Wolfenstein: Enemy Territory Performance

We included Wolfenstein: ET in our test suite for SLI for one reason and one reason alone, to look at an older game to show SLI’s impact on a title that ran very well even on a 6600GT. 

Wolfenstein: Enemy Territory

You can see by the resolution scaling graph that we are completely CPU bound at all resolutions here, much like what we saw from UT2004.  Only the 6600GT actually benefits from SLI, bringing it up to 6800GT speeds thanks to a 31%  performance improvement.

With the 6800GT and Ultra, even at 1600 x 1200 with AA/AF enabled the performance gains from SLI are nothing major.  The 6600GT continues to provide impressive performance gains, bringing it up to the level of a 6800GT thanks to SLI. 

Wolfenstein: Enemy Territory

The important thing to take away from these numbers is that on today’s high end cards, SLI is very much a technology that is suited for the latest games as well as tomorrow’s titles.  But for midrange cards SLI can definitely enable higher resolution and/or AA gaming. 

Unreal Tournament 2004 Performance Battlefield: Vietnam Performance
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  • JClimbs - Tuesday, November 23, 2004 - link

    A few things glossed over in the 'upgrade path' argument:
    costly up-front mobo purchase. These boards will go down in price, but unless they're a total flop they won't drop nearly as much as a non-SLI board's price slope.
    power supply. Lets face it, when you get around to running two cards, you will need to purchase a more robust PS than those sold with most cases. If you've already spent the cash on a high-quality PS, fine; but upgrade paths are generally not pointed at folks who spend big bucks on a PS.
    Fans. Two GPUs under the hood will almost certainly want more cooling. Admittedly, they're cheap. Good thing...
    Electric Bill. The power draw of today's Graphics Cards is already breathtaking. With two of 'em chugging away under the hood, that drain looks absolutely scary.
  • Ecmaster76 - Tuesday, November 23, 2004 - link

    Anyone want to bet that the two GPU's are using a hypertransport or derived interconnect. The bandwidth quoted is in the same neighborhood as an Athlon's, but probably a little faster since the trace lengths are short and straight.
  • ChronoReverse - Tuesday, November 23, 2004 - link

    Pretty nice speed bumps, but the 6600GT sli is disappointing in how it seems to always lag behind even the 6800GT with high-resolutions and AA+AF enabled.
  • ariafrost - Tuesday, November 23, 2004 - link

    SLI has a lot of potential, that's for sure... :D

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