Halo Performance

S3 has informed us that the issues we saw with Halo are known, and that the problems should be fixed in current internal driver sets. The first thing we noted was that Halo reported that the video card didn't meet minimum specs for running at the settings we had specified. We told it to run anyway and noticed a few rendering problems (missing polys and glitches) mostly in the sky and ground of scenes. Again, performance is falling in the upper budget and lower midrange levels.

GunMetal Benchmark 2 Performance Jedi Knights: Jedi Academy Performance
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  • Cybercat - Tuesday, March 9, 2004 - link

    Time is an issue. Even if they are able to fix all the IQ issues and OGL performance problems, if they release it too late, their performance will be below what ATI and NVIDIA will be offering, and they'll fizzle out. If they can get it out before the big boys bring out their new stuff, and they price it cheap enough, they'll have a product that can potentially take a bit of the FX5200/R9200 portion of the market, which would be good because those cards don't perform well for their price IMO. It will be nice to root for someone other than ATI and NVIDIA for a change.

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