For those of you worried that Apple's "back to the Mac" marketing push would result in an OS X version that sacrifices functionality in favor of imported iOS features and reduced capability: those fears are, by and large, unfounded. The iOS-inspired functionality is mostly laid over top of a foundation that's more or less OS X as it has been since Leopard - a solid, mature and full-featured desktop operating system.

That said, the usefulness of individual Lion features will likely come down to your individual needs and work patterns. Most should appreciate solid new features like Versions, the new Mail, and the much-needed enhancements to FileVault, but features like Launchpad and the UI overhauls of iCal and Address Book are of dubious benefit to users, and other heavily-promoted features like multitouch gestures and the Mac App Store are already available to Snow Leopard users.

Even so, at $29, there is really no reason not to buy Lion unless you really need Rosetta support (though generally speaking, unless you absolutely need a Lion-only feature, it'd be wise to wait until 10.7.1 or 10.7.2 to make the jump, just in case), and this $29 expense covers every Mac associated with your Apple ID. The price makes Lion a real bargain - full OS X updates have typically cost $129, and Family Pack licenses for five Macs used to cost $149. Business customers can get Lion for $29.99 per copy in units of 20 or more, and educational institutions can buy it along with the latest iLife and iWork upgrades for $39 in quantities of 25 or higher. Especially when compared to Microsoft's complicated and expensive Windows licensing, these simple, low and clearly defined upgrade prices are extremely welcome.

The real question is - what comes next? With OS X picking up some iOS features and iOS 5 promising to become almost entirely independent of our computers, many predict a future where the two operating systems eventually merge into one, and this doesn't seem entirely unlikely (though I suspect we'll hear about new hardware made for this purpose before we see software that does it).

The biggest question I have about OS X's future is whether the Mac App Store model will ever become the only way to install programs to your Mac, as it currently is on iOS. Such a system is not without its merits (users get a streamlined way to buy programs and a system protected from malware; Apple gets a healthy share of the profits), but for many, this would represent a fundamental (and, perhaps, intolerable) change to the operating system.

It's very hard to say whether this will happen - on the one hand, Apple seems to appreciate that different devices have different functions and needs, and that people expect to be able to install what they want, how they want on their computers. On the other hand, the App Store model has been very successful and lucrative for them, and the company has a history of throwing power users under the bus to appease the masses.

In either case, what we have here today is mostly a net gain, regardless of how you use your computer: existing functionality has been preserved (unless you use Rosetta), some useful new features have been added, and Lion runs as quickly on the same hardware as does Snow Leopard (unless you've got a Core Solo or Duo Mac, in which case it won't run at all). It's another incremental OS X upgrade, and like most OS X upgrades, it's fairly easy to recommend as long as your Mac and your programs support it.

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  • quiksilvr - Wednesday, July 20, 2011 - link

    $29 is indeed a solid improvement. However, given the Mac Store now being out there, their desktop OS should follow the formula of their mobile OS: Free to upgrade. These features are nice but I can't help shake the feeling that these are Service Packs (because they are). And with their "app" store available on the OS and the means of most of their cash inflow, it makes more sense to make this a free upgrade for everyone instead of a $29 upgrade.
  • xype - Wednesday, July 20, 2011 - link

    Service packs? Are you serious? Read up on the changes and try to come up with one service pack that changed as much.

    Some people…
  • danielkza - Wednesday, July 20, 2011 - link

    XP SP3 would be a good candidate, but yes, 10.7 is a bit beyond what one could reasonably call a Service Pack.
  • Taft12 - Wednesday, July 20, 2011 - link

    You're thinking of XP SP2, and if you have to go back 7 years to come up with a comparable "service pack", it's certainly fair to say OSX 10.7 is more than a service pack.
  • AfroPhysics - Friday, July 22, 2011 - link

    I fail to see how the age of the service pack matters. Xype asked for an example and qualified nothing.
  • ltcommanderdata - Wednesday, July 20, 2011 - link

    Are we really going through the tired argument that every 10.x update to OS X is just a service pack and should be free? Then at what point should Apple try to recoup costs for OS development, because even if individual point updates are evolutionary, going from the original 10.0 to 10.7 has got to be a major change in anyones eyes. And the same questions could be raised about Windows NT 6.1 aka Windows 7 where the server version is bluntly labeled Windows 2008 R2 and Windows NT 6.0 aka Vista/2008 or Windows NT 5.1 aka XP and Windows NT 5.0 aka 2000.

    Besides, even if you discount the user facing changes, Lion has seem some major security infrastructure changes. Both the 32-bit and 64-bit kernel have been rewritten with full NX-bit and ALSR support as in place in Windows Vista/7 addressing the major security complaint Charlie Miller had with OS X. Application sandboxing frameworks are now available and soon to be mandatory for Lion apps in the Mac App Store which I believe is a security feature that even Windows isn't pushing yet. With the dropping of the Core Duo, the Lion has also be rewritten to make more use of SSSE3 instead of just SSE3 as pointed out by the Hackintosh community. Lion isn't just Snow Leopard with a few features added on top, but the entire OS has seem updates at a low level even if the user might not necessary see all the differences.
  • ltcommanderdata - Wednesday, July 20, 2011 - link

    And about the App Store being a major source of income for Apple, Apple has consistently said they aim to run their stores as a break even venture.

    http://www.macrumors.com/2011/07/19/apple-reports-...

    I'm not clear if the iTunes Store in the graphic in the above link includes the App Store, but at the very least as an example of Apple's digital store, the revenue stream really hasn't increased in the last 2 years. Apple's sales growth is clearly from their hardware, iPhone, iPad, and even Mac.
  • GotThumbs - Wednesday, July 20, 2011 - link

    $1,634,000,000 in revenue from Other Music Related Products and Services (3)

    (3) Includes sales from the iTunes Store, App Store, and iBookstore in addition to sales of iPod services and Apple-branded and third-party iPod accessories

    I'd say their goal of a break even venture is not an accurate description of their stores. Hence the creation of the MAC Store. It sounds like a nice thought, but Apple is in business to make money and it seems their VERY good at it. Perhaps their projection analysis was a bit off.

    Hey, this is good news for the investors and I understand that they are a business. Lets not be too naive and just don't drink the cool-aid.
  • ltcommanderdata - Wednesday, July 20, 2011 - link

    Perhaps my finance terms are wrong, but I'd hope the Apps Store is taking in revenue. But if Apple should be offering some of their other products like OS X updates for free, shouldn't we be concerned with whether the App Store is making major profits, such that there is money to spare to pay for OS development?
  • solipsism - Wednesday, July 20, 2011 - link

    Revenue ≠ Profit

    They've paid billions to both developers, and music and video cotent owners. They've also spent money on the infrastructure to support their stores. I'm sure they're making a profit as all good for-profit companies should, but it's not the cash cow you've attempted to present here.

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