Unreal Tournament 2003 Performance

The Unreal Engine powers a few games out there, and its a good idea to be able to run them well. This game looked pretty good without any antialiasing or anisotropic filtering enabled. Here we see the DeltaChrome S8 Nitro do the best it has done (and will do) in these tests, coming in above all the other midrange and budget cards.

When we enabled AA and AF, we noticed that, along with a larger relative drop in performance than NVIDIA and ATI, the 2D text above each player had some clarity issues. This will probably be one of those issues that gets worked out as the final driver version approaches, and fixing it will most likely also mean improving performance a bit.

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  • Cybercat - Tuesday, March 9, 2004 - link

    Time is an issue. Even if they are able to fix all the IQ issues and OGL performance problems, if they release it too late, their performance will be below what ATI and NVIDIA will be offering, and they'll fizzle out. If they can get it out before the big boys bring out their new stuff, and they price it cheap enough, they'll have a product that can potentially take a bit of the FX5200/R9200 portion of the market, which would be good because those cards don't perform well for their price IMO. It will be nice to root for someone other than ATI and NVIDIA for a change.

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