High End GPU Performance

While a few titles based on the Unreal Engine 3 have already made their way onto the scene, the detail and atmosphere of Unreal Tournament 3 really show off what developers can do with this engine if they take the time to understand it. Between its first party titles and Bioshock, Epic certainly makes a solid statement that its Unreal Engine 3 is an excellent choice for leading edge graphics.

For this test, we are looking at performance scaling on high end video cards ($300+) across multiple resolutions and on multiple maps. We will absolutely be revisiting this game with midrange hardware and multiGPU configurations. In this analysis, we focus on the performance of the Suspense capture the flag map flyby. This is the most graphically intense flyby we have, and the other two maps we tested tended to exhibit similar relative performance between cards.

With our high end hardware, we've pulled out the 1920 x 1200 tests, as this is very likely to be the resolution paired with one of these parts.

Unreal Tournament 3 Demo Performance
 

The NVIDIA GeForce 8800 GTX and Ultra both outperform the AMD Radeon HD 2900 XT, which is to be expected: the 2900 XT costs much less. But the performance gap here is not huge, and the 2900 XT gets major points for that. It handily outperforms its direct competition, the 8800 GTS (both 640MB and 320MB perform nearly identically). Not surprisingly, the X1950 XTX bests the 7900 GTX, and both of these parts perform worse than the 8800 GTS cards.

If we look at the scaling graph for Suspense, we can see that the GTS cards remain above 40fps even at 2560x1600. This is quite impressive, especially for the low memory GTS, but we do have to keep in mind that this is a flyby in a demo version of the game and we may see changes in performance between now and the final version.

Also intriguing is the fact that the high end NVIDIA hardware seems to become CPU limited at less than 1600x1200. This leads to the fact that AMD's Radeon HD 2900 XT actually outperforms the 8800 Ultra at 1280x1024. The 8800 Ultra does seem to scale very well with resolution, while the 7900 GTX drops off quickly and under performs through out the test.

While the rest of this data is very similar to what we've already presented, we did go to the trouble of running the numbers. In order to present a complete picture of what we've seen on the less demanding levels, here is the rest of our data:

Unreal Tournament 3 Demo Performance
 

 

Unreal Tournament 3 Demo Performance
 

 

Final Words

We're just getting started with our UT3 performance analysis, but already there are some interesting conclusions to be had. Quite possibly the biggest takeaway from this comparison is the dramatic improvement in multi-threaded game development over the past couple of years. Starting from a point where none of our game benchmarks were multi-threaded just two years ago, here we are today with the latest and greatest from Epic, and seeing huge gains from one to two cores, and promising improvements when moving to four cores.

Quad-core gaming is still years away from being relevant (much less a requirement), but the industry has come a tremendous distance in an honestly very short period of time. We're more likely to have multi-threaded games these days than 64-bit versions of those titles, mostly thanks to the multi-core architecture in both the Xbox 360 and PlayStation 3. Like it or not, but much of PC gaming development is being driven by consoles, the numbers are simply higher on that side of the fence (even though the games themselves look better on this side).

On the GPU side, NVIDIA of course does quite well with the 8800 lineup, but the real surprise is how competitive AMD is with the Radeon HD 2900 XT. There may be some salvage yet for that architecture, if AMD could only bring out a midrange part that actually offered compelling performance...

Overall CPU Comparison
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  • retrospooty - Wednesday, October 17, 2007 - link

    The demo is not full detail, its a playable test with lower image settings than the final game. Wait and see the final before we see what its "supposed" to look like.
  • shabby - Wednesday, October 17, 2007 - link

    If its really going to look like these pics then this performance review is useless, fps will drop by half. Im hoping you're right, but im betting epic simply polished up those pics to wow everyone.
  • imaheadcase - Wednesday, October 17, 2007 - link

    Yah, i downloaded the demo. I was really disappointed. It gets boring really fast, like Quake Wars does. Nothing really innovating in terms of graphics, or fun factor, or "repeatability" over long term.

    I think TF2 ruined all these games. lol
  • Pjotr - Wednesday, October 17, 2007 - link

    quote:

    Despite being a mostly GPU-bound scenario, Intel still managed a 9% performance advantage over AMD at 3.0GHz.


    This text does not match the graphs posted, where the max gain was 4.4% for ShangriLa, the other two tests showed close to 0% difference. Analysis mistake, graph error, typo or what?
  • Frallan - Wednesday, October 17, 2007 - link

    Well since many of us today (yes even I bought one) has started to use Lappys and there is ones out now that where it is possible to play a view on how a 8600 GT w 512DDR2 and 256 DDR3 does would be nice and from 1680*1050 downwards. There are tons of these in lappys now so..

    Pretty please :)
  • Lifted - Wednesday, October 17, 2007 - link

    Seconded.
  • Blacklash - Wednesday, October 17, 2007 - link

    Just grab ATiTool from Techpowerup! and reduce the clocks of the XT.

    Interesting article, and as someone said you have a chart with text referring to AMD above it and the actual CPU numbers labelled as Intel. The last four charts on the clock for clock page say AMD yet list Intel CPUs.
  • dvinnen - Wednesday, October 17, 2007 - link

    Last time I checked, ATiTool dosen't support the HD 2900xt. Only one that I know of is a buggy peice of software from AMD to change clock speeds.
  • NullSubroutine - Wednesday, October 17, 2007 - link

    Ati Tools works with 2900, I use it for my overclocking/fan contol.

    Ati Tray Tols does not work with the 2900. They are two different programs, Ati Tools is mainly for the things I use them for, while Tray Tools is a replacement for Catalyst Control Center.
  • Bjoern77 - Wednesday, October 17, 2007 - link

    why bench the 2900 pro? is there a 2900pro which can't be clocked back to xt level? :)


    I'm glad i got a 2900pro for myself, regarding this benches i get 95% performance of a 8800gtx for 50% of it's price.

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