Final Words

I don't think anyone thought the race would be this close after what has been going on over the past couple years with ATI and NVIDIA. Clearly, both camps have had their wins and losses, but it is safe to say that ATI comes out on top when it comes to DX9 and PS 2.0 performance, NVIDIA leads the way in OpenGL performance, and NV40 and R420 split the difference when it comes to DX8 (and older) style games. Even though we haven't yet seen the performance numbers from NVIDIA's 6850 Ultra part, it is likely that there will be a price premium that goes along with that performance. On top of that, the 6850 is really just an overclocked 6800 Ultra part. We will take a look at the issue further when we are finally able to run some numbers.

It is very clear that both NVIDIA and ATI have strong offerings. With better competition in the market place, and NVIDIA differentiating themselves by offering a richer feature set (that doesn't necessarily translate into value unless developers start producing games that use those features), consumers will be able to make a choice without needing to worry about sacrificing real performance. Hopefully we will be able to say the same about image quality when we get done with our testing in that area as well.

Of course, we are still trying to gather all the pieces that explain why we are seeing the numbers we are seeing. The problem is really the amount and level of information we are able to gather is based on how the API maps to the hardware rather than how the hardware does things.

The two rather large issues we have encountered when trying to talk about hardware from the software's perspective are the following: it is easy to get lost when looking at performing tasks from slightly different perspectives or angles of attack, and looking at two architectures that are designed to accomplish similar tasks obfuscates the characteristics of the underlying architectures. We are very happy that both NVIDIA and ATI have started opening up and sharing more about there architectures with us, and hopefully the next round of products will see even further development of this type of relationship.

There is one final dilemma we have on our hands: pricing. From the performance numbers from both this generation and the previous generation, it doesn't seem like prices can stay where they are. As we get a better feel for the coming market with the 12x1 NVIDIA offering, and other midrange and budget offerings from both NVIDIA and ATI, there will be so much overlap in price, performance, and generation without a very large gap in functionality that it might not make sense to spend more money to get something newer. Of course, we will have to wait and see what happens in that area, but depending on what the test results for our 6850 Ultra end up looking like, we may end up recommending that NVIDIA push their prices down slightly (or shift around a few specs) in order to keep the market balanced. With ATI's performance on par in older games and slightly ahead in newer games, the beefy power supply requirement, two slot solution, and sheer heat generated by NV40 may be too much for most people to take the NVIDIA plunge. The bottom line is the consumer here, and its good news all around.

Neverwinter Nights: Shadow of the Undrentide Performance
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  • 413xram - Wednesday, May 5, 2004 - link

    They announced they where going to in there release anyway. Later on this summer. Why not now?
  • jensend - Wednesday, May 5, 2004 - link

    #61- nuts. 512 mb ram will pull loads more power, put out a lot more heat, cost a great deal more (especially now, since ram prices are sky-high), and give negligible if any performance gains. Heck, even 256 mb is still primarily a marketing gimmick.
  • 413xram - Wednesday, May 5, 2004 - link

    They (ATI) are using the same technology that their previous cards are using. They pretty much just added more transistors to perform more functions at a higher speed. I am willing to bet my paycheck that they spent no where close to 400 million dollars to run neck and neck with nvidia in performance. I guess "virtually nothing" is an overstatement. My apologies.
  • Phiro - Wednesday, May 5, 2004 - link

    Where do you get your info that ATI spent "virtually nothing"?
  • 413xram - Wednesday, May 5, 2004 - link

    Both cards perform brilliantly. They are truly a huge step in graphics processing. One problem I forsee though,is that Nvidia spent 400 million dollars into development of their new nv40 technology, while ATI spent virtually nothing to have the same performance gains. Economically that is a hard pill for Nvidia to swallow.

    It is true that Nvidia's card has the 3.0 pixel shading, unfortunatly though, they are banking on hardware that is not supported upon release of the card. In dealing with video cards from a consumers standpoint that is a hard sell. I have learned from the past that future possibilties of technology in hardware does nothing for me today. Not to mention the power supply issue that does not help neither.

    Nvidia must find a way to get better performance out of their new card, I can't believe I'am saying that after seeing the specs that it already performs at, or it may be a long, HOT, and expensive summer for them.

    P.S. Nvidia. A little advice. Speed up the release on your 512 mb card. That would definetly sell me. Overclocking your 6800 is something that 90% of us in this forum would do anyway.
  • theIrish1 - Wednesday, May 5, 2004 - link


    heh, whatever.. whatever, and whatever. I love the fanboyisms....

    I admit I am a fan of ATI cards. I bought a 9700pro and a 9500pro(in my secondary gaming rig) when they first came out, and an 8500 "pro" before that...but now I want to upgrade again. I am keeping an open mind. After looking at benchmarks, it is clear the both cards have their wins and losses depending on the test. I don't think there is a clear cut winner. nVidia got there by new innovation/technology. ATI got there by optimizing "older" technology.

    At this point, with pricing being the same.. I think I still have to lean to the ATI cards. Main reasons being heat & power consumption. If the 6800U was $75 or $100 cheaper, I would probably go with that. It will be interesting to see where the 6850 falls benchmark wise, and also in pricing. If the 6850 takes the $500 pricepoint, where will that leave the 6800U? $450? Or with the 6850 be $550?

    Something else about the x800Pro (which by the way, alot of the readers/posters seem to be getting confused as to what they are talking about between the Pro and XT models). Anyway, there are a few online stores out there taking pre-orders still for the x800PRO.... for $500+. I thought the Pro was going to go at $400 and the XT at $500...?!?
  • 413xram - Wednesday, May 5, 2004 - link

  • Pumpkinierre - Wednesday, May 5, 2004 - link

    On the fabrication o the two Gpus- the tech report:

    "Regardless, transistor counts are less important, in reality, than die size, and we can measure that. ATI's chips are manufactured by TSMC on a 0.13-micron, low-k "Black Diamond" process. The use of a low-capacitance dielectric can reduce crosstalk and allow a chip to run at higher speeds with less power consumption. NVIDIA's NV40, meanwhile, is manufactured by IBM on its 0.13-micron fab process, though without the benefit of a low-k dielectric."

    The extra transistors of the 6800U might be taken up with the cinematic encoding/rendering embedded chip. Although ATI claim encoding in their X800p/XT blurb, I havent seen much yet to distinguish it from the 9800p in this field. The Tech report checked power consumption at the wall for their test systems and the 6800s ramp up the power a lot quicker with gpu speed so I'm not too hopeful about the overclock to 520Mhz and 6800u extreme gpu yields. Still, maybe a new stepping or 90nm SOI shrink might help (I noticed both manufacturers shied away from 90nm).

    Anyway brilliant video cards from North America. Congratulations ATI and Nvidia!

  • NullSubroutine - Wednesday, May 5, 2004 - link

    If it was nice sarcasm I can laugh, if it was nasty sarcasm you can back off. I can see it would be simple for me to overlook the map used, however no indication to what Atech used. One could assume or someone could ask for the real answer and if they are really lucky they will get a smart ass remark.

    After checking through 10 different reviews I found similar results to Atech when they had 25 bots, THG had none.

    Next time save us both the hassle and just say THG didnt use bots, and Atech probably did.
  • TrogdorJW - Tuesday, May 4, 2004 - link

    #54 - Think about things for a minute. Gee... I wonder why THG and AT got such different scores on UT2K4.... Might it be something like the selection of map and the demo used? Nah, that would be too simple. /sarcasm

    From THG: "For our tests in UT2004 we used our own timedemo on the map Assault-Torlan (no bots). All quality options are set to maximum."

    No clear indication of what was used for the map or demo on AT, but I'm pretty sure that it was also a home-brewed demo, and likely on a different map and perhaps with a different number of players. Clearly, though, it was not the same demo as THG used... unless THG is in the habit of giving their benchmarking demos out? Didn't think so.

    I see questions like this all the time. Unless two sites use the exact same settings, it's almost impossible to directly compare their scores. There is no conspiracy, though. Both sites pretty much say the same thing: close match, with the edge going to ATI right now, especially in DX9, while NV still reigns supreme in OGL.

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