The NVIDIA GeForce GTX 1080 & GTX 1070 Founders Editions Review: Kicking Off the FinFET Generationby Ryan Smith on July 20, 2016 8:45 AM EST
Grand Theft Auto V
The latest edition of Rockstar’s venerable series of open world action games, Grand Theft Auto V was originally released to the last-gen consoles back in 2013. However thanks to a rather significant facelift for the current-gen consoles and PCs, along with the ability to greatly turn up rendering distances and add other features like MSAA and more realistic shadows, the end result is a game that is still among the most stressful of our benchmarks when all of its features are turned up. Furthermore, in a move rather uncharacteristic of most open world action games, Grand Theft Auto also includes a very comprehensive benchmark mode, giving us a great chance to look into the performance of an open world action game.
On a quick note about settings, as Grand Theft Auto V doesn't have pre-defined settings tiers, I want to quickly note what settings we're using. For "Very High" quality we have all of the primary graphics settings turned up to their highest setting, with the exception of grass, which is at its own very high setting. Meanwhile 4x MSAA is enabled for direct views and reflections. This setting also involves turning on some of the advanced redering features - the game's long shadows, high resolution shadows, and high definition flight streaming - but it not increasing the view distance any further.
Otherwise for "High" quality we take the same basic settings but turn off all MSAA, which significantly reduces the GPU rendering and VRAM requirements.
GTA V is another game that in recent times has favored NVIDIA GPUs, and as a result the GTX 1080 enjoys a solid standing here. At 61.4fps, the card becomes the first card to crack 60fps at 4K, albeit at only High quality. For very high quality, it becomes the first card to crack 30fps, both reinforcing how much of an improvement the card is over the previous generation and at the same time highlighting that it’s still going to have to make quality tradeoffs for 60fps at 4K.
Second to only the GTX 1080 is of course the GTX 1070. 4K is arguably out of the question, but at 1440p it can do just better than 60fps, making it the second card to do so. And though largely symbolic, it manages to do so when the GTX 980 Ti could not.
Looking at the generational improvements, GTA shows slightly better than average scaling with the new Pascal cards. GTX 1080 holds a anywhere between a 61% and 71% lead over the GTX 980, with particularly good gains above 1080p. Meanwhile GTX 1070 averages just shy of 60% over its GTX 970 counterpart.