Final Words

The final verdict is that the SoundBlaster X-Fi Elite Pro is an excellent audio solution. With plenty of analog and digital I/O, the potential for improving game performance, lots of features, and better sound quality than any other consumer sound solution on the market, the SB X-Fi Elite Pro is simply impressive. Topping the performance of the Audigy 4 Pro and the Echo Gina 3G at every bit depth and sample rate, we can't help but acknowledge the superiority of the newest top-of-the-line card from Creative.

The X-Fi's SRC combined with its new Audio Ring architecture alleviate Creative's past problems with sample rate conversion and intermodulation distortion. All audio sources are played with the highest clarity and quality. Playback of 24-bit / 96kHz audio is pristine even from the back of the computer. When working with lower bitrate audio, X-Fi can apply certain filters (such as the 24-bit Crystallizer) that attempt to clean up and enhance the signal. More than twice the number of hardware voices are supported in games alongside the latest in EAX Advanced HD for 3D sound. Multi-channel works perfectly, and CMSS-3D adds some advanced algorithms for HRTF, spacialization, and multiple in, multiple out up and down mixing to support any source on any speaker configuration.

At the end of the day, we were very happy with the performance of the X-Fi Elite Pro as a sound card for gaming, as part of a pro audio chain, and as the center of an entertainment system. However, we did have some complaints. Our experience with this (and all other) hardware is that audio is best played on a speaker configuration that fits the source. Creative argues that their hardware is capable of dynamically "remastering" and "remixing" audio to best fit the system at hand. We would flat out deny this claim and are shocked that Creative would even pretend that they could provide quality on par with remastered audio. Having hardware approximated the job of an audio technician in training is something that we might be able to believe, but no amount of processing will make up for a lack of data from the source. Access to all the original tracks as they were recorded at full bitrate (or analog as the case may be) gives an audio engineer infinitely more control over the final product than Creative can have with any finalized audio. That's not to say that some assistance in fitting the source to a particular setup isn't helpful in some cases. Upmixing 5.1 audio to 7.1 comes to mind as an example of an application that makes sense.

Likewise, the 24-bit Crystallizer is not something that we would leave on (or even on one setting) all the time. It is possible for the Crystallizer to clean up, brighten up, and generally make some audio files sound "better". This is especially true in the case of over-compressed or understated audio: the Crystallizer adds a punchiness and depth to these. Of course, in cases where the transients are already fully in the foreground, enabling the Crystallizer can make already punchy audio overpowering. We understand that some dynamic range is lost on 16-bit audio, but it's not always the case that hardware can determine exactly what should fill the missing bits if the final target was 24-bit rather than 16.

We are interested in the performance advantages of the 64MB of onboard RAM. Unfortunately, we don't have many games that make use of this feature, so we aren't able to talk about the real advantages here. Creative has given us some indication that they expect some very significant quality gains in games that have very little impact on the CPU and enable developers to have more freedom in how they design audio.

The only thing that we would really like to see that we don't is Dolby Digital Live (realtime Dolby 5.1 encoding for output over SPDIF to a receiver). With all the processing power available, there is no excuse for not supporting this feature, yet we have seen no mention of it from Creative. Dolby Digital Live may not be as hot a topic as it was back when NVIDIA supported the feature in their onboard SoundStorm audio solution, but we would still like to see it added for completeness (especially when even Intel's onboard solution can handle it).

The last question that we have to address is the most important. Is the SoundBlaster X-Fi Elite Pro worth the $400 price tag? If the card is destined for a machine that will be multitasked as the centerpiece of an entertainment center, part of a gaming rig, and part of a small home studio for budding musicians, then the answer is "yes" (but only if high quality speakers and possibly a very high quality receiver and amp are to be used in conjunction with the product). The SoundBlaster X-Fi Elite Pro is not a sound card to be taken lightly, and it really deserves to be pushed to its limits.

We really can't recommend this part to the average user. Not only are the quality and feature set far beyond what a normal computer user will need, but the extremely high quality audio components used in the construction of the card are beyond what any, but audiophiles or musicians, will care about. This really is a semi-pro card packed with consumer level features and should be treated as such.

That being said, audiophiles and musicians (who don't use a balanced audio setup) will be very pleased with this card, especially if they enjoy gaming as well as just listening. We also can't wait to get our hands on other X-Fi cards. Ranging in price from $130 to $280, the rest of the new SoundBlaster line-up look to be very compelling offers. The differences between the Elite Pro and the rest of the pack include onboard RAM, the quality of the audio components used, and the I/O options included. Our guess is that most users will be quite satisfied with the SoundBlaster X-Fi XtremeMusic (the $130 card).

Creative informed us that cards should be shipping as of last week, but we still can't find them online or in stores. Even Creative's own site lists the X-Fi line up as pre-order. We will have to check into the availability of these parts as we certainly don't want the recently ATI disease ("paperlaunchitis") to spread to the rest of the computer industry.


Qualitative Analysis: Audio Listening
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  • DerekWilson - Wednesday, August 31, 2005 - link

    we'll try it
  • Reflex - Wednesday, August 31, 2005 - link

    Well said, SDA. And yes, I also appreciate the maturity of AT editors. I do feel a disclaimer needs to be added to the article, that said they could easily have overreacted(as THG editors tend to).
  • Reflex - Wednesday, August 31, 2005 - link

    Derek - The concern I have is that your review, as it stands, is a ringing endorsement for a product in a market you do not fully understand. The users who rely upon Anandtech as their only source for this type of reccomendation are likely to purchase something like this, even though there are a wide variety of competitive solutions out there for a quarter of the price. I feel you should at the least post a disclaimer that your audio review process is a work in progress and make it very clear that you do not fully understand the market that the X-Fi is being marketed to, nor have adequate experience with competitive audio solutions.

    More damaging, from my perspective, is the fact that Creative has not pledged to support future standards or alternative OS's. On a $400 product it should not be obsolete in the 14 months between today and the release of Windows Vista. You need to at the least get a solid statement on whether or not the X-Fi will support the new audio standard natively, or if they intend to only support it in legacy interfaces. This is a sound card, not a video card, a user should not expect to have to upgrade in a little over a year.
  • PenGun - Tuesday, August 30, 2005 - link

    Try an M-Audio Audiophile 24/96. I used to run a TB Pinnacle which seriously kicked ass on all creative products including all the audigys I ran into.

    The M-Audio Audiphile is better. A very sweet card pushing the limits of what is possible with a switching power supply.

    After what creative did to Carmack there is no way I will ever buy their stuff again. As they continually make crap as far as I can tell, it's no problem.

    My card goes directly to Kimber braided, RCAs on the Audiophile, then to my Sonic Frontier's factory modded (mostly voltage control cicuits) SFL-1 Signiture preamp. From there we go to a pair of SFM-75 monoblocks, again not stock, running Svetlyna 6550B power tubes. That goes, biwired, on Tara Time and Space cables to a pair of BMW Matrix 1 speakers.

    I do have a revealing system eh' ;).

    PenGun
  • Eskimooo - Tuesday, August 30, 2005 - link

    would that be any good for games, too?
  • PenGun - Tuesday, August 30, 2005 - link

    It's pretty awesome actually. No hardware acceleration of course, but it's not a problem on my new Athy 64.

    PenGun
  • Eskimooo - Wednesday, August 31, 2005 - link

    hold on, no non-Cretaive card does EAX 3,4,5 at present...So it may sound awesome but you do not get max out of the game
    Does this card produce surround sound over the headphones? Call it gimmicks, but I'd be much interested in that. For practical space reasons and occasional nite gaming.
  • PenGun - Wednesday, August 31, 2005 - link

    Sound is what I care about. Positional audio in games is really not much more use than stereo. We can meet somewhere and see who walks away ... ;). Nexuiz is open source Quake,Quake2,Quake3 on steroids. Fun is back in deathmatch.

    I wonder why my account disapeared, I just recreated it but that is kinda strange.

    PenGun
  • blckgrffn - Tuesday, August 30, 2005 - link

    Where is it, dammit?!?!

    I guess I was unaware that the Intel solution had this ability. It may make sense to get a board featuring this ability to hook it up to my receiver, I can't believe creative can't figure out that we would really like to hook up a high quality card via a digital cable...
  • segagenesis - Tuesday, August 30, 2005 - link

    This is exactly why I got the HDA X-Mystique 7.1. I believe it is a licensing issue that Creative does not wish to bother with, or does not care to bother with. It's not a perfect card (minor control panel issues) but it does exactly what I want, and has great audio qualiy.

    It may not be as super ultra quality as this new card, but I would rather enjoy the fact it has DD 5.1 Live. The review kind of says it anyways, he mentions that using existing hardware compared... *ahem* this new "extreme" sound card doesnt really make an audible difference. If your onboard 5.1 sounds ok to you, why even bother upgrading?

    One thing that I find troubling is that game performance is slightly less with the X-Fi and considering Creative's lack of promtness with driver updates I would feel worried about optimizations.

    The last Creative card I owned was a SBLive! 5.1 and I don't really miss the brand.

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