GPU 2019 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

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GPU19 Product Benchmarks

Bench Results

  notes AMD Radeon RX 590

  AMD Radeon RX Vega 56

Product Ratings & Comparisons

Shadow of the Tomb Raider - 2560x1440 - Highest Quality
Frames per Second - Higher is Better
45.7
55.5
Shadow of the Tomb Raider - 1920x1080 - Highest Quality
Frames per Second - Higher is Better
66
78
Shadow of the Tomb Raider - 99th PCTL - 2560x1440 - Highest Quality
Frames per Second at the 99th Percentile - Higher is Better
28.4
33
Shadow of the Tomb Raider - 99th PCTL - 1920x1080 - Highest Quality
Frames per Second at the 99th Percentile - Higher is Better
36.6
40.5
F1 2019 - 2560x1440 - Ultra High Quality
Frames per Second - Higher is Better
58.2
67.4
F1 2019 - 1920x1080 - Ultra High Quality
Frames per Second - Higher is Better
74.6
98.2
Assassins Creed Odyssey - 2560x1440 - Very High Quality
Frames per Second - Higher is Better
41.5
49.7
Assassins Creed Odyssey - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
55.8
68.4
Metro Exodus - 2560x1440 - Ultra Quality (No Hairworks)
Frames per Second - Higher is Better
33.7
43.2
Metro Exodus - 1920x1080 - Ultra Quality (No Hairworks)
Frames per Second - Higher is Better
43.7
55.8
Metro Exodus - 99th PCTL - 2560x1440 - Ultra Quality (No Hairworks)
Frames per Second at the 99th Percentile - Higher is Better
21.6
25.6
Metro Exodus - 99th PCTL - 1920x1080 - Ultra Quality (No Hairworks)
Frames per Second at the 99th Percentile - Higher is Better
26.7
30.2
Strange Brigade - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
67.9
91.4
Strange Brigade - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
96.6
126.6
Strange Brigade - 99th PCTL - 2560x1440 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
52.9
68.4
Strange Brigade - 99th PCTL - 1920x1080 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
69.7
81.1
Total War: Three Kingdoms - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
25.8
36
Total War: Three Kingdoms - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
39
53.9
The Division 2 - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
39.8
52.5
The Division 2 - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
59.1
76.6
The Division 2 - 99th PCTL - 2560x1440 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
32.2
23.4
The Division 2 - 99th PCTL - 1920x1080 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
42.9
44.1
Grand Theft Auto V - 2560x1440 - Very High Quality
Frames per Second - Higher is Better
38.8
56.4
Grand Theft Auto V - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
55.8
80.6
Grand Theft Auto V - 99th PCTL - 2560x1440 - Very High Quality
Frames per Second at the 99th Percentile - Higher is Better
28.6
41.6
Grand Theft Auto V - 99th PCTL - 1920x1080 - Very High Quality
Frames per Second at the 99th Percentile - Higher is Better
40
52.6
Forza Horizon 4 - 2560x1440 - Max Quality w/4x MSAA
Frames per Second - Higher is Better
56.9
73.6
Forza Horizon 4 - 1920x1080 - Max Quality w/4x MSAA
Frames per Second - Higher is Better
76.2
97.6
Compute: LuxMark 3.1 - Hotel
Score in Thousands of Samples per Second - Higher is Better
3166
5138
Compute: CompuBench 2.0 - Level Set Segmentation 256
GigaVoxels per Second - Higher is Better
9.1
11.3
Compute: CompuBench 2.0 - N-Body Simulation 1024K
Iterations per Second - Higher is Better
53.2
86.2
Compute: CompuBench 2.0 - Optical Flow
MegaPixels per Second - Higher is Better
42.4
58.4
Synthetic: TessMark - Image Set 4 - 64x Tessellation
Frames per Second - Higher is Better
382
373
Synthetic: Beyond3D Suite - Pixel Fillrate
GigaPixels per Second - Higher is Better
42.4
96.3
Synthetic: Beyond3D Suite - Integer Texture Fillrate (INT8)
GigaTexels per Second - Higher is Better
160
269
Synthetic: Beyond3D Suite - Floating Point Texture Fillrate (FP32)
GigaTexels per Second - Higher is Better
55.3
74.6
Synthetic: Beyond3D Suite - INT8 Buffer Compression
Black to Random Bandwidth Ratio - Higher is Better
1.15
1.19
Synthetic: Beyond3D Suite - FP32 Buffer Compression
Black to Random Bandwidth Ratio - Higher is Better
1.01
1.01
Idle Power Consumption
Total System Power Consumption in Watts - Lower is Better
56
57
Load Power Consumption - Shadow of the Tomb Raider
Total System Power Consumption in Watts - Lower is Better
280
287
Load Power Consumption - FurMark
Total System Power Consumption in Watts - Lower is Better
279
270
Idle GPU Temperature
Temperature in Celsius - Lower is Better
30
30
Load GPU Temperature - Shadow of the Tomb Raider
Temperature in Celsius - Lower is Better
80
74
Load GPU Temperature - FurMark
Temperature in Celsius - Lower is Better
81
76
Idle Noise Levels
Noise In dB(A) - Lower is Better
38
38.6
Load Noise Levels - Shadow of the Tomb Raider
Noise In dB(A) - Lower is Better
41
58.7
Load Noise Levels - FurMark
Noise In dB(A) - Lower is Better
42.9
58.7

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