System Settings

We have a bunch of screenshots from CPU-Z showing the CPU and Memory tabs, covering most of the settings that we used. Rather than linking 44 images, though, we're just going to provide a single Zip file of all the screens. One thing that became immediately clear is that the BIOS voltages were almost never reflected in the CPU-Z results. Which one is more accurate is impossible to say, short of busting out a voltmeter (and knowing where to attach it).

We did not remember to get a screenshot of every single configuration tested, since we went back to fill in the blanks on CPU performance after running the initial benchmarks. However, you can get the settings used in the following table. If you have a motherboard that doesn't support the same settings that we used, you may or may not be able to reach a specific overclock.

Disclaimer: Many of the tested voltages on the CPU are probably higher than necessary. After trying for 10x280 with up to the maximum voltage possible from the motherboard, I was probably a bit too lenient on turning voltages back to normal. These are more or less the settings I used during the testing - there may be a few errors in record keeping. If you are looking for long-term stability and you can get the system to run stable at 1.450V instead of 1.650V, that would be a wise decision. The results in the following table are merely intended as an initial reference point.


Click to enlarge.

There are a ton of variables involved at each tested setting, and stability and settings are going to be different for each set of parts. We could have tried for more optimal settings, but the amount of time spent running benchmarks is already huge, and we'll leave tweaking settings for an extra 2% performance as an exercise for the reader. As we've stated several times, trial and error will be required for any extended OC attempt.

Note how CPU voltages scaled rapidly as we neared the highest overclock levels. We didn't spend a lot of time trying to get things running stably at a lower voltage level, so mostly, we went in .05V increments - again, you might be able to get better results. If we experienced a crash during our benchmarking, we would try to increase the CPU and/or chipset voltage to get the tests to run stable. If that didn't work, we resorted to tweaking memory timings, generally by increasing latencies until we found a stable setting. Once we went from CL2 to CL2.5, we didn't spend the time trying to get 2.5-2-2, 2.5-3-2, or anything other than 2.5-3-3 (or higher latencies) to run stably.

With our performance RAM, we kept it at a steady 2.8V setting. We did try 2.9V on some of the higher overclocks, particularly where we had to drop from the PC3200 to PC2700, but we couldn't get 1T timings at PC3200 above a 280 MHz CPU bus speed. The value RAM was kept at a steady 2.6V setting and 2.5-3-3-8-1T timings, except in a few cases where we had to run with 2T timings. We tried to get 3-4-4-8-1T instead, but at 9x300, we could not run the value RAM without the 2T setting.

You'll notice the "crash" and "unstable" comments on several of the highest overclock attempts. "Crash" means that we were unable to run many of the tests due to repeated lockups, reboots, etc. "Unstable" means that we were able to get benchmark results for all (or nearly all tests), but programs might crash at times. For example, Far Cry might crash at 1024x768 4xAA on the first attempt, but rebooting and starting again from that point would complete the tests. We tried to run all of the gaming benchmarks in order without rebooting, which will keep system temperatures higher than letting the GPU cool down for a couple of minutes while we reboot. We won't include the settings that crashed in our results, but we did include the unstable results. We'll be using these unstable settings for some cooling tests in the future to see if a change in HSF will help - and hopefully even allow higher overclocks.

A last comment is that we didn't fully benchmark all of the settings listed in the charts. We tested 1800, 2000, 2200, 2400, 2600, and 2700 MHz. We also tested 2800 MHz on a couple of configurations, although stability was iffy at best. In order to provide a linear scale (so that the results at 2700 aren't skewed), we interpolated the in-between scores. This is a problem with the graphing capability that we have within Excel. We did run some quick tests at each setting, though, just to verify that we could POST and complete PCMark04/PCMark05. In case you're wondering, the entire benchmark suite takes around 4 to 5 hours to complete. That will hopefully explain why we didn't run the additional tests or spend a lot of time fine-tuning each tested setting.

And now, on with the benchmarks.

Test Configuration and Settings RAM Latency
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  • Crassus - Tuesday, October 4, 2005 - link

    First of all, thank you for such a long article. I appreciate the work you put into this. What I'd really like to see in one of the planned articles would be an in-depth coverage of the options an enthusiast-grade mainboard BIOS offers nowadays for the RAM timings (and maybe PCIe) - beyond the standard timings covered in this article.
  • PrinceGaz - Tuesday, October 4, 2005 - link

    The finer memory-timings offered by enthusiast mobos are generally vendor specific so your best bet is to check a forum or other site dedicated to your motherboard. For DFI mobos for instance, you can find a thread which gives detailed coverage of memory settings on DFI-Street forums http://www.dfi-street.com/forum/showthread.php?t=2...">here
  • CheesePoofs - Tuesday, October 4, 2005 - link

    Why stability test with 3dmark (an app that tries to stress teh CPU as little as possible) and pcmark (an ok pc-stressing app) instead of the combo of memtest86+, superpi, and prime95? Seems to me that if you want to find out whether yoru CPU really is stable, you'd want to stress it as hard as possible (which those three will do).

    Also, from what I've read from Zebo's thread in the CPU forums, 2T really doesn't have a significant impact on performance. Could you clarify this?
  • JarredWalton - Tuesday, October 4, 2005 - link

    I've seen systems that run Prime95 and SuperPi 100% stable crash under 3DMark looping, as well as under PCMark. I imagine 2.80 GHz will crash under those if I run them all concurrently. My personal experience is that SuperPi and Prime95 only stress a few paths of the CPU, hence the inclusion of benchmarks with 11 different applications that can all fail with an unstable overclock. 3DMark GPU tests are not as demanding of the CPU, but the CPU tests are very demanding IMO. (That's part of why the top scores on the 3DMark ORB never include the CPU tests.)

    2T command rate, as you can see in quite a few instances, really killed performance. Perhaps tweaking other special timings beyond CL, tRCD, tRP, and tRAS might make the impact less, but you could likely tweak the same things with 1T at a lower memory speed. Command rate comes into play on every single memory access, so doubling that delay will certainly have an impact on performance.
  • fitten - Tuesday, October 4, 2005 - link

    Good answer. Most have no clue as to how a CPU actually works. Ideally, a synchronous circuit is rated at a clock speed that the longest path will function properly (give correct results). There may be 1000s of pathways that can run at higher frequencies but that one can hold it back. Running the clock rate up may cause that one pathway not to be able to meet something like a data setup and hold time on one line (of the 32 or 64) in the data path and now you have an unstable setup that you may not detect. As always with overclocking, a crash is the best result you can get because you know you've pushed too far. Unless you are testing pretty much every instruction with every possible data against a control to compare against (some pathways can take longer depending on the data that it is being operated on), there are many errors that you may not detect... and all it takes is one, out of the possible billions, to make your machine not stable. Sure, it may be a rarely seen case of instruction+data but it exists.

    Programs like the Pi calculators and such do make your CPU work a lot, but the calculations are fairly repetitive and hardly a broad sample of the ISA.

    I'm all for doing whatever you want with your own machine. Heck, I used to overclock all the time, too. I just find all of the lack of knowledge in synchronous circuits... interesting... when people talk about overclocking.
  • Saist - Monday, October 3, 2005 - link

    for those who read this portion here :

    ****
    Because of the GPU limitation, we're going to be testing at 640x480, 800x600, and 1024x768. We'll also test many of the titles with 4xAA enabled, which should serve as a reality check. Even with a super fast CPU, many games are going to be completely GPU limited with the X800 Pro when we run 4xAA, especially at resolutions 1024x768 and above. Frankly, we wouldn't bother enabling 4xAA unless you can at least reach 1024x768 anyway.
    ****

    Did anyone else think... okay.. lets stick a Radeon 9600, GeforceFX, or XGI Volari in there so that we actually will be limited? I mean... please. X800 alone goes above what most users have in their systems today. If we are buying "new" components, then yeah, the X800 is on my short list, but how about doing some reviews over hardware people actually have in their hands.
  • OvErHeAtInG - Tuesday, October 4, 2005 - link

    If you're overclocking a new A64 Venice... somehow I think you're not still running your XGI Volari for games. Remember bench numbers are really only useful if they reflect framerates you would actually want to play with.
  • JarredWalton - Tuesday, October 4, 2005 - link

    The reason I used an X800 Pro is because I feel it's a good match for the chip, RAM, and motherboard. I can toss in a 7800GTX to show what the CPU on its own is capable of, but you can get cards that pretty much equal the X800 Pro for under $200. X800 GTO and GTO2 can match and even beat the X800 Pro.

    I view overclocking (and computer building in general) from a bang-for-the-buck perspective. It doesn't make sense to me to spend $100 upgrading from the 3000+ to the 3500+ if I'm going to be completely GPU limited. $200 on a graphics card is not that much money, when you really get down to it. 180 million transistor chip with 256MB of 980MHz RAM, all mounted on a large PCB? At least I can feel I'm getting a lot of stuff for $200. A CPU is far cheaper to produce (though more expensive to design). Profit margins on CPUs are notoriously high.... Personally, the X800 Pro is a decent card, but I really want something faster these days. Same goes for the 6800GT. But then, not everyone feels that way.
    ---------
    Thought #2 (for Saist): If X800 is above what most people have, other than those buying new computers... well, what about the motherboard and processor? Socket 939 with nForce4 is a more recent configuration than X800/6800 cards. Not to mention Venice has only been out for something like 8 months.

    If you're looking to spend $120+ on a new Venice chip and you've only got a 9600 Pro (or even a 9800 Pro), you're wasting your money on the wrong part (at least from a gaming perspective). A socket 754 Sempron with an X800 Pro would be far better for gaming than a Venice core with anything less than an X800/6800. Outside of gaming... well, graphics don't matter outside of gaming much, which is why Winstones, PCMark, and AutoGK are included.

    Honestly, I'm not entirely sure if you were complaining about the use of a GPU that was too fast, or that it wasn't fast enough. For frequent gaming, I wouldn't recommend anyone go lower than about the X800 GTO these days. 6600GT is (IMO) now relegated to the budget/moderate-gaming setup, as many games are simply unplayable above 1024x768. I really don't like to drop below 1280x1024/1280x960 if I can avoid it. If I've misunderstood your complaint, let me know; if we simply have a difference of opinion... well, there's not much to do about that. :)
  • yanman - Tuesday, October 4, 2005 - link

    any chance you can add in benches for 7800GT/GTX? after all, in your discussion you correctly asset that money is much better spent on high spec'd GPU to match the cpu speed that you've managed to overclock to - having used bargain rate ram and venice.

    i have a venice 3000+ clocked at 2686mhz, 7800gt and 2x1gb sticks of average ram (legend/hynix). until i upgraded the ram a few weeks ago i had it running for prehaps a month and a half totally solid with 2x512mb sticks of same type, at 2696mhz (337x8, ram at 225mhz (2:3) 2.5-3-4-7-1T)

    the reason i ask for 7800GT and GTX is 2 fold, so we can see it from an nvidia side too (different cpu scaling maybe?), and also to show the scaling for a top-end card even if only as a reference point. It just seems a bit one-dimensional only using 1 card.

    One last thing, well done to Zebo who made the excellent "Quick and dirty A64 overclocking guide" (used to be sticky in the forums) which I and many people I know used to overclock their venices with.. i'd be stuck without it!
  • JarredWalton - Tuesday, October 4, 2005 - link

    I'm planning on doing 7800GTX testing with an X2 3800+ OC article. For gaming, it will perform identically to the 3200+ Venice. Hopefully, I'll be done in the next ~week or so.

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