Aquamark3 Performance

Despite what some people would like everyone to think, Aquamark3 is really a test of how people developing software now envision DirectX 9 pixel and vertex shaders will be used in the future. The situation is very reminiscent of the first Sony PlayStation: the first games that used the technology were limited by the hardware until developers really learned to work with the hardware rather than on the hardware. As time progressed, we went from what were essentially ports of 16bit console games to amazingly complex and beautiful games like Gran Turismo 2. The same thing will happen with shader technology, and no amount of guessing and throwing functions at a GPU will tell you how its performance will really be in the future. Essentially, my advice is that any piece of software that claims it is a valid predictor of future performance should be taken lightly. We based our decision to include Aquamark3 on its popularity in the community. Aquamark3 is a cool piece of software, with some pretty neat tests, and a high score in any benchmark can still earn bragging rights in the forums. The only Aquamark3 test we ran was the publicly available 1024x768 4X AF no-AA in order to maximize the usefulness of these numbers to the community. Our drivers were set to allow application control of AF and AA.

The 9600 XT makes some good gains over the 9600 Pro in Aquamark. For a 25% increase in clock speed, we get more than a 17% increase in frame rate. We still aren't close to the 9700 Pro, but those kinds of numbers are not bad by any stretch.

We can attribute the solid increase in frame rate under Aquamark to its extensive use of shaders which make performance more defendant on core clock speed than any thing else.

All the other cards in this benchmark fall where we would expect them.

The Test C&C Generals: Zero Hour Performance
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  • Anonymous User - Wednesday, October 15, 2003 - link

    Sorry but these scores are rubbish
  • Anonymous User - Wednesday, October 15, 2003 - link

    Is there a particular reason why a 9500pro card isn't included in these reviews. It seems at least as worthy as the the Ti4200, or I could be just biased because I have a 9500pro. Either way, if you could include it in future reviews it'd be appreciated.
  • PrinceGaz - Wednesday, October 15, 2003 - link

    I agree with #4, the 9800se should be included as it is in the price range. Its widely available and radically different from the 9600pro/xt and fx5600ultra as its got a full 256-bit memory bus. That should certainly help with DX8 titles but its relatively slow four-pipeline (by default) core clocked at 325MHz could be a problem with future shader-intensive DX9 games.
  • Anonymous User - Wednesday, October 15, 2003 - link

    Man I love to see how well the 9700 Pro still holds it own after all this time. What a great card!
  • Anonymous User - Wednesday, October 15, 2003 - link

    i remember an article where some guy from ATI said that this card would outperform the 9700 pro. i had serious doubts about such claim and kind of laughed about it.

    and i guess that i was right, as it does not outperform the 9700pro.



  • Anonymous User - Wednesday, October 15, 2003 - link

    THANKS FOR USING ALL CAPS #8!!

  • Anonymous User - Wednesday, October 15, 2003 - link

    homeworld 2 ran just fine on my radeon 9500 pro...I'm running the 3.7's though...
  • Anonymous User - Wednesday, October 15, 2003 - link

    /me pets my modded 9500np->9700pro
  • Anonymous User - Wednesday, October 15, 2003 - link

    Nvidia will be back. Not that I care. As long as I can buy a decent card from someone I don't care who it comes from.
  • Anonymous User - Wednesday, October 15, 2003 - link

    Any idiot who "built computers for a living" should know better than to shout. Especially in the presence of his superiors. Check the settings again moron. They often AA/AF on and off, as well as V-sync off etc. If you had time to benchmark your systems with all these variables then you had too much time on your hands. Hence the "built" not build.

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