Far Cry v1.3 Performance

With Far Cry v1.3, we basically see the same thing that we had seen under Doom 3 with no AA and AF. Performance is just about equal to normal SLI with stock 6600 GT cards except for a small percentage gain that is likely due to the memory boost of the Gigabyte solution. Again, the Intel solution starts off slow, putting in numbers that just barely best the single 6600 GT.

Far Cry

Far Cry

This time around, the 3D1, 2 x 6600 GT, and 6600 GT on the AMD system are all stuck at about the same performance point. However, the Intel SLI system makes a surprise showing and posts numbers which show that the second GPU doesn't actually need to remain useless. It just goes to show that there is some potential lying dormant in this hardware, which NVIDIA needs to unleash by flipping the switch in their drivers to allow multi-GPU on non-SLI motherboards.

Far Cry

Far Cry

Doom 3 Performance Half-Life 2 Performance
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  • Gigahertz19 - Thursday, January 6, 2005 - link

    1st is the worst...2nd is the best....3rd is the one with the hairy chest :)
  • bbomb - Thursday, January 6, 2005 - link

    It seems like Nvidia just wants to make sure that none of their partners can benefit from SLI technology to ensure that Nvidia has some new technology to introduce in th future.

    I bet Nvidia already has a multi-gpu card that work on any board and can probably work in SLI with another multi-GPU card sitting in a cabinet somewhere until Nvidia sees fit to let us get our hand on the technology.

    I hope ATI's solution stomps Nvidias into the ground, but then again Nvidias software team cant seem to get it right and they blow away ATI's driver progam which leads me to beleive that ATI will have driver problems as well.
  • HardwareD00d - Thursday, January 6, 2005 - link

    yippie first post!

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