i-RAM for Gamers

Although you definitely need more memory if your game is pausing during gameplay to swap to disk, level load times can be very annoying, especially with the excruciatingly long load times of some recent popular titles such as Unreal Tournament 2004 and Battlefield 2. So, what about using the i-RAM as a "game drive" to store whatever game you happen to be playing the most at the time, and hopefully reduce those pesky load times?

So, we went to test a handful of games, Splinter Cell 3, Doom 3, Battlefield 2 and UT2004, and in that quest, we ran into our first problem - UT2004 required around 5GB of space to install, and we only had 4GB on our i-RAM. The rest of our tests proceeded without a problem, but the capacity issue is one that was an underlying theme of our testing with the i-RAM: its Achilles' heel is its capacity limitation more than anything else.

Most of the games that we installed on the i-RAM occupied between 1GB and 3.5GB of space, but we wouldn't put it past many developers to begin pushing those limits very soon, if they aren't already. But then again, you could always add another i-RAM later, so how'd it fare in the games we could install on it?

Game Level Load Time Comparison (Lower is Better)
Splinter Cell: CT
Doom 3
Battlefield 2
Gigabyte i-RAM (4GB)
8.0s
19.6s
20.83s
Western Digital Raptor (74GB)
10.59s
25.78s
25.67s

First off, we had Splinter Cell 3 - we ran the lighthouse benchmark that ships with the game and timed the loading screen for the level. The Raptor came in at just under 11 seconds, while the i-RAM came in at 8 seconds. Not a huge improvement, and honestly not overly noticeable (other than the fact that there was no disk crunching), but it was a measurable difference.

Doom 3 proved to be a bit more appreciative of the i-RAM's efforts; the Raptor came in at just under 26 seconds, while the i-RAM loaded the first level in 19.6 seconds. Again, if you were expecting the load time to drop to instantaneous, that's not going to happen, but the reduction in this case was quite measurable.

Our final test was the big one - Battlefield 2. For this test, we used our benchmark level and once again, timed the ever-so-long loading screen. The Raptor got us out of that screen in 25.67 seconds, and the i-RAM did it in 20.83 - a similar performance gain to what we saw in Doom 3.

Overall, we saw some reasonably tangible performance improvements in game level load times - but nothing we would characterize as spectacular. For the money, you're much better off buying a better video card to improve your gaming performance; but if you happen to already own a pair of GeForce 7800 GTXes, then maybe an i-RAM is in your future.

i-RAM as a boot drive i-RAM for Applications
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  • pieq3dot14 - Tuesday, July 26, 2005 - link

    I'd like to see how this would change the overall latency of a system. I have a pretty nice home studio, and I can see using this as a boot drive, and then recording off to a raid array. With all the random accesses coming from the solid state drive, and only sequencial going to the raid, I'd think the latencies would drop significantly. Could be pretty handy, even extending the life of older systems.
  • bwall04 - Tuesday, July 26, 2005 - link

    Anand, first of all great review, it's nice to see some numbers on this.
    Would it be possible to bench a few tests again with 2GB of system memory? I can vouch that 2GB makes a noticeable difference when loading any game. I realize that you were going for an "enthusiast" level machine but games like HL2, Doom3,and Battlefield 2 has started a push with the high end to upgrade to either 2x1GB or 4x512MB.
  • racolvin - Tuesday, July 26, 2005 - link

    Could they perhaps have gone with a full-size card and then oriented the DIMM slots perpendicular to the mobo? I had something like that ages ago in an Amiga that worked well from a size perspective. It might get them to 8Gb :)
  • somu - Tuesday, July 26, 2005 - link

    cost of this unit was increased 3 times.
    then it went from sata2 to sata.
    Real life performance is not as gd as i expected, when i first heard i was excited to see them working on removing the bottleneck but going from 13 second load time to 10 second doesnt warrant the cost of the 150 card and 4 gb ram.
  • shaw - Tuesday, July 26, 2005 - link

    #1 4GB space = poop
    #2 Still bottlenecked by the SATA bus

    I just hope this is the beginning of a bright future, but for now I'm not impressed one bit.
  • IvanAndreevich - Tuesday, July 26, 2005 - link

    How about a Raid0 test with 2 of these cards :)
  • JNo - Tuesday, July 26, 2005 - link

    How about Read the Frickin Article?
  • audiophi1e - Tuesday, July 26, 2005 - link

    I think the more useful implementation is to have the RAM pre-installed onto the drive. And I'm not talking RAM sticks. I'm talking about these guys at Gigabyte contacting Samsung, Micron, or Crucial to directly supply the chips and directly solder them onto 5.25" plates. I think in the space of a 5.25" bay, you can fit 2 of these said plates. It won't be hard to think that they'd be able to fit 15GB of RAM in a 5.25" drive's space.

    Then with the remaining space, mount a MUCH larger battery. Have the battery be able to last DAYS, not hours. This will set people a little more at ease. It will sure make me feel better. (and no, this 5.25" ramdrive will not be using a molex connector. Simply put in a dummy PCI card to allow the 5.25" to draw power from it)

    The fatal flaw in their product design is that most people simply won't have that many RAM sticks laying around to make this thing useful. Why not supply the RAM, and in the process increase the possible size from 4GB, to something much more useful. If we already know that only 'power users' with little budget restraints will buy this, then just supply it the way we know they want it: Big.
  • Zebo - Tuesday, July 26, 2005 - link

    Yeah one really needs about 15-20G to make this a livable reality. And that would cost about 3K and about 4K if they did it right i.e. ultra SCSI or even PCIe interface.
  • Sindar - Tuesday, July 26, 2005 - link

    If they got real serrious tunned it up with on pcb ddr3. Made it something like a ZIF socket thing. Gave it a direct bus to the chip, changed the memorie contoler to let it throtle wide open. Wrote drivers, OSes to just use it. It might be like a really fast bios set up for the OS. At first it could be like an extra, but as costs came down maybe it would be intergrated into the motherboard. Humm nearly alomst instant boot up...it's a dream, even if it's only mine!

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