GPU Shootout with Unreal Tournament 2003 - July 2002by Anand Lal Shimpi on July 1, 2002 4:02 AM EST
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1280x1024 - DM-Asbestos
Being an indoor level, we don't see the same levels of performance that we saw at 1280x1024 under DM-Antalus. Seeing that the Antalus test is the worst performing out of the four that we've run under UT2003, some GeForce4 owners may find that 1280x1024 is a comfortable resolution with all of the detail settings maxed out.
It's also interesting to note that the 64MB cards aren't penalized too heavily because of aggressive texture compression in the levels.