Compute & Synthetics

Shifting gears, we'll look at the compute and synthetic aspects of the GTX 1660.

Beginning with CompuBench 2.0, the latest iteration of Kishonti's GPU compute benchmark suite offers a wide array of different practical compute workloads, and we’ve decided to focus on level set segmentation, optical flow modeling, and N-Body physics simulations.

Compute: CompuBench 2.0 - Level Set Segmentation 256

Compute: CompuBench 2.0 - N-Body Simulation 1024K

Compute: CompuBench 2.0 - Optical Flow

Moving on, we'll also look at single precision floating point performance with FAHBench, the official Folding @ Home benchmark. Folding @ Home is the popular Stanford-backed research and distributed computing initiative that has work distributed to millions of volunteer computers over the internet, each of which is responsible for a tiny slice of a protein folding simulation. FAHBench can test both single precision and double precision floating point performance, with single precision being the most useful metric for most consumer cards due to their low double precision performance.

Compute: Folding @ Home Single Precision

Next is Geekbench 4's GPU compute suite. A multi-faceted test suite, Geekbench 4 runs seven different GPU sub-tests, ranging from face detection to FFTs, and then averages out their scores via their geometric mean. As a result Geekbench 4 isn't testing any one workload, but rather is an average of many different basic workloads.

Compute: Geekbench 4 - GPU Compute - Total Score

In lieu of Blender, which has yet to officially release a stable version with CUDA 10 support, we have the LuxRender-based LuxMark (OpenCL) and V-Ray (OpenCL and CUDA).

Compute/ProViz: LuxMark 3.1 - LuxBall and Hotel

Compute/ProViz: V-Ray Benchmark 1.0.8

We'll also take a quick look at tessellation performance.

Synthetic: TessMark, Image Set 4, 64x Tessellation

Finally, for looking at texel and pixel fillrate, we have the Beyond3D Test Suite. This test offers a slew of additional tests – many of which we use behind the scenes or in our earlier architectural analysis – but for now we’ll stick to simple pixel and texel fillrates.

Synthetic: Beyond3D Suite - Pixel Fillrate

Synthetic: Beyond3D Suite - Integer Texture Fillrate (INT8)

Synthetic: Beyond3D Suite - Floating Point Texture Fillrate (FP32)

Total War: Warhammer II Power, Temperature, and Noise
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  • oleguy682 - Thursday, March 14, 2019 - link

    Not really sure this works as a 970 replacement. I'll have to peruse Bench to see what the difference between the 960 and 970 were to see if it's worth the money. Might need to wait another generation.... or refresh.
  • Ryan Smith - Thursday, March 14, 2019 - link

    On which note I've gone ahead and unlocked the GTX 1660 cards in bench.

    https://www.anandtech.com/bench/product/2456?vs=21...

    The GTX 1660 is a good bit faster than the 970, but it may not be enough to satisfy your needs. Then again, this is a $219 card versus a $329 card.
  • nathanddrews - Thursday, March 14, 2019 - link

    Going by current Newegg prices - the GTX 1070 and Vega56 can be had for just under $329 (original 970 pricing) and are both literally 2X faster in many Bench scenarios than the 970.
  • 0ldman79 - Thursday, March 14, 2019 - link

    Considering the 970 is $100 on ebay right now...

    Roughly 85% of the performance.
  • nathanddrews - Thursday, March 14, 2019 - link

    You can justify anything using used pricing. In a freak bit of luck, I got two used 1080Ti GPUs for $400 each last October, virtually eliminating any possible price/performance comparison. Assuming the OP bought the 970 new, it's a fair comparison to look at current $329 cards.
  • Gigaplex - Thursday, March 14, 2019 - link

    It's irrelevant what they paid for the 970. They already have it, so it's effective cost on whether to upgrade is what they can get for it when they sell it, or if they don't sell it, $0.
  • Old Dog - Friday, March 15, 2019 - link

    Of course it's not. He's not talking about going out and buying a 970 today at that price. The real question is if the increase in performance is worth the $150 or so it'll cost him to upgrade (assuming he nets ~$80 by selling the 970 for $100 on eBay. (I'm afraid that price is about to take a hit though.) This is the same question we're all asking ourselves. Original price of our current cards is irrelevant. It's all about current value.
  • 0ldman79 - Saturday, March 23, 2019 - link

    ^^This.

    Current value is all that really matters. "What is it worth today?" while I'm building my system.

    Tech doesn't hold on to value. $1,000 Extreme Edition CPUs become worthless right about the same time the $200 midrange CPU does typically. The current Core ix going from dual core up to 28 core may throw a kink in that statement, but historically it has held true.
  • 0ldman79 - Saturday, March 23, 2019 - link

    I'm saying for the money the 970 isn't a bad deal.

    If the price drops more then that deal improves, SLI and go about your day.

    I'm not talking about valid comparisons, apples to apples, none of that, just saying that today if I need a video card a used 970 is very cheap and performs pretty well. If you've already got one then SLI is a cheap upgrade.

    For any of my broke buddies I'm recommending the 970. I'm not sure what I'd recommend new right now, I guess that ultimately comes down to the budget of the build. 2060 is looking pretty good though. It'll be much better in about six months after the price drops (hopefully).
  • Hrel - Saturday, March 30, 2019 - link

    My R9 280x still maxes or nearly maxes everything I play. Simply for power and thermal upgrades, as well as DX features, I'll probably "upgrade" to a GTX 1660, but that card is so much faster than this one, on less power, and this one already does everythingI need it to so....

    That's the biggest problem I see for GPU manufacturers. Why do I need more GPU when there hasn't been a half decent game released in 10+ years?

    I play Dark Souls 3, Rocket League, KSP and Mordhau. Mordhau is the most demanding but it looks great even at medium. Civilization is a great game, that already runs great. I just installed KOTOR with a ton of mods, that was fun, think it came out in 2003. Wanna do Mass Effect modded out next, what was that, 2008?

    I don't think anyone needs a RTX anything, or anything above the GTX 1660ti. But more power to the people who buy that stuff, keep these guys funded I love their work! I'm just not rich enough to buy stuff without need motivating it. So when every modern game is udder crap, or from an Indie developer who knows how to code so it runs on 10 year old hardware... there's just no need for much more GPU power.

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