Straight from this year's Penny Arcade Expo comes a five part video demonstration of the much anticipated Fallout 3. The demonstration is being shown off using the Xbox 360 hardware. Fallout 3's official release date is October 28th for PC, Xbox 360, and PlayStation 3, with standard and collector's editions available for all three platforms. Enjoy!



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  • tokih - Monday, September 29, 2008 - link

    Looking nice. Maybe I'll finally get interested in the Fallout world :) Reply
  • Wellsoul2 - Monday, September 8, 2008 - link

    I'm happy about the change to FPS as long as it keeps
    the black humor the original had.
    I really liked Fallout2 with the exception of the turn based
    gameplay sometimes being lame. It was really funny though.
    It's like playing in a 50's Armegeddon movie.

  • Modular - Saturday, September 6, 2008 - link

    It reminds me of Bioshock in a few ways. Not the world really, but more the features of the game: The vending machines with ammo, the 50's era music, the hacking computers through a puzzle mini-game, and so forth. I am intrigued by the slow motion attack sequence, but hopefully it's not necessary to play the game well as it seems like more of a novelty feature rather than something you would want to use very often. Reply
  • steveyballme - Tuesday, September 2, 2008 - link

    Halo is the thing people! This stuff is cute and all that, but real men only go for cute when it comes to dames!">
  • wvh - Monday, September 1, 2008 - link

    The most exciting part seems to be the content rating, with the promise of drugs, sexual themes, strong language and whatnot. The game itself looked a bit boring. In all fairness, I'm not much of a gamer; but I don't understand whom this game is meant for. Either you're in the mood for blowing things up, or solving some sort of puzzles, or you want to play some RPG... Perhaps I'm too moronically male, but I can really only focus on one activity at a time.
  • Amart - Tuesday, September 2, 2008 - link

    Actually that kind of a hybrid is what I found most interesting about Fallout - lots of different things to do, and a good dose of freedom.

    Ever play System Shock or Oblivion Lost (STALKER)?
  • Amart - Monday, September 1, 2008 - link

    Finally they are moving away from the outdated turn based mind-numbness and towards a hybrid that worked for other similar games.

    I don't think the game will lose anything compared to Fallout 2, there is evidence here of extensive writing and great depth. People who get hung up on the combat system should realize that it was never important for the game anyway.

    I'm anticipating this game to be the game of the year when it's released.
  • Symelian - Monday, September 1, 2008 - link

    i don't think i agree - moving as far from the original concept of fallout makes it an entirely different game - not just a sequel - now its basically a FPS with lvling and an inventory - just a tiny step up from STALKER which had the inventory and quests ...

    if u view the previews of Diablo III u can see that an "outdated" concevt can be still very viable today if its done right - and that a game that worked way back when can still work today - bethesda just used a carbon copy a system from Oblivion and adapted it to the Fallout franchise (even the NPC voice actors are (at least from what i've heard in the videos) mostly the same) - the only real motive (as it's always and ofc it would be naive to expect it to be diffrent) is money - the game had to be more of an action game, dumbed down a little, with simpler controls to attract a larger audience - and ofc so it can be played on a gamepad ....

    and by no means do i agree with your claim that the combat system wasn't important in Fallout as there was much combat in the game - so how can a vital part of the game not be important?

    Let's just hope that the writing and the humour (at least) is on par with the earlier editions ...

  • Modo44 - Monday, September 1, 2008 - link

    I don't think you played System Shock, or you would know what can be done with "basically an FPS with leveling and inventory", even without the leveling... I guess we'll know more after playing a demo. :) Reply
  • Justin Case - Monday, September 1, 2008 - link

    System Shock and System Shock 2 were, IMO, the best marriage of the RPG and FPS genres so far. It's amazing that a game manages to create that much atmosphere and make you feel so much part of the story without actually having multiple-choice dialogues, and with an almost linear plot.

    I don't think it was as good as Ultima 7 or Underworld, in terms of creating a "living" interconnected world, but it definitely made you feel as if you were in a real place, and I would sooner call it an RPG than I would Oblivion.

    Glory to the Many. I am a voice in their choir. ;)

    BioShock is really a System Shock remake, but less realistic and more combat-oriented (prettier, but inferior in terms of gameplay and atmosphere).

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