One, er, Hub to Rule them All?

With R500 AMD introduced its first ring bus, a high speed, high bandwidth bus designed to move tons of data between consumers of memory bandwidth and the memory controllers themselves. The R600 GPU saw an updated version of the ring bus, capable of moving 100GB/s of data internally:

On R600 the ring bus consisted of two 512-bit links for true bi-directional operation (data could be sent either way along the bus) and delivered a total of 100GB/s of internal bandwidth. The ring bus was a monster and it was something that AMD was incredibly proud of, however in the quest for better performance per watt, AMD had to rid itself of the ring and replace it with a more conventional switched hub architecture:

With the ring bus data needed to be forwarded from one ring stop to the next and all clients got access to the full bandwidth, regardless of whether or not they needed it. For relatively low bandwidth data (e.g. UVD2 and display controller data), the ring bus was a horrible waste of power.

With the RV770 all that exists is a simple switched hub, which means that sending data to the display controller, PCIe and UVD2 (AMD's video decode engine) traffic are now far less costly from a power standpoint. Another side effect of ditching the ring bus is a reduction in latency since data is sent point to point rather than around a ring. With the move to a hub, AMD increased their internal bus width to 2kbits wide (which is huge). Maximum bandwidth has increased to 192GB/s (in 4870) but this depends on clock speeds.

With nearly double the internal bandwidth and a point to point communication system, latency between memory clients should be decreased, and huge amounts of data can move between parts of the chip. Certainly getting enough data on to the GPU to feed 800 execution units is a major undertaking and AMD needed to make a lot of things wider to accommodate this.

The CrossFire Sideport

Although AMD isn't talking about it now, the CrossFire Sideport is a new feature of the RV770 architecture that isn't in use on the RV770 at all. In future, single-card, multi-GPU solutions (*cough* R700) this interface will be used to communicate between adjacent GPUs - in theory allowing for better scaling with CrossFire. We'll be able to test this shortly as AMD is quickly readying its dual-GPU RV770 card under the R700 codename. 

One thing is for sure, anything AMD can do to assist in providing more reliable consistent scaling with CrossFire will go a long way to help them move past some of the road blocks they currently have with respect to competing in the high end space. We're excited to see if this really makes a difference, as currently CrossFire is performed the same way it always has been: by combining the output of the rendered framebuffer of two cards. Adding some sort of real GPU-to-GPU communication might help sort out some of their issues.

Wrapping Up the Architecture and Efficiency Discussion Fixing AMD's Poor AA Performance
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  • calumhm - Friday, September 11, 2009 - link

    i mean, ATI invented the unified pixel/shader architechture, or so i believe, and this generation they've got dx10.1 level hardware something like 7 months and counting before Nvidia have any.

    Also i once read an article about SLI and Crossfire, about how SLI has only one rendering type, scissors. (meaning the screen is divided in two) Whereas ATI have scissors, tiled, (so that the more demanding areas of the screen are better divided amongst the cards) and others.
    Also, you can combine any HD series ATI card with any HD series card! thats way better than having to say, buy another 7800 for SLI because just one isn't doing it anymore, even though the 9800 series are out. With CFire you could add a 4870 to your old 3870!

    Im currently with Nvidia (a 9600gt (found one for £60!)) but am frequently impressed by ATI.

    -IS- ATI the smart customer's choice?
  • heaneyforestrntpe68 - Thursday, October 21, 2021 - link

    well I am looking forward to a single card setup. SLI or CF is beyond the reach of my pockets. :P https://bit.ly/2Z7E1jr
  • billywigga - Friday, August 29, 2008 - link

    im pretty shore the 4870 is low profile ive been looking everywhere for a low profile graphics card and i think i foung a high ends one unlike the geforce 8400 and the 8600 those arenot very good and they dont look good either but where do i buy the 4870
  • Hrel - Thursday, August 21, 2008 - link

    Why has there been no article comparing the 8800GT to the 9800GT? Is it just a rebrand, are there noticeable performance differences. It's 9 series, I assume it has hybrid power, but I don't know. Anandtech, PLEASE! Do an article on this.
  • billywigga - Friday, August 29, 2008 - link

    bang for the buck id get the 9800 because its newer also all the diffrence is it has more intagrated ram your saving a lot if you just get more ram to your computer.
  • firewolfsm - Friday, August 1, 2008 - link

    I'm trying to do the same benchmark for Crysis for my 4850 as I have a similar system and a fresh vista install. Just wondering what kind of driver settings you used.
  • spikeysting - Saturday, July 19, 2008 - link

    I just got it for $179 at Frys. Such a good deal.
  • Yangorang - Tuesday, July 8, 2008 - link

    Anyone tried this mod?
    http://www.hardforum.com/showthread.php?t=1319658">http://www.hardforum.com/showthread.php?t=1319658
  • jALLAD - Friday, July 4, 2008 - link

    I would for sure go for the 4870. (I am a Quake Wars fan boy u see :P)
    But I was unsure how these would perform on Linux. Is the driver support reliable? Right now I use a 7950 NVIDIA and their support on Linux is almost shite. I was wondering whether its better or worse...

    Anyone ?
  • KriegenSchlagen - Monday, July 7, 2008 - link

    If you are a Quake Wars fan, aren't the scores higher in 3-4 GeForce SLI configs vs. Crossfire mode 4870?

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