Final Words

As we've said before, 3DMark is a somewhat specialized benchmarking tool with the ability to measure a lot of different aspects of a gaming system, and while it may not be best suited for testing performance between cards, there are many other things this program is useful for.

3DMark06 is quite useful for doing more focused comparisons with hardware components. For instance, comparing 3DMark results between a card and an overclocked version of itself can give a good idea of how a given card's clock speeds scale. Another use would be for testing drivers and to determine what kind of improvements certain features may have had between updates. We typically use looped game benchmarks when testing the stability of a graphics card while overclocking, but 3DMark would make a good tool for this as well. With 3DMark's demos, any graphical tearing or visual anomalies would very easily be seen. By taking screen shots, 3DMark would also be a great tool for comparing image quality in Anti-Aliasing or filtering for example.

There are likely many other uses for this program, which we can't mention here, and there is no doubt that 3DMark will remain a popular benchmarking program. Our uses for this program mostly involve more specific feature comparisons rather than those between the performance of different cards. Again, real-world tests show how 3DMark test scores don't really reflect actual performance in a game, particularly when you consider that different games will always favor different graphics hardware.

The bottom line is that a graphics card was made for playing games. Futuremark has developed a nice tool with excellent graphical elements in this latest version of 3DMark, which hopefully game makers will aspire to achieve in future games. Regardless of how you use it, 3DMark06 shows off some very impressive graphics and is a definite improvement over 3DMark05 both in visual quality and in the types of performance tests used. We certainly won't be focusing on 3DMark scores in future graphics card comparisons, but we may see some of the feature set tests or image quality comparisons pop up down the road.

Performance Tests
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  • Zak - Wednesday, January 18, 2006 - link

    I find it handy for another purpose: to see if the performance of my computer has deteriorated over the time and to see if there are any problems I'm not aware of. So I run 3D Mark after freshly installing the system and I write down the score. Every now and then, or after software updates I run it again to see if everything is all right.

    <Z>
  • bigpow - Wednesday, January 18, 2006 - link

    Would be curious to know what's the score of Apple's new Quadcore G5
  • Powermoloch - Wednesday, January 18, 2006 - link

    What happen to the X850XT/PE or X800XT/PE ?

  • JamesDax - Wednesday, January 18, 2006 - link

    I wanna see some bences on a system usind an AGEIA PhysX card. Since this version of 3DMark supports that sdk it would be nice to see if there is any performance imporvement on systems using the card vs. same system not.
  • ViRGE - Wednesday, January 18, 2006 - link

    What good would a PPU do? In the standard 3dMark benchmark, there's no physics calculations going on.
  • Griswold - Wednesday, January 18, 2006 - link

    Let me run to that hardware shop at the corner and buy one to test it. Oh wait...
  • JamesDax - Wednesday, January 18, 2006 - link

    Very good observation A$$ for brains. What I was suggesting was that a hardware site, for instance Anandtech, could contact BFG or ASUS to get a card for testing. Both have said that the cards are ready and BFG even had a card at CES.
  • Griswold - Thursday, January 19, 2006 - link

    Fuck you too, buddy.
  • FrozenCanadian - Wednesday, January 18, 2006 - link

    In the last line of the article:

    "While we will certainly be not be reporting 3DMark scores "
  • JarredWalton - Wednesday, January 18, 2006 - link

    Fixed and tweaked. I will definitely be running 3DMark06 in the future, but more as a stress test than for performance comparisons, like in the overclocking articles I've done.

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