That somehow summed it up for me. Glad to see the power consumption comparison in there too.
  • Spoelie - Wednesday, December 12, 2007 - link

    to be honest i really really like the line graphs more, don't really see what's more clear with the bar graphs

    guess it's a never ending debate
  • Zak - Tuesday, December 11, 2007 - link

    I want a high end $500-600 monster that's at least twice as fast as my current 8800GTX that can play Crysis on 24" screen with reasonable framerates:( I'm thinking about getting another GTX and go SLI but I hear some games, Crysis in particular, don't gain much from SLI. And, of course, the day I shell out $500 on another 8800GTX Nvidia will release 9800GTX or something:( Frustrating....

    Zak
  • Bal - Tuesday, December 11, 2007 - link

    I think every FPS bar chart should have a FPS/$ overlay. You could incorporate it on all your bar charts and allows users to really compare "bang for buck" vs performance for games they are interested in without adding more graphs..
  • Bal - Tuesday, December 11, 2007 - link

    dang no edit...that was supposed to be an original post...

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