X600 128

As you can see with the x600, there are some significant gains here. The most notable is with Half-Life 2 at16x12 with AA, which increases by exactly 25%. FarCry at 16x12 without AA goes up by 20.2% with Catalyst 5.7, and probably would have shown to increase even more with AA enabled, if we could have ran the benchmark. That's were we encounter the problem. While these are impressive gains, they still aren't very playable at 16x12 with AA on this card. At 12x10, however, HL2 and FarCry saw some decent gains: HL2 with AA, and FarCry without AA both went up by about 14%. But these were the only things that the driver upgrade seemed to help. With the other settings in HL2 and FarCry, as well as all the UT framerates, the increases were just not enough to be significant. Note that FarCry at 1600x1200 with AA enabled was not playable. Therefore, they were not included on the graph.

Radeon X600 128

Radeon X600 128

Radeon X600 128

Radeon X600 128


HyperMemory X800 XT 256
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  • Slaimus - Saturday, August 13, 2005 - link

    Time to load them onto my Moblity X300 64MB
  • GameTraveler - Saturday, August 13, 2005 - link

    The drivers seemed to be great! That is until I decided to do 'old school' action in Quake 3 Arena, CTF style. After a round or two, Q3a crashed to the desktop with an error in ATIOGL.DLL Go figure! ATI techsupport suggested to roll back to a previous version of the driver--I only had 5.3 at the time; but it's worked flawlessly ever since. I suppose I'll update again later, but not until the OpenGL error is fixed.
  • Zoomer - Saturday, August 13, 2005 - link

    Drop the old dll into your q3 directory and see if it helps. :)

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