Ashes of the Singularity: Escalation

Seen as the holy child of DirectX12, Ashes of the Singularity (AoTS, or just Ashes) has been the first title to actively go explore as many of DirectX12s features as it possibly can. Stardock, the developer behind the Nitrous engine which powers the game, has ensured that the real-time strategy title takes advantage of multiple cores and multiple graphics cards, in as many configurations as possible.

As a real-time strategy title, Ashes is all about responsiveness during both wide open shots but also concentrated battles. With DirectX12 at the helm, the ability to implement more draw calls per second allows the engine to work with substantial unit depth and effects that other RTS titles had to rely on combined draw calls to achieve, making some combined unit structures ultimately very rigid.

Stardock clearly understand the importance of an in-game benchmark, ensuring that such a tool was available and capable from day one, especially with all the additional DX12 features used and being able to characterize how they affected the title for the developer was important. The in-game benchmark performs a four minute fixed seed battle environment with a variety of shots, and outputs a vast amount of data to analyze.

For our benchmark, we run a fixed v2.11 version of the game due to some peculiarities of the splash screen added after the merger with the standalone Escalation expansion, and have an automated tool to call the benchmark on the command line. (Prior to v2.11, the benchmark also supported 8K/16K testing, however v2.11 has odd behavior which nukes this.)

At both 1920x1080 and 4K resolutions, we run the same settings. Ashes has dropdown options for MSAA, Light Quality, Object Quality, Shading Samples, Shadow Quality, Textures, and separate options for the terrain. There are several presents, from Very Low to Extreme: we run our benchmarks at Extreme settings, and take the frame-time output for our average, percentile, and time under analysis.

For all our results, we show the average frame rate at 1080p first. Mouse over the other graphs underneath to see 99th percentile frame rates and 'Time Under' graphs, as well as results for other resolutions. All of our benchmark results can also be found in our benchmark engine, Bench.

MSI GTX 1080 Gaming 8G Performance


1080p

4K

ASUS GTX 1060 Strix 6GB Performance


1080p

4K

Sapphire R9 Fury 4GB Performance


1080p

4K

Sapphire RX 480 8GB Performance


1080p

4K

Gaming Performance: Civilization 6 (1080p, 4K, 8K, 16K) Gaming Performance: Shadow of Mordor (1080p, 4K)
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  • HollyDOL - Thursday, July 27, 2017 - link

    Ian hasn't failed us. Thorough review on day one. Now to read it whole :-)
  • Ian Cutress - Thursday, July 27, 2017 - link

    Results are still coming in for the 1300X, this will take another day or two and I'll add in the graphs but all the Ryzen 3 1200 data is in Bench.

    Each of the 3 GPUs still to go is about 5 hrs each to test, Chrome Compile and SYSMark is another 10 hr. I've still got results for the 7300 coming in as well on my second test-bed.
  • srkelley5 - Thursday, July 27, 2017 - link

    Thank you! I know that it's more work, but is there any chance of getting charts that compare these results against Vishera cpu's?
  • 0ldman79 - Saturday, July 29, 2017 - link

    Seconded.

    It is a shame that we still don't have a direct comparison between AMD's big CPU from last gen vs the current generation.
  • StevoLincolnite - Saturday, July 29, 2017 - link

    Can't compare my Sandy-Bridge-E 3930K either.
    Or the Phenom 2 x6...
  • 0ldman79 - Wednesday, August 2, 2017 - link

    It looks like a lot of the information is already on the bench, just formatted differently.

    Shame.
  • Ian Cutress - Sunday, July 30, 2017 - link

    I've got a regression testing project ongoing which is taking most of my regular time to get sorted. More details soon.
  • AndrewJacksonZA - Thursday, July 27, 2017 - link

    Thanks for your hard work, Ian (and team?) We appreciate it. I must say, I'm impressed with what this 1300X can do - and for only $130 too!

    Correction on the last graph: the X-axis title says, well, "Title." :-)
  • ddriver - Thursday, July 27, 2017 - link

    You should do relative x scale for the price/performance charts. It will be more informative than absolute scale, besides, how many CPUs under 50$ are there, and how many go as low as 0$?
  • coolhardware - Thursday, July 27, 2017 - link

    Agreed, thank you for the review Ian! I've been waiting for a nice Ryzen close to the $100 price point, the 1300X is close enough in price for me and I like what I read in the review.

    Especially interested to see how performance in my daily work compares to my trusty 2500K and some more modern i7 mobile CPUs.

    Excited to pick one of these up! :-)

    NewEgg shows 7/31 release:
    https://www.newegg.com/Product/Product.aspx?Item=N...

    Amazon usually ships faster for me so I plan on ordering from them:
    http://amzn.to/2v1fJqh (url shortened)

    PS Does MicroCenter usually have CPUs in store on launch day?

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