At the release of the TNT2, a little mentioned variation on the chipset, the TNT2 M64, was simultaneously released. Initially, very little was known about the chipset, with rumors abounding that it might be a 64MB version of the TNT2. As it turned out, the 64 stood for a 64-bit memory interface, half as wide as the 128-bit interface of the full blown TNT2. Recently, AnandTech had a chance to look at the NVIDIA TNT2 M64 chipset and found that it was a decent budget solution.

Guillemot was one of the first on the block with a standard TNT2 and TNT2 Ultra solution and now they're one of the first with a TNT2 M64 product. In fact, they've got two TNT2 M64 products - the standard Maxi Gamer Cougar and the Maxi Gamer Cougar Video Edition. With the Video Edition, Guillemot hopes to go head to head with ATI's All-in-Wonder series and Matrox's Marvel series. Today, we're just taking a look at the standard Cougar.

Card Specifications
(courtesy NVIDIA/Guillemot)


  • 125 MHz 128-bit 2D/3D core
  • 2nd Generation 128-bit TwiN Texel architecture
  • 250 Megapixels per second
  • 9 Million Triangles per second peak processing power
  • Resolution support up to 2046 x 1536
  • PCI/AGP Support – AGP 2X/4X Texturing Support
  • 16/32-bit 3D Rendering Support
  • 32-bit Z/stencil Buffer
  • 300MHz Integrated RAMDAC
  • 16/32MB 64-bit SDRAM
  • 2048 x 2048 Texture Support
  • Optional NTSC/PAL Video Out
  • Optional Digital Flat Panel Output
  • Direct3D/OpenGL API Support
  • OpenGL ICD for Windows 9x, NT 3.5x, NT 4.0, and Windows 2000
The Card

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