XR

When HTC introduced its Vive Cosmos VR headset with modular front panel last year, it was pretty much evident that the company will use this capability to address specific use cases and expand its product lineup. This month HTC finally introduced several new products in the Vive Cosmos ecosystem that complement the original headset. The External Tracking Faceplate The Vive Cosmos VR head mounted display is equipped with a built-in inside-out 6-degree-of-freedom (6DoF) positional tracking enabled by six cameras, a G-sensor, a gyroscope, and therefore does not need any external sensors for tracking. There are games that rely on SteamVR tracking base stations and controllers and there will be owners of the new HMD do not want to miss them, especially if they already own trackers...

Qualcomm to Start XR2 Reference Design Programme for AR/VR/XR

Today Qualcomm is announcing that it will be reintroducing its Reference Design Programme for its upcoming XR2 chip for VR/XR headsets. The company stated that after the success of...

21 by Dr. Ian Cutress on 2/25/2020

Qualcomm Announces XR1 Platform: Dedicated SoC for VR/XR Headsets, Coming Late 2018

For the better part of the past few years now, Qualcomm has been making a serious and concentrated effort to establish themselves as the dominant player in the mobile...

19 by Ryan Smith on 5/29/2018

Qualcomm VR and AR Press Event: Live Blog (7pm PT, 2am UTC)

Qualcomm is attending the AWE Event, an AR and VR expo. We're here at their press event in Levi's Stadium, ready for the Live Blog. Event starts at 7pm Pacific.

31 by Ian Cutress on 5/29/2018

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