GunMetal Benchmark 2 Performance

This is basically a DX8 game with DX9 vertex shaders. Here we are seeing upper budget level performance once again. At points, framerate did drop to 3.5fps, and some of the lighting effects seemed a little brighter than they should have been, but this game didn't look too bad overall. Since this game insists on setting its own antialiasing levels, we saw the setting report 1xAA rather than 2xAA. This may or may not be doing what we would expect in this game since the way AA is implimented in the DeltaChrome S8 Nitro is different from that of NVIDIA and ATI. We will be following up with S3 about his matter as well.

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  • Cybercat - Tuesday, March 9, 2004 - link

    Time is an issue. Even if they are able to fix all the IQ issues and OGL performance problems, if they release it too late, their performance will be below what ATI and NVIDIA will be offering, and they'll fizzle out. If they can get it out before the big boys bring out their new stuff, and they price it cheap enough, they'll have a product that can potentially take a bit of the FX5200/R9200 portion of the market, which would be good because those cards don't perform well for their price IMO. It will be nice to root for someone other than ATI and NVIDIA for a change.

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