Total War: Attila

The Total War franchise moves on to Attila, another The Creative Assembly development, and is a stand-alone strategy title set in 395AD where the main story line lets the gamer take control of the leader of the Huns in order to conquer parts of the world. Graphically the game can render hundreds/thousands of units on screen at once, all with their individual actions and can put some of the big cards to task.

For low end graphics, we test at 720p with performance settings, recording the average frame rate. With mid and high range graphics, we test at 1080p with the quality setting. In both circumstances, unlimited video memory is enabled and the in-game scripted benchmark is used.

Total War: Attila on ASUS GTX 980 Strix 4GB ($560)Total War: Attila on MSI R9 290X Gaming LE 4GB ($380)Total War: Attila on MSI GTX 770 Lightning 2GB ($245)Total War: Attila on MSI R9 285 Gaming 2GB ($240)Total War: Attila on ASUS R7 240 DDR3 2GB ($70)

Gaming: Alien Isolation Gaming: Grand Theft Auto V
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  • 1PYTHON1 - Saturday, January 21, 2017 - link

    u do realize the 6700k only clocks to 4.5 or 4.6 if u get a good one...this will do 5ghz. so saying theres 0 improvement is crap.
  • Gasaraki88 - Tuesday, January 3, 2017 - link

    Why are you testing with Win7 when the CPUs have more functionality under Windows 10?
  • ltcommanderdata - Wednesday, January 4, 2017 - link

    I thought Intel wasn't going to release Windows 7/8.1 drivers for 200-series chipsets and Kaby Lake in accordance with Microsoft's policy that Skylake was the last new CPU family to be officially supported by those OS. If Anandtech tested Z270 motherboards and Kaby Lake with Windows 7 did Intel end up releasing Windows 7 drivers for 200-series chipsets after-all or do existing 100-series drivers work with the 200-series or is some other workaround being done?
  • jimbo2779 - Wednesday, January 4, 2017 - link

    I dont think it was intel saying they wouldn't release drivers for win 7, that would be them shooting themselves in the foot big time. Microsoft were saying they would not be supporting new features in CPUs.

    I believe this means things like a new sse instruction set would not have native support in windows prior to 8. However this does not stop a CPU manufacturer from implementing support via drivers which is what intel would likely do at some point if not at launch.
  • Shadow7037932 - Wednesday, January 4, 2017 - link

    Probably because they don't want to re-test the old systems under Windows 10 just for this review. But yeah, I do think it's about time AnandTech move on to Windows 10 as the baseline OS.
  • Iketh - Tuesday, January 3, 2017 - link

    Identical IPC yet AVX Offset support? Can clarify plz?
  • Iketh - Tuesday, January 3, 2017 - link

    nevermind, you clarified in overclocking section
  • Iketh - Tuesday, January 3, 2017 - link

    for anyone else wondering, AVX Offset is not an additional instruction set, it's a bios setting
  • User.Name - Tuesday, January 3, 2017 - link

    It's really time for a new suite of gaming tests if they aren't showing any difference between the CPUs.

    For one thing, average framerates are meaningless when doing CPU tests. You need to be looking at minimum framerates.

    Just look at the difference between CPUs in Techspot's Gears of War 4 performance review: http://www.techspot.com/review/1263-gears-of-war-4...

    Or GameGPU's Watch Dogs 2 CPU test: http://gamegpu.com/images/stories/Test_GPU/Action/...

    So many people keep repeating that CPUs don't matter for gaming these days, but that's absolutely wrong. The problem is that many of the hardware review sites that have been around for a long time seem to have forgotten how to properly benchmark games.
  • takeshi7 - Tuesday, January 3, 2017 - link

    I agree that AnandTech should improve their gaming benchmarks. Some frame time variance measurements would be nice, and also some runs with lower graphics settings so that the CPU is the bottleneck rather than the GPU.

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