Final Words

Looking at the performance offered by a variety of GPUs in Oblivion makes one thing clear: this game is the most stressful title on the market right now. We've focused primarily on stock performance using commonly available settings, but if you're serious about getting the most out of Oblivion we highly recommend looking at some of the tweak guides to help balance performance with appearance. For now, those of you hoping to run Oblivion at 1920x1200 with all the detail settings at maximum will need to wait for future GPU generations. But how do the current generation of cards fare?

At the high end, there's no better solution than ATI's Radeon X1900 series. While NVIDIA can offer similar performance with the GeForce 7900 GTX, its minimum frame rates aren't anywhere near as high as what ATI can deliver, meaning that the X1900 series will give you a much better overall experience. Oblivion is quite possibly the first game we've ever benchmarked where having multiple GPUs is almost necessary to get good frame rates at relatively common resolutions with most of the impressive visual effects turned on. The performance offered by a pair of X1900 XTs simply can't be matched by any single card, but as good of a game as Oblivion is you'd have to have a pretty serious computer budget to accommodate the $1200 that a pair of X1900 CrossFire GPUs will set you back.

Looking at mid range offerings, our recommendation sticks with ATI as the Radeon X1800 XT continues ATI's trend of offering absolutely stellar performance (relatively speaking) under Oblivion. At $200, the GeForce 7600 GT also proved to be a fairly strong contender in our medium quality tests.

In terms of upgrades, if you've got a CrossFire or SLI motherboard, adding a second GPU can improve performance by 25-50% in our Oblivion Gate test. X1600 CrossFire is probably the cheapest upgrade offering reasonable, assuming you already own an Radeon X1600 XT. At around $150 you really can't go wrong there. Moving from a single 6800 GS or 7600 GT to SLI also provides nearly 50% more performance, but the cost will be a bit higher.

If you own a slightly older card like something in the Radeon X800/X850 series, you honestly don't really need an upgrade to get better performance under Oblivion. Moving to a Shader Model 3.0 card like something in ATI's Radeon X1800 or X1900 series will give you HDR support and you'll be able to turn up some more eye candy, but then you're talking about a fairly significant upgrade investment. Moving to an X1800 XT will set you back more than $300 and still not offer you tremendous performance at higher image quality settings; for that you'll have to turn to a X1900 XT or XTX. Owners of the GeForce 6 series are in a similar situation: lowering your expectations a bit may be better than spending a lot of money on an upgrade.

This is just the tip of the iceberg however; we have a general idea of what GPUs do the best and worst in Oblivion but what about CPUs? And at what point does it stop making sense to spend money on new graphics cards versus just going out and buying the Xbox 360 version instead? We'll be answering those questions and more as our Oblivion coverage continues...

Mid Range GPU Performance w/ Bloom Enabled
Comments Locked

100 Comments

View All Comments

  • cgrecu77 - Wednesday, April 26, 2006 - link

    consoles are not great and they're a waste of money - think about Oblivion, the game barely runs on 6 months box (Xbox360). Do you honestly think that in 5 years a top of the line PC game will run on an XBox? I bought my x850XT last year for less than $300 on eBay and I can play this game at my lcd's native resolution (1280x1024). I'm pretty sure that with my current video card I'll be able to play games for 1 year or so and then I can probably buy the X1900XT for ~300 and that will give me another 2 years.
    Lower the resolution a little and you can extend it even further.
    The biggest danger is to avoid buying middle range/ extrem upper range - this way you'd be screwed. If I would've bought a 6600GT last year it would've been a bad decision. If I'd buy a x1800GTO now it would be a poor decision also, because it can barely play the new games, in one year it'll become obsolete. The trick is to buy things that last 2 years at a decent price.

    The problem with consoles are that if you buy beyond the first year or two you are actually buying an obsolete piece of hardware (think about the original Xbox, still selling - it's p3 with geforce 2 or 3). In the past consoles had a big advantage by running at low res, but once hdtv becomes mainstream they would have to support pc resolutions. If you have an hdtv you know that low-res content looks like crap with or without upconverting to a higher res (take a picture at 400x300 and enlarge it with Photoshop to 1600x1200 and you'll see what I'm talking about).
  • pnyffeler - Wednesday, April 26, 2006 - link

    Is there any way anyone can look at these numbers and not just by an Xbox360? I had a feeling my 6800GT wouldn't cut it, but wow! It's games like this that make the feasibility of upgrading your PC to play the latest game ridiculously stupid. Spend the $470 to get the console and the game.

    If you really feel the need to spend more money than that, I'd recommend investing in a nice HDTV. Oblivion in hi-def from your couch is about as good as it gets.

    Now if I could just get the Mrs. to stop hogging the TV...
  • mesyn191 - Wednesday, April 26, 2006 - link

    In every bench instance shown they're testing at a higher resolution than the X360 will ever display...

    Also the X360 version only looks good if you've got the HDTV to go with it, otherwise it really does look like crap on a SDTV.

    Gameplay wise this game is very very good, not perfect, but better than any other game I've played.
  • erwos - Thursday, April 27, 2006 - link

    That's flatly untrue. The X360 has a 1280x1024 resolution with the VGA adapter. Also, the PC version would also look like crap on an SDTV, so that's not really a valid point against the 360.

    -Erwos
  • mesyn191 - Thursday, April 27, 2006 - link

    That is the X360's built in video scalar doing the work though, max that any game renders real time ATM on the X360 is 720p due to the limited amount of EDRAM available. Real and not scaled 1080i may be possible, but only if the developer specifically designs the game for it by cutting out effects, reducing textures, etc. and does not use FSAA.

    http://www.beyond3d.com/articles/xenos/">http://www.beyond3d.com/articles/xenos/

    My point about how the X360 games look on a SDTV is valid as most people don't use thier PC's with a SDTV or any TV at all, they use a CRT or LCD monitor... The opposite is almost never true in the X360's case.
  • hondaman - Wednesday, April 26, 2006 - link

    I would have upgraded my "crappy" 7800gtx had I known how bad my FPS really is.

    I love this game. Easily the best game I've ever played in my life. Its not perfect, and I wont defend it as being so, but overall, its magnificent. I have over 270 game hours, and still havent done everything there is to do.
  • mpeavid - Wednesday, April 26, 2006 - link

    The engine is extremely inefficient. The quests are not really that interesting.
    The NPCs are stiffs.

    Overall? 8/10.

    The game engine needs major tweaking.

    FYI - eliminate the grass totally and you can increase your frame count by as much as 50%. There is also a tweak to increase threads (another possible 50% increase).
    I went from 20 fps outdoors to near 30 fps with higher visual settings (except the grass part)
  • Spoonbender - Wednesday, April 26, 2006 - link

    You know, it seems they've compiled the game in debug mode... :)
    That's how much they've bothered tweaking performance. ;)

    When the game crashes (which happens to be every time I exit the game, or alt-tab too much), I get an access violation, always on special debug locations, like 0xCDCDCDCD or 0xFEEEFEEE.

    So, yay for high performance tweaking.
  • JarredWalton - Wednesday, April 26, 2006 - link

    Lowering grass height and detail is probably the best tweak you can make. I set mine for "60" in terms of density and half as tall (I think?) and performance went WAY up without seriously ruining (IMO) the appearance.

    As for the game, it depends on what you're after. I really like the game, but the UI has some major issues. I think the quests are relatively well done overall. I love the huge game world (huge in content, not in square miles). Eventually, though, a lot of the game becomes repetitive. I've been doing too many side quests; time to hit the main quest in earnest.... :)
  • kmmatney - Wednesday, April 26, 2006 - link

    I installed a mod for the UI (BTMod) to make the UI windows larger and its a huge improvment. I dont bother with Bloom, and performance is acceptable on my modded X800GTO2 and Sempron @ 2.4 GHz.

Log in

Don't have an account? Sign up now