In addition the Drive PX Pegasus, NVIDIA announced Holodeck Early Access at GTC Europe 2017 in Germany. First announced at the primary GTC 2017 as Project Holodeck with early access slated for September, NVIDIA elaborated on the name change that Holodeck had moved from an exploratory project to a real product. To recap, Holodeck is essentially a photorealistic VR environment for collaborative design and virtual prototyping, where high-resolution 3D models can be brought into a real-time VR space. The idea today is that NVIDIA is soliciting community feedback and input via early access as they continue to develop Holodeck as a product. As earlier disclosed at GTC 2017, Holodeck is powered by the Unreal Engine. Holodeck is also featured in NVIDIA’s Isaac Lab, a virtual...
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For the show this year, I left one day free just to roam freely around the show, looking for some insights or random bonus stories. One of the things...58 by Ian Cutress on 9/9/2016
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During the Keynote today at IDF, Intel showed off the next play into the Virtual Reality design space. In an interesting twist, their new Project Alloy headset was demonstrated...20 by Ian Cutress on 8/16/2016
The Open Source Virtual Reality (OSVR) headsets have been progressing in the new field of VR for some time, releasing and demoing several versions of their Hacker Development Kit...14 by Brett Howse on 6/13/2016