Final Fantasy XV (DX11)

Upon arriving to PC earlier this, Final Fantasy XV: Windows Edition was given a graphical overhaul as it was ported over from console, fruits of their successful partnership with NVIDIA, with hardly any hint of the troubles during Final Fantasy XV's original production and development.

In preparation for the launch, Square Enix opted to release a standalone benchmark that they have since updated. Using the Final Fantasy XV standalone benchmark gives us a lengthy standardized sequence to utilize OCAT. Upon release, the standalone benchmark received criticism for performance issues and general bugginess, as well as confusing graphical presets and performance measurement by 'score'. In its original iteration, the graphical settings could not be adjusted, leaving the user to the presets that were tied to resolution and hidden settings such as GameWorks features.

Since then, Square Enix has patched the benchmark with custom graphics settings and bugfixes to be much more accurate in profiling in-game performance and graphical options, though leaving the 'score' measurement. For our testing, we enable or adjust settings to the highest except for NVIDIA-specific features and 'Model LOD', the latter of which is left at standard. Final Fantasy XV also supports HDR, and it will support DLSS at some date.

Final Fantasy XV - 3840x2160 - Ultra QualityFinal Fantasy XV - 2560x1440 - Ultra QualityFinal Fantasy XV - 1920x1080 - Ultra Quality

NVIDIA, of course, is working closely with Square Enix, and the game is naturally expected to run well on NVIDIA cards in general. For the RTX 2070, 4K and 1440p performance once agani settles near the GTX 1080. The RTX Founders Edition tweaks do add a bit more cushion, though not to extent that it helps the RTX 2080 score a win out of a tie against the 1080 Ti.

Final Fantasy XV - 99th Percentile - 3840x2160 - Ultra QualityFinal Fantasy XV - 99th Percentile - 2560x1440 - Ultra QualityFinal Fantasy XV - 99th Percentile - 1920x1080 - Ultra Quality

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  • Jon Tseng - Tuesday, October 16, 2018 - link

    Anandtech review out on time? What is the world coming to???
  • MrSpadge - Tuesday, October 16, 2018 - link

    That was a nate review. Ehm, I mean neat.
  • ianmills - Tuesday, October 16, 2018 - link

    Oh, I get it!
  • bug77 - Wednesday, October 17, 2018 - link

    Oh, nate! I mean, oh neat!
  • dollarshort - Tuesday, October 16, 2018 - link

    Technically a day late if you count Kyle B's review ;)
  • Jon Tseng - Tuesday, October 16, 2018 - link

    BUT I WANT MY REVIEWS TO HAVE LOTS OF EGREGIOUS TECHNICAL DETAIL AND DROP 2 WEEKS LATE! :-p
  • imaheadcase - Tuesday, October 16, 2018 - link

    Apparently its come to flying around the globe to tech conferences, reporting on news than actual product.
  • mkaibear - Tuesday, October 16, 2018 - link

    Waa! Waa! My free entertainment isn't exactly what I want it to be, time to get on my keyboard and complain about it.

    Grow up. Or go elsewhere. Anandtech is doing a great job given the constraints they operate under.
  • Diji1 - Wednesday, October 17, 2018 - link

    Waa! Waa! This comment isn't exactly what I want it to be, time to get on my keyboard and complain about it.

    Grow up. Or go elsewhere. imaheadcase is doing a great job given the constraints they operate under.
  • GreenReaper - Thursday, October 18, 2018 - link

    Like... being a headcase? >_>

    Sometimes the flying is part of getting the product to review. Other times... well, trade shows and the like are sometimes compensation for the level of pay provided by an online news reporting gig. This isn't the glory days of Personal Computer World, with issues 600-pages thick with ads.

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