Conclusions

I've been using the G2 as my daily since getting it, and have been really quite impressed with the device. LG's battery size is large, and the battery life tests back up the subjectively long longevity that I've noticed. Obviously the process improvements from 28nm HPM and power saving features in the G2 like GRAM/PSR make an improvement here. It seems like with Snapdragon 800 we may be ushering in a new generation of battery performance, despite the lack of a traditional process node shrink. It just goes to show you that there can be benefits other than more performance from using a high-end phone. The G2 is the first device we've seen with 28nm HPM silicon inside, which Qualcomm will be on for while. 

There are, of course, performance benefits to talk about as well. Qualcomm's Snapdragon 800 (MSM8974), delivers solid improvements relative to Snapdragon 600 (APQ8064T). Although in some tests the G2's performance isn't quite near the MDP/T we tested a while back, that's due in part to the thermal constraints of being in a phone and also the still not quite final software on the G2 that LG wanted to get to us quickly. 

LG took a bold risk by putting the volume and power buttons on the back of the G2, something I initially suspected would be awkward and cumbersome. However it actually makes a lot of sense and allows the G2 to further decrease the edge bezel thickness and prevent the device from getting too wide, which is what I find affects in-hand fatigue quite a lot. After a day or so the back buttons are basically second nature, and I've been using the volume down to launch camera shortcut quite a bit. I'd take a back mounted power button over a top mounted power button anytime after using the G2. 

The G2's large display doesn't really add to the overall dimensions of the device, thanks to its unique design decisions. The panel also seems to come reasonably well calibrated out of the box, generally equaling the color accuracy we've seen from the iPhone 5 and HTC One. I can't help but be happy that we're finally seeing color accuracy taken seriously by some Android vendors.

On the camera side, having another Android phone with OIS is an awesome bonus. I love that we're getting more devices now with OIS and better emphasis on camera, and the results out of the G2 with the combination of that feature and 13 MP CMOS look very impressive in all but challenging low light situations. There's definitely OIS performance differences between the players that have it now, and room for further tuning and improvement, but it's already a huge help especially in handheld video. Likewise, finally having 1080p60 on a flagship device is absolutely awesome, now if only YouTube and other sharing mediums would follow suit with 60 FPS support. 

Overall LG's G2 is surprisingly good. It's built on a great platform, with great battery life and includes a number of design decisions that show honest to goodness innovative thinking on LG's part. We'll wait to give our final recommendation on the G2 until we get an LTE version with final software, but if you're looking for an Android phone with a ~5" display this fall the G2 looks like it could be high on your list.

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  • Crono - Saturday, September 7, 2013 - link

    I'm surprised this qualifies as a "mini" review (even for AnandTech), but I'm impressed by the graphics performance of the G2 more than anything else. I'm just wondering if there are any applications or games yet that can take advantage on Android.
  • fteoath64 - Saturday, September 7, 2013 - link

    The graphics benchmarks put the Moto-X in a strong position een though it uses the older cores and newer Adreno 320 gpu. Granted it has only 1280X720 resolution, the overall performance is very close to the S800 with FullHD screens. This actually means that the Moto-X SoC is well optimized for it purposes. It also seems to beat the SGS4 in most graphics tests.
  • Krysto - Saturday, September 7, 2013 - link

    The test was done at 720p - for everyone - which means Moto X is beating most everyone else in GPU performance - at the same resolution. If you take the real world case, and put the others at their native 1080p resolution, then in the real world Moto X will be 2x better in gaming performance since it will push half the pixels.

    Also Adreno 320 is not new. Is a year old, just like the S4 Pro CPU cores. Just because S4 and HTC One used the same GPU this year, doesn't mean it's "new".
  • coolhardware - Saturday, September 7, 2013 - link

    Pretty nice point!

    A question though, do any Android games render at a lower resolution and then upscale to fit native resolution?

    Also, the LG G2 comes in about 6th place in top pixel density of phones
    http://pixensity.com/list/phone/
    and it has the largest screen of those top 6 phones... #7 Lenovo / #8 Sony are bigger though :-)

    Looking forward to the final review and seeing LTE performance!
  • nerd1 - Saturday, September 7, 2013 - link

    All the pixel density fad is apple's clever ploy to conceal their small screen. Resolution / size = density, so smaller screen will get higher dpi. However, it is quite obvious that if resolution is the same, larger screen is much easier on eye.
  • FwFred - Saturday, September 7, 2013 - link

    Agreed, we are well into the point of diminishing returns with PPI on high end smartphones. I'd imagine we are getting to the point where we are wasting power/performance for spec chasing.
  • theduckofdeath - Sunday, September 8, 2013 - link

    RR3 doesn't render in 1080p on the GS 4, I can clearly see pixelation in the 3D parts. I guess it might be because they're perhaps lazy in utilizing multi-core hardware? Because the game lags considerably when there are a lot of AI cars in front of you.
  • warisz00r - Saturday, September 7, 2013 - link

    If the next Nexus phone is indeed based on this, then color me very stoked.
  • Panickd - Sunday, September 8, 2013 - link

    Maybe loosely "based on". According to the FCC paperwork the Nexus 5 has a display of roughly 4.96 inches to the G2's 5.2 inches. Looking at the pictures the camera is also in a different place on both as well. Not huge differences, mind you, but seems like a lot of work going into making them different if they are indeed based on the same general design.

    I would plunk down for a G2 in a heartbeat if LG didn't have such a shoddy support and update record for their phones. I currently own an old G2x and am currently scanning around for it's successor. I'll have to wait to see what the Nexus 5 really turns out to be, I suppose.
  • Impulses - Sunday, September 8, 2013 - link

    I'd take the smaller display and battery if it comes with a slightly better looking/feeling build (more Moto X and less Galaxy S).

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