Conclusion

While we'll hold back on any final opinions on Vista until we have a shipping version, at this point it's becoming increasingly unlikely we'll see any more significant changes between now and when Vista is finished next month. So what we say now we'll likely be saying again.

At this point most of Vista is perfectly fine. Everything works, all functionality is enabled, and driver support is looking good. If anyone had to pick up Vista and use it today, they would be able to do so once they got over the initial shock of just how different it is compared to XP. For doing so, they would be rewarded with a lot of new functionality that XP can't offer, though other operating systems like Mac OS X have offered many of the features for years now.

As the saying goes, it's the little things that matter. Vista isn't perfect - no operating system is - and while we could pick apart things we still don't like about XP 5 years later, Vista's problems are more pressing. Some of the things that Vista does are flat-out quirky and make little sense, and User Account Controls are still going to come across as combative to enthusiasts and other similar user groups. General users will be fine, but as is often the case general users end up adopting some enthusiast practices, and if that includes disarming parts of UAC, it will significantly undermine the security gains of Vista.

Where performance ends up is also a concern. Our general performance numbers are a mixed bag compared to XP, which turns out is a good thing since it would imply that overall Vista is no slower than XP for performance-critical applications. Memory and disk space usage are up, and that's an inevitability of progress, but most recent machines should be no worse off with Vista than XP as far as general usage goes if our numbers reflect the larger whole. This is something we'll investigate much more in depth once we have the final version of Vista.

Unfortunately, gaming performance is still lagging behind, heavily at times, and this is troubling. Gamers will no doubt stay away from Vista if the final version and final video drivers continue to underperform, but there's also the larger issue of how computers are becoming increasingly reliant on the GPU for general tasks, something Microsoft itself is pushing with the new video threading systems for Vista and forthcoming DirectX 10-class video hardware. A large video performance gap could or could not be a problem for non-gamers moving to Vista, but it's too early to tell.

So where does that leave us then? If Microsoft continues to stay on schedule, they will have a shipping version of Vista ready within a month, though retail consumers will be waiting until 2007 to get their hands on it. Whether it will really be ready to replace XP at that time remains up in the air. Early adopters will likely bite the bullet, but many people will probably prefer waiting for the inevitable Service Pack.

Vista Performance
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  • Spinne - Wednesday, October 4, 2006 - link

    No offense to the Anandtech team and Ryan, but that article was a little too light. Considering that Anandtech doesn't write about Vista builds very often, I expected more! For one thing, when you mention a feature or a change from the previous build, don't just mention it, ELABORATE! Not all of us have the time toi beta test the RC builds and sometimes we just weren't aware of the feature/change you've just glossed over. A case in point being MS's dropping hardware EAX. I'd never heard that they'd be doing this, and so either don't mention it in your article (save it for your next article), or do an Anandtech style job, not a glossy PC magazine type effort.
  • michal1980 - Wednesday, October 4, 2006 - link

    i'm with you on the WAY TOO LIGHT.

    after the great write ups about apple recently. This close to a major os release, we are hearing whispers
  • LoneWolf15 - Wednesday, October 4, 2006 - link

    According to what I have read, the November release of Vista is supposed to be the Enterprise versions only. Versions for non-corporate users are not supposed to be available until 2007; Microsoft is hoping to use this time to fix issues pertinent to home users as well as to provide time for OEMs to come up with better drivers for their hardware for home users' graphics/sound/etc.

    Keep this in mind, because that's why MS is waiting to address any gaming/enthusiast issues, which aren't necessary for the corporate editions of Vista, so they're not considered pressing at the moment.

    That said, the disappearance of hardware Directsound3D acceleration and EAX really bothers me, and if Vista causes me to lose that, it is yet another reason not to use Vista on my primary machine. One of the primary reasons I even use a Creative Labs card is for this, and to offload from the CPU, as well as some of the neat effects EAX provides when done right.
  • ChronoReverse - Wednesday, October 4, 2006 - link

    Likely the rationale behind this (which I don't like but understand because of the changes to the entire audio subsystem) is that since dual-core will soon be the norm, it'll be an easy way to use the additional cores.

    Furthermore, I don't really see any reason why new audio card designs cannot provide acceleration again. It's really the current generation that isn't designed to account for it. But time will tell on this hopeful guess.
  • mostlyprudent - Wednesday, October 4, 2006 - link

    Serious reduction in gaming audio performance ability + increased burden on the GPU = Poor gaming experiencee = Sell more Xbox 360s. GRRRRRR!

    LOL...Sorry, but I think every article on an MS product needs a conspiracy theory in the comments!
  • flexy - Thursday, October 5, 2006 - link

    >>>
    increased burden on the GPU
    >>>

    i love how some people see things from a different point of view :)

    ONE person defines it as
    "Some tasks are offloaded to the GPU now to take the burden off the CPU"

    while another person sees it as "increased burden for the GPU"

    BUT THEN...what's the big deal ?

    OF COURSE new GUI features (like the 3d windows flipper) will burden the GPU...you will get nothing for free..of course.

    Nevertheless you could ALWAYS disable the new windows-management and go classic (if so desired)...IN FACT as mentioned multiple times) people could VERY WELL tweak down Vista A LOT, starting w/ disabling services, turning off spyware scanner. set to classic GUI ----> MINIMAL

    BUT THERE IS NO POINT !

    You dont go out and buy a $250 OS w/ XYZ new features and then disable all features due to a lack of memory or scared it would use too much resources.

    Either GO VISTA and be aware that new features/processes/programs WILL use more mem/CPU/GPU....or just stick w/ XP and save some coins til you can buy an addtional stick of memory. ?

    The other "hardware requirements" are really only a myth....Dx10 gfxcard requirement is a myth, and every $499 off-the shelf computer from CompUSA/BestBUY/Dell already has a decent CPU...ALTHOUGH i am positive there will be again many "complete" systems sold w/ Vista installed with RIDICULOUS low amount of memory...eg. 512MB with the option to "upgrade" which (of course) would HIGHLY be recommended :)

  • ChronoReverse - Thursday, October 5, 2006 - link

    And it's not like the GPU is doing anything under normal usage. When a game requests fullscreen mode, the GPU will then dedicate everything to the game. It's not a hard concept.
  • withalacrity - Wednesday, October 4, 2006 - link

    For many upgrading to VISTA will require hardware upgrades. After all is said and done, after the expense of the hardware, after the expense of the new OS, it comes down to performance. The performance indicators shown in this article rhetorically ask the question: what is the point of upgrading?
  • stmok - Wednesday, October 4, 2006 - link

    quote:

    For many upgrading to VISTA will require hardware upgrades. After all is said and done, after the expense of the hardware, after the expense of the new OS, it comes down to performance. The performance indicators shown in this article rhetorically ask the question: what is the point of upgrading?


    To get you to spend money, of course!
    ...And hence, make the hardware manufacturers happy!

    Windows users should be well in-tuned with the general pattern by now!
    => With every new release of a new Windows, you must upgrade your system or buy a new one.
  • Nailer - Wednesday, October 4, 2006 - link

    Ryan,

    Could you please update the article with the Windows Vista RC2/5743 build, which will be released on Friday? This will be the final interim build released to the public before RTM therefore I would expect a high level of anticipation with respect to the performance of this build.

    http://www.dailytech.com/article.aspx?newsid=4409">Windows Vista RC2 Coming This Friday

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