Halo Performance

The packaged benchmark that comes with the Halo is made up of all the cut scenes between levels (which are pretty graphics intensive). We ran the benchmark at 1024x768 @ 75Hz , which provided plenty of work for all our cards. We opted to simply include average framerate for this article, but there are some really cool features of this benchmark (like percentage of time above a certain frame rate) that we may revisit later.

We used the new 1.02 patch for this review which improved the performance of all cards under the benchmark a decent amount thanks to the removal of a memory check that used to occur every frame.

The 9600 XT makes good gains over the Pro in Halo. Of course, this is not surprising as Halo makes heavy use of pixel shaders which really benefit from the clock speed boost of the XT. This is a very nice gain of over 19% and one of the top gains in our lineup. We still aren't coming near 9700 Pro speeds though.

Homeworld 2

Unfortunately, neither of our RV3x0 cards would run Homeworld 2. We would get hard locks while running the game every time on both cards. This did, however, facilitate our testing of the VPU Recovery functionality introduced with Catalyst 3.8. At some points during other games we would see the VPU recovery kick in and everything would be fine and we'd go about our business. When Homeworld 2 locks the card we get a message that says VPU recovery wasn't able to fully reset the hardware and we will be blessed with the wonders of software rendering until we reboot. This is definitely better than having no recourse but to pull the plug from the wall, and we're glad to see that we couldn't freeze the entire system as we had previously with the 9600 Pro under Catalyst 3.7.

Both ATI and NVIDIA have known issues with Homeworld 2, and we are hoping that they will both be working closely with developers to solve these problems quickly. In the meantime, we are looking into possible workarounds and hope to bring you numbers for RV3x0 cards under Homeworld 2 in future articles.

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  • Anonymous User - Thursday, October 16, 2003 - link

    There is something in the review not clear to me. The 9800XT article made much of the dynamic overclocking feature, while one of the benefits touted for the 9600XT was its .13 process, making it run cooler and which should help overclocking.

    Yet the article mentioned neither dynamic overclocking nor made any attempt to overclock. This should have been done!

    rms
  • Anonymous User - Thursday, October 16, 2003 - link

    #29, get a life. All big web sites use flash, you'd be idiotic not to. This isn't slashdot, where you can bitch and moan about how evil MS is, how great Linux, and how your pimples pop every time you eat too quickly.
  • AlteX - Thursday, October 16, 2003 - link

    I think there's a problem with testing all these cards on the same machine. Of course, this gives a good competitive analysis, but is this what we really want to see?

    I, for one, want to buy a value gaming system in a month or two. Being a value SYSTEM (not a high-end system with just a value Gfx card), it definitely won't include anything near Athlon64 FX or even DDR400. It will most probably include some mid-range Ahtlon XP (2500+ or so), DDR333, etc. A Radeon 9600 class card would be a perfect fit for such a system.

    And what I'd really like to know is not how Radeon 9600XT compares to Radeon 9800XT on a high-end machine, but how it compares to other mainstream cards on a mainstream machine. Also, I'd like to know how each game is playable on each card. Meaning: what are the maximal IQ settings (resolution, AA/AF settings) that I can use to still get MINIMUM framerate of at least 25-30 FPS.

    Thanks.
  • Anonymous User - Thursday, October 16, 2003 - link

    I have returned 2 different 9600 Pro cards (Club3D and Hercules) because at high resolutions they show a dark shadow to the right of (black on white) text. At 2048x1536@85 it is terrible. A 9000 Pro does not have this problem. I wonder whether the 9600 XT has this same problem, or that it is fixed, maybe because of the new process.

    The problem is most visible using a pattern of alternating black and white pixels, like this:
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  • Anonymous User - Thursday, October 16, 2003 - link

    The truth of the matter is that the nvidia cards are more technologically advanced then the ati cards...(btw I originally owned the 5900u sold it when I saw the hl2 benchmarks and bought a 9800p at best buy, returned it 4 days ago and picked up the 9800xt :) )...I have owned the tnt2, geforce2pro, geforce 4 ti4400, and the 5900u over the course of the last 4 years. In the case of the 5900u vs the 9700/9800 series, the 9800 series is a better version of card then the 5900u why? Nvidia dropped the ball, even with a better manufacturing process, higher core and memory speeds they weren't able to match ati's performance due to the fact they render at 32bit instead of 24....basically they render at a higher scale but they are too slow at 32 to help. If they redesign the core of the chipset to have more shaders I think the nv40 will be an awesome card. I'm hoping they do because ATI's customer service is the worst I have ever experienced.
  • Pointwood - Thursday, October 16, 2003 - link

    What about noise? This is more or less the most important info and I didn't find any info about that.

    If the card isn't close to silent, it's worthless to me.
  • Anonymous User - Thursday, October 16, 2003 - link

    the 5200 provides directx 9 at a low price
  • Anonymous User - Thursday, October 16, 2003 - link

    #37
    I couldn't agree with you more...I want the same for my 9700.

    I have to agree with #5
    "Telling people to wait on the 5700 Ultra doesn’t make much sense."

    Seems like paid advertisement to me.

    Wait...blah... I heard that a lot when the 9700 came out and people said wait for NV30. Then again when 9800 came out and people said, wait for NV 40.

    If people are going to buy a card you can wait for something... 1-2 weeks maybe, but damn, If I got the money NOW and I plan to buy a solution NOW, why in the world can we get a good recomendation of what is available NOW, or in the inmediate future? I can understand the 9600pro vs XT dilema, but not when the other option is still a ghost without any presence as we speak.
  • Anonymous User - Wednesday, October 15, 2003 - link

    I just want to add my vote to include the 9800SE in future benchmarks. This is looking like the card I will buy to play DX8 and DX9 games, and is within my budget (~$170). Actually, I can't find a better performance/price ratio.
  • Anonymous User - Wednesday, October 15, 2003 - link

    Not that I want tsteal the topic of the thread, but I was wondering about those high;y promoted cards from XGI with Volari GPU(s). Has anyone had a chance t use them? If so, how do they fare in comparison to the market leaders?

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