Unreal Tournament 2004 Performance

Under a DX8.1 game, the 3D1 and 6600GT SLI solutions still run neck and neck, with the Intel SLI coming in slower than the single 6600GT on the AMD platform.

Unreal Tournament 2004

Unreal Tournament 2004

Kicking on AA and AF just serves to push the performance of the Intel solution lower.

Unreal Tournament 2004

Unreal Tournament 2004

Half-Life 2 Performance Wolfenstein: Enemy Territory Performance
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  • Gigahertz19 - Thursday, January 6, 2005 - link

    1st is the worst...2nd is the best....3rd is the one with the hairy chest :)
  • bbomb - Thursday, January 6, 2005 - link

    It seems like Nvidia just wants to make sure that none of their partners can benefit from SLI technology to ensure that Nvidia has some new technology to introduce in th future.

    I bet Nvidia already has a multi-gpu card that work on any board and can probably work in SLI with another multi-GPU card sitting in a cabinet somewhere until Nvidia sees fit to let us get our hand on the technology.

    I hope ATI's solution stomps Nvidias into the ground, but then again Nvidias software team cant seem to get it right and they blow away ATI's driver progam which leads me to beleive that ATI will have driver problems as well.
  • HardwareD00d - Thursday, January 6, 2005 - link

    yippie first post!

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