Gaming Performance - RTS & Simulation

While our previous tests were based around First Person Shooters we are going to take a look at how our motherboards perform with Real Time Strategy and Simulation games.

Company of Heroes

Company of Heroes is very GPU intensive and also requires a hefty CPU at times. The game contains a built-in performance test that utilizes the game engine to generate several different action scenes along with a coffee argument as a sideline distraction before the war starts. We found the performance test gives a good indication of how well your system will run the game, though some of the in-game action sequences are more demanding than the performance test. We generally found the game to be enjoyable with an average performance test frame rate above 35fps.

Gaming Performance - Company of Heroes


Rise of Legends

This game was released a few months back and like most real time strategy games is very CPU intensive but still offers a very visual experience. In order to experience the game properly you need a fast CPU, very good memory subsystem, and a decent GPU to play at the higher resolutions. We utilize FRAPS to capture the results from our replay file. Our benchmark consists of a one on one player game that takes approximately an hour to complete with some significant action throughout the game. Our camera movements are constant as we try to out play each other with a general tank rush between the two Vinci sides every few minutes. We set all video options to high but disable AA, although we found it makes very little difference in the performance of the game at the lower resolutions. We generally found the game to be enjoyable with an average frame rate above 35fps.

Gaming Performance - Rise of Legends


Age of Empires III

Age of Empires III was released last fall and was recently updated with The WarChiefs expansion pack. In testing with the WarChiefs expansion pack we did not notice any measurable differences in performance so our benchmark will be reflective of gameplay with this expansion pack. This particular game requires a decent CPU and a very capable GPU when utilizing the antialiasing options.

We once again utilize FRAPS to capture the results from our replay file. Our benchmark consists of a four player scenario that takes approximately an hour to complete. Our playback file follows the action of the best player on our staff as he generally is involved in attacks from an early point in the game until he decimates everyone at the end. The camera movements are constant as is the action so we feel like this benchmark represents the typical game. We set all video options to high but disable AA. We generally found the game to be enjoyable with an average frame rate above 40fps.

Gaming Performance - Age of Empires III


GT Legends

Our final game is a racing simulation introduced last year that generally delivers a very accurate portrayal of driving the top sports cars in the 1960s and 1970s on some of the world's finest race tracks. The game is an update to GTR with improved physics and graphics. GTR2 was recently released but we were unable to test it in time for this roundup. Our test consists of racing our Mustang around the Monza GP track for three laps and capturing the results with FRAPS. We set all in-game options to their highest settings but disable AA, even though we feel the game requires it for an enjoyable experience from the cockpit. The performance penalty on level three AA is minimal. We generally found the game to be enjoyable with an average frame rate above 45fps.

Gaming Performance - GT Legends


RTS/Sim Gaming Summary

Our results follow the FPS benchmark scores with all of the P965 boards scoring very close to each other. We still see the 975X trailing the other boards but our ASUS 570SLI is suddenly competitive with the P965 offerings. Once again, the Gigabyte GA-965P-DS3 motherboard is consistently at the top but we now find it joined by the Biostar 965PT board. We spent numerous hours testing each game in single player and online multiplayer modes with the audio system enabled. We did not notice any issues during our game play experiences at stock or overclocked settings.

Gaming Performance - FPS Overclocking Performance
Comments Locked

23 Comments

View All Comments

  • Zak - Tuesday, November 14, 2006 - link

    Yeah, WTF with the software design? Did they hire someone fired from FisherPrice or what? It's ugly and dysfunctional, even Asus AI Booster isn't THIS ugly.

    <Z>
  • mindless1 - Monday, November 13, 2006 - link

    Regarding the article comment about the floppy connector,
    "We would just as well have this connector disappear at this time."
    you might want to clarify who "we" is, since there are plenty of people who want a floppy connector even if they don't have a constant use for a floppy drive.

    Remember that one person's use of a system does not equal entire world. Many legacy apps and even some emergency bios recovery routines require a floppy drive. If this were a reduced form factor board, it stands to reason that more features requiring connectors need to be left out, but to give up functionality on a whim is hardly useful, it's not as though you would have to grand replacement feature on that bottom edge, cubic inch of space otherwise.
  • Larso - Friday, November 10, 2006 - link

    Oh my, do those motherboard monitoring/tuning applications look ugly... Ugly as in grotesque swollen blobs rather than functional design.

    A shame, I really liked the biostar board until the accompanying software utility appeared before for my eyes, aww... The gigabyte software is not pretty either... Can you switch the GUI to something less graphical and more standard windows widgets -like?

    Do all software accompanying motherboards look like this??
  • Avalon - Saturday, November 11, 2006 - link

    You mean you actually use software to overclock? Do it the manly way and use the BIOS.
  • Larso - Saturday, November 11, 2006 - link

    Its not about overclocking, the problem is if the motherboard software has some specific monitoring/adjusting features not available in freeware monitoring applications. Then you would have to use that monstrous software if you want the feature.

    Another problem is quality impression of the product as a whole. That software's user interface simply turns me off. Why don't they make the interface look like PRO tools, instead of plastic hell!
  • bullfrawg - Friday, November 10, 2006 - link

    I think it's great that, as mentioned in the first article, you are checking out the manufacturer's tech support by pretending to be regular joes rather than review sites. So I want to express interest in seeing more detail about how tech support treats you. ASUS seems to have gotten a bad reputation lately for tech support -- is this justified in your experience? I see that you say Gigabyte has been good so far. Thanks!
  • Staples - Friday, November 10, 2006 - link

    The 965 performs very well no matter what board it is on. I will be waiting till you get a 650i Ultra board to review. I am holding out on a Core Duo and my next purchase will be between these two chipsets.
  • Kensei - Friday, November 10, 2006 - link

    Nice old school reference back to the double-mint twins. You definitely dated yourself with that one Gary.

    Kensei
  • Hikari - Friday, November 10, 2006 - link

    Not really, I saw a double mint advertisement on TV with twins the other day...
  • Kensei - Friday, November 10, 2006 - link

    Really! I didn't know they had done a remake of that commercial.

    Ken

Log in

Don't have an account? Sign up now