System Performance

As is typical with an all-in-one PC, the Surface Studio uses mobile parts to ensure things don’t get too toasty. The base model ships with a Core i5-6440HQ, which is a quad-core processor running at 2.6-3.5 GHz. There is 6 MB of cache and no hyperthreading, and it has a 45-Watt TDP. The CPU is likely fine for most tasks, but the base Surface Studio comes with just 8 GB of DDR4 memory, which would hardly be called adequate for an almost $3000 computer. Graphics to run the 13.5 million pixel display come courtesy of the NVIDIA GeForce GTX 965M, launched at CES in 2015.

The jump up to the mid-level model offers a lot more computer, but comes at a cost of an additional $500. The CPU is upgraded to the Core i7-6820HQ, which is a quad-core with hyperthreading, and a 2.7-3.6 GHz frequency, along with 8 MB of cache. The big upgrade is the RAM, which doubles to a more respectable 16 GB, and while the GPU is the same, and the hard drive capacity is the same, the mid-level model doubles the SSD cache from a 64 GB SATA SSD to a 128 GB PCIe SSD. While the CPU is going to offer more performance, especially in heavily-threaded workloads, the increased RAM and SSD cache are likely to do more for the overall performance than anything, and the mid-level is really where the Surface Studio should have started.

Our review unit is the top level model, with the same Core i7-6820HQ CPU as the mid-level model, but with double the RAM again, which means 32 GB of DDR4. The hybrid hard drive capacity is also doubled, to 2 TB, with the same 128 GB of PCIe SSD cache. The biggest upgrade on the top model is the graphics, which jumps from the GeForce GTX 965M all the way to the GeForce GTX 980M. This was the top mobile graphics card available until earlier this year when the GeForce GTX 10 series launched, and it offers quite a bit more performance. The GTX 965M was a solid performer for low-end gaming, but the GTX 980M offers more of everything, with double the video memory to 4 GB, more memory bandwidth, more CUDA cores, and far more performance.

Much has been made of the fact that the Surface Studio shipped with “old technology” in a Skylake CPU, when Kaby Lake CPUs were available, and especially the Maxwell based graphics, when Pascal was launched. The CPU argument was never true though, with quad-core Kaby Lake only available since the beginning of 2017, and Kaby Lake offers no IPC increases over Skylake, although they can run at a higher frequency for the same power consumption. The GPU argument is sound though, and the Pascal based GPUs would offer greater performance for less power consumption, and therefore less heat generated. The new GPUs are not pin-compatible though, meaning Microsoft would have had to redesign the board completely, as well as possibly addressed the different TDPs of the mobile chips, but this would have been engineering time well spent.

NVIDIA Mobile Maxwell GPUs
  GeForce GTX 965M GeForce GTX 980M
CUDA Cores 1024 1536
Core Clock 944 + Boost 1038 + Boost
Memory 2 GB GDDR5 128-bit 4 GB GDDR5 256-bit
Memory Clock 2500 MHz 2500 MHz
Memory Bandwidth 80 GB/s 160 GB/s

Ultimately, it would have been nice to see a GTX 1070 and GTX 1060 options, or even a GTX 1050 to replace the GTX 965M, although that GPU just launched for laptops at CES 2017. The performance increases alone would be significant, but there are also advantages such as full hardware decode for HEVC on the Pascal chips which would have been a nice feature. Clearly the timing did not work out, and Microsoft said they had to choose the components a year before launch. They likely didn’t want to risk choosing Pascal and then having supply issues, but at the end of the day they made a conservative decision.

So let’s see how the Surface Studio does perform, with the Skylake and Maxwell combination that is available. The Surface Studio was run through our standard suite of tests, and for comparisons it is put up against some of the more recent laptops we’ve tested.

PCMark

PCMark 8 - Home

PCMark 8 - Creative

PCMark 8 - Work

PCMark 7 (2013)

PCMark is a comprehensive set of tests, which uses real-world applications to test system responsiveness and performance. All aspects of the system are tested, including the storage, and even display resolution can have an affect. Here the Surface Studio is decidedly average, with decent scores in some tests, but less than amazing results in others. The hybrid storage and high display resolution likely didn’t help out the Surface Studio here.

Cinebench

Cinebench R15 - Single-Threaded Benchmark

Cinebench R15 - Multi-Threaded Benchmark

Cinebench is a purely CPU test, and despite the Surface Studio having a Core i7-6820HQ when most quad-core laptops are the i7-6700HQ, it still fell slightly below them on this test.

X264

x264 HD 5.x

x264 HD 5.x

Much like Cinebench, this is a pure CPU test, but unlike Cinebench which renders an image, x264 encodes a video file. As with Cinebench, the Surface Studio falls a bit under the performance of the i7-6700HQ found in most notebooks.

Web Tests

Browsing the web is likely what most computers do, most of the time, but unlike the previous tests, web tests are always evolving over time as the underlying browsers are updated. For our tests, we use the latest version of Microsoft Edge.

Mozilla Kraken 1.1

Google Octane 2.0

WebXPRT 2015

As with the other tests, the Surface Studio falls just a hair under the performance of typical quad-core laptops. With a sample size of one, it’s difficult to point the finger at why this is – is it cooling or is it something else – but I would have expected it to be just slightly ahead of the i7-6700HQ machines.

Color Modes: sRGB, DCI-P3, and Vivid GPU and Storage Performance
Comments Locked

197 Comments

View All Comments

  • tipoo - Friday, January 20, 2017 - link

    Nice machine it seems like. People may balk at the price, but a 27 inch digitizer like a Wacom almost costs as much as this machine, and doesn't have a fairly high performance computer inside either.

    That said, that's also why I wish there was a touchscreen-free version for less, I'm not artsy enough to need that, but a straight iMac competitor from Microsoft could be nice.

    Seems a lot of people have been griping about lack of a 1060, but the 980M is near identical in performance.
    http://www.notebookcheck.net/Mobile-Graphics-Cards...
  • TheinsanegamerN - Friday, January 20, 2017 - link

    A 1080m would be preferred, in all honesty.
  • tipoo - Friday, January 20, 2017 - link

    Probably wouldn't fit in here. The laptop TDPs aren't that much lower than the desktop TDPs in this generation as they're mostly the same chip with slightly lower clocks. The cooling design seems pretty elaborate as-is just for the 980M.
  • DanNeely - Friday, January 20, 2017 - link

    TDPs for the mobile pascal are finally out, and a mobile 1070 might fit the TDP constraints. the 980M is a 100W part, vs 80/110/150 for the mobile 1060/70/80 GPUs. It's 10W more on paper; but nVidia has been more flexible with power vs performance on mobile parts before. Worst case I'd assume that like the surface book, they'd just slap a different model number on a cut power/performance model.

    https://en.wikipedia.org/wiki/List_of_Nvidia_graph...
  • BrokenCrayons - Friday, January 20, 2017 - link

    I have to wonder a little where those TDP numbers came from because GeForce.com, the cited source, doesn't appear to have them listed anyplace I could find on a cursory search. If the numbers are accurate, then when I made an off the cuff estimate about the mobile 1080 TDP being not too far off the 180W of its desktop counterpart based on heat pipe counts extrapolated from a single pipe on a Dell Latitude D630 accounting for power draw from the dual PSUs of this laptop...

    http://www.anandtech.com/show/10795/the-clevo-p870...

    ...then I was pretty darned close to reality. Anyway, if those are accurate, the TDP is HIGHLY disappointing. 75W for the 1050? What's wrong with people? A midrange GPU used to have a TDP of 20W back in the 8600M GT days and a low end 8400M GS was a mere 11W. Those GPUs were in much thicker, relatively less cramped laptops too so cooling them was easy. While it's nice to see Intel lowering TDP as technology improves, Nvidia (AMD too) continue to increase TDP despite node shrinks. It's a good time to exit computer gaming entirely and sit it out until GPUs hit the same TDP peak and then decline the CPU industry discovered years ago.
  • TheinsanegamerN - Friday, January 20, 2017 - link

    I am curious as well. the 1050 mobile pulling 75 watt would make no sense, as the 960m was only a 55 watt part, and the 1050ti is not only faster, but fits in the same power envelope. The 1050 is much more likely to be a 30 watt part.
  • Icehawk - Sunday, January 22, 2017 - link

    Huh? Since Maxwell power #s have been getting smaller, I can run a gaming rig off a 450W supply instead of a 600+.
  • BrokenCrayons - Monday, January 23, 2017 - link

    "Since Maxwell" is not a very long history. Besides that "can run a gaming rig" isn't a very specific measurement. SLI? Low end GPU? High end GPU? CPU TDP? Number of hard drives? Other components in the system? Look a bit deeper. In addition to that, I've NEVER run a "gaming rig" off more than a 400W PSU. That doesn't mean much of anything though without me offering a long history of computer hardware configurations that can quantify power consumption. In addition to that, most people usually purchase more power supply than they really need because they're caught in marketing hype and overly conservative vendor recommendations. I've seen quite a few 1KW power supplies feeding a 95W processor and a single midrange graphics card for when 350W would be entirely sufficient.
  • fanofanand - Monday, January 23, 2017 - link

    You couldn't be more correct. I got swindled by the MOAR POWER hype on my first build, ended up with a 700W PSU to power a single HDD, a Q6600, and an 8800 GTS. I could have gotten by with 400 EASILY.
  • BillBear - Friday, January 20, 2017 - link

    A Wacom Cintiq continues to work after you purchase upgraded computer hardware, so you aren't stuck with an outdated CPU and GPU.

    Also, the Cintiq has double the pressure sensitivity, adds tilt sensitivity that the Surface lacks completely, and most troublesome, there is a distinct lag between moving the pen and seeing your input on the screen when compared to Wacom's professional solution.

Log in

Don't have an account? Sign up now