Doom 3 Performance

NVIDIA hardware just runs Doom 3 better than ATI hardware, and as we saw before, the case hasn't changed with the new R/RV5xx GPUs from ATI. The light and shadows in Doom 3's engine play a huge role in the game, and the algorithms and API (OpenGL) just tend to favor NVIDIA's architecture and drivers.

The 7800 GTX and 7800 GT both out-perform the X1800 XT across the board without AA enabled. The 6800 GT manages to run faster than the X1800 XL, and the 6600 GT leads the X1600 XT by huge margins. The X1300 Pro stops being playable after 1024x768, which really doesn't bode well for a $150 card.



Performance falls off faster with AA enabled, but that is to be expected. The 7800 GTX and 7800 GT just increase their ability to out-perform the X1800 series here, but the X1600 XT becomes more competitive with the 6600 GT this time around. Of course, neither one really does that well at 1024x768 with 4xAA - 44 FPS is playable, but just barely.



Enabling AA drops performance by a similar proportion on the X1800 and 7800 series parts at high resolutions, with low resolutions favoring NVIDIA hardware. In another twist that spits in the face of the trends that we have seen, the X1600 XT handles AA much better than the 6600 GT and shows a lower percent impact than most of the other cards in the test.



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  • Spacecomber - Friday, October 7, 2005 - link

    I think that the 6600GT is a bit faster than the 9800 Pro, but essentially in the same league. HTH

    Space
  • Peldor - Friday, October 7, 2005 - link

    The closest card to a 9800 Pro in these reviews is the 6600GT. Generally the 6600GT will be a bit faster than the 9800Pro, but not huge (except in OpenGL).
  • Spacecomber - Friday, October 7, 2005 - link

    Oops, didn't mean to be redundant. I guess I took to long to post my comment.

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