Final Words

Looking at the performance offered by a variety of GPUs in Oblivion makes one thing clear: this game is the most stressful title on the market right now. We've focused primarily on stock performance using commonly available settings, but if you're serious about getting the most out of Oblivion we highly recommend looking at some of the tweak guides to help balance performance with appearance. For now, those of you hoping to run Oblivion at 1920x1200 with all the detail settings at maximum will need to wait for future GPU generations. But how do the current generation of cards fare?

At the high end, there's no better solution than ATI's Radeon X1900 series. While NVIDIA can offer similar performance with the GeForce 7900 GTX, its minimum frame rates aren't anywhere near as high as what ATI can deliver, meaning that the X1900 series will give you a much better overall experience. Oblivion is quite possibly the first game we've ever benchmarked where having multiple GPUs is almost necessary to get good frame rates at relatively common resolutions with most of the impressive visual effects turned on. The performance offered by a pair of X1900 XTs simply can't be matched by any single card, but as good of a game as Oblivion is you'd have to have a pretty serious computer budget to accommodate the $1200 that a pair of X1900 CrossFire GPUs will set you back.

Looking at mid range offerings, our recommendation sticks with ATI as the Radeon X1800 XT continues ATI's trend of offering absolutely stellar performance (relatively speaking) under Oblivion. At $200, the GeForce 7600 GT also proved to be a fairly strong contender in our medium quality tests.

In terms of upgrades, if you've got a CrossFire or SLI motherboard, adding a second GPU can improve performance by 25-50% in our Oblivion Gate test. X1600 CrossFire is probably the cheapest upgrade offering reasonable, assuming you already own an Radeon X1600 XT. At around $150 you really can't go wrong there. Moving from a single 6800 GS or 7600 GT to SLI also provides nearly 50% more performance, but the cost will be a bit higher.

If you own a slightly older card like something in the Radeon X800/X850 series, you honestly don't really need an upgrade to get better performance under Oblivion. Moving to a Shader Model 3.0 card like something in ATI's Radeon X1800 or X1900 series will give you HDR support and you'll be able to turn up some more eye candy, but then you're talking about a fairly significant upgrade investment. Moving to an X1800 XT will set you back more than $300 and still not offer you tremendous performance at higher image quality settings; for that you'll have to turn to a X1900 XT or XTX. Owners of the GeForce 6 series are in a similar situation: lowering your expectations a bit may be better than spending a lot of money on an upgrade.

This is just the tip of the iceberg however; we have a general idea of what GPUs do the best and worst in Oblivion but what about CPUs? And at what point does it stop making sense to spend money on new graphics cards versus just going out and buying the Xbox 360 version instead? We'll be answering those questions and more as our Oblivion coverage continues...

Mid Range GPU Performance w/ Bloom Enabled
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  • Yawgm0th - Wednesday, April 26, 2006 - link

    ...or Oblivion is playable with an average of 20 FPS. I did a benchmark of my own (at a big Oblivion gate with 6-10 enemies and several allies fighting) with settings completely maxed (everything at it's highest except AA) at 1280x960, and my system pulled framerates slightly better than the 7900GT according to the FRAPS results. More importantly, the game is completely playable in all areas. Framerates are low for about four seconds anytime I enter a new area through a door of some kind, but that's not unusual for most games. After those first couple seconds, things pick up and I see no reason for the game to appear to have such abysmal performance as the article would indicate. My system consists of the following:
    2x1GB of Patriot 2-3-2 at 205MHz in dual-channel
    Venice: 274x9 (about 2.47GHz)
    7800GT with a slight overclock
    Audigy 2
    XP Pro x64 with latest nVidia drivers

    Furthermore, that RAM was a recent upgrade. I had the game maxed with 1GB of the same stuff in single-channel.

    At this point, I'm convinced that either there's something wrong with FRAPS (and there's certainly something different that caused the low frames in this article, because I shouldn't be outperforming the Anandtech test system when it's better than mine) or that the game is completely playable with mid-20s framerates. I don't think I've ever played a 3D game and found anything less than high-30s to be playable.
  • ueadian - Thursday, April 27, 2006 - link

    Yep you nailed it that's my exact feeling. I played the game with my X800XL and it was very playable on high settings, oblivion gates killed my computer but not enough to drive me insane, other then that i didnt see any lag other then after entering a new area. Benchmarks are overrated I played Counter-Strike : Source at 20-30 fps for a year just fine and when I got a card to do 50+ fps miminum I really didn't notice that much of a difference.
  • TejTrescent - Thursday, April 27, 2006 - link

    Crazy.

    Testing just now, I got 20-30 on my system, no matter where I was, with a bit higher than those medium settings.

    The game's ENTIRELY playable at even 18.

    Dunno how, but it doesn't feel choppy when it falls, as long as it's above 15. Weird.
  • dhei - Wednesday, April 26, 2006 - link

    Laugh, real excitement comes from online play. Might as well pay $15 a month for a game with just as good graphics that is updated constantly. Plus you can play missions and fight monsters yourself just like a single player game if thats your bag or slay other people that are actull people online.

    Looking at screenshots, i've seen 4 year old MMO games that look better after they got free graphics updates. /shrug

    I never understood why people pay for single player games like this. :D
  • kmmatney - Thursday, April 27, 2006 - link

    You really can't judge the graphics of Oblivion by screenshots. The actual look and feel is much more impressive than the screen shots show.
  • ueadian - Thursday, April 27, 2006 - link

    Agreed. Screenshots do not to ANY game justice. HL2 didnt really impress me visualy with screenshots, but then I played the game all the way through and was blown away by the graphics.
  • poohbear - Wednesday, April 26, 2006 - link

    "i've seen 4 year old MMO games that look better after they got free graphics updates. /shrug "

    name one
  • bobsmith1492 - Wednesday, April 26, 2006 - link

    What's "mmo" ??
  • xsilver - Thursday, April 27, 2006 - link

    when a cow is on crack it cant say "moo" properly :P

    Massivly Multiplayer Online

    as mentioned before its difficult to play a game that has no end and is pressuringly addictive if you join a guild/faction

    eg. most deaths that have resulted from gaming have been from players of such games; most recently from WoW i think
  • dhei - Wednesday, April 26, 2006 - link

    Dark Age of Camelot.

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