GPU 2019 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU19 Benchmarks

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GPU19 Product Benchmarks

Bench Results

  notes Sapphire Pulse 5600 XT

  notes NVIDIA GeForce GTX 1660 Super

Product Ratings & Comparisons

Shadow of the Tomb Raider - 2560x1440 - Highest Quality
Frames per Second - Higher is Better
61.1
51
Shadow of the Tomb Raider - 1920x1080 - Highest Quality
Frames per Second - Higher is Better
87.4
72.1
Shadow of the Tomb Raider - 99th PCTL - 2560x1440 - Highest Quality
Frames per Second at the 99th Percentile - Higher is Better
36.3
32.6
Shadow of the Tomb Raider - 99th PCTL - 1920x1080 - Highest Quality
Frames per Second at the 99th Percentile - Higher is Better
44.2
38.4
F1 2019 - 2560x1440 - Ultra High Quality
Frames per Second - Higher is Better
83
63.8
F1 2019 - 1920x1080 - Ultra High Quality
Frames per Second - Higher is Better
106.1
82.7
Assassins Creed Odyssey - 2560x1440 - Very High Quality
Frames per Second - Higher is Better
54.3
52.4
Assassins Creed Odyssey - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
79.9
66.4
Metro Exodus - 2560x1440 - Ultra Quality (No Hairworks)
Frames per Second - Higher is Better
49.6
33.5
Metro Exodus - 1920x1080 - Ultra Quality (No Hairworks)
Frames per Second - Higher is Better
63.3
43.2
Metro Exodus - 1920x1080 - Medium Quality (No Hairworks)
Frames per Second - Higher is Better
98.1
68.5
Metro Exodus - 99th PCTL - 2560x1440 - Ultra Quality (No Hairworks)
Frames per Second at the 99th Percentile - Higher is Better
28.8
19.4
Metro Exodus - 99th PCTL - 1920x1080 - Ultra Quality (No Hairworks)
Frames per Second at the 99th Percentile - Higher is Better
33.4
23.2
Metro Exodus - 99th PCTL - 1920x1080 - Medium Quality (No Hairworks)
Frames per Second at the 99th Percentile - Higher is Better
46.2
34
Strange Brigade - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
97.3
80.8
Strange Brigade - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
133.6
112
Strange Brigade - 99th PCTL - 2560x1440 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
74.5
64.8
Strange Brigade - 99th PCTL - 1920x1080 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
85
80.3
Total War: Three Kingdoms - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
41.1
32
Total War: Three Kingdoms - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
61.8
48.6
The Division 2 - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
56.3
43.9
The Division 2 - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
83.6
63.7
The Division 2 - 99th PCTL - 2560x1440 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
41.7
35.8
The Division 2 - 99th PCTL - 1920x1080 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
41.5
40.8
Grand Theft Auto V - 2560x1440 - Very High Quality
Frames per Second - Higher is Better
63.3
61.8
Grand Theft Auto V - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
90.3
87.9
Grand Theft Auto V - 99th PCTL - 2560x1440 - Very High Quality
Frames per Second at the 99th Percentile - Higher is Better
45.5
31.3
Grand Theft Auto V - 99th PCTL - 1920x1080 - Very High Quality
Frames per Second at the 99th Percentile - Higher is Better
55.6
43.5
Forza Horizon 4 - 2560x1440 - Max Quality w/4x MSAA
Frames per Second - Higher is Better
86.3
68.4
Forza Horizon 4 - 1920x1080 - Max Quality w/4x MSAA
Frames per Second - Higher is Better
107.5
91.1
Compute: LuxMark 3.1 - Hotel
Score in Thousands of Samples per Second - Higher is Better
2143
3877
Compute: CompuBench 2.0 - Level Set Segmentation 256
GigaVoxels per Second - Higher is Better
10.8
6.72
Compute: CompuBench 2.0 - Optical Flow
MegaPixels per Second - Higher is Better
48.8
34
Synthetic: Beyond3D Suite - Pixel Fillrate
GigaPixels per Second - Higher is Better
109.7
76.3
Synthetic: Beyond3D Suite - Integer Texture Fillrate (INT8)
GigaTexels per Second - Higher is Better
242
162
Synthetic: Beyond3D Suite - Floating Point Texture Fillrate (FP32)
GigaTexels per Second - Higher is Better
123
41.7
Synthetic: Beyond3D Suite - INT8 Buffer Compression
Black to Random Bandwidth Ratio - Higher is Better
1.04
1.67
Synthetic: Beyond3D Suite - FP32 Buffer Compression
Black to Random Bandwidth Ratio - Higher is Better
0.96
1.57
Idle Power Consumption
Total System Power Consumption in Watts - Lower is Better
52
53
Load Power Consumption - Shadow of the Tomb Raider
Total System Power Consumption in Watts - Lower is Better
213
193
Load Power Consumption - FurMark
Total System Power Consumption in Watts - Lower is Better
240
198
Idle GPU Temperature
Temperature in Celsius - Lower is Better
31
33
Load GPU Temperature - Shadow of the Tomb Raider
Temperature in Celsius - Lower is Better
68
68
Load GPU Temperature - FurMark
Temperature in Celsius - Lower is Better
74
66
Idle Noise Levels
Noise In dB(A) - Lower is Better
37.9
38
Load Noise Levels - Shadow of the Tomb Raider
Noise In dB(A) - Lower is Better
39
50.8
Load Noise Levels - FurMark
Noise In dB(A) - Lower is Better
41.2
49.7

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