GPU 2019 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU19 Benchmarks

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GPU19 Product Benchmarks

Bench Results

  notes NVIDIA GeForce GTX 1660 Super

  notes NVIDIA GeForce GTX 1660 Ti

Product Ratings & Comparisons

Shadow of the Tomb Raider - 2560x1440 - Highest Quality
Frames per Second - Higher is Better
51
52.3
Shadow of the Tomb Raider - 1920x1080 - Highest Quality
Frames per Second - Higher is Better
72.1
75.7
Shadow of the Tomb Raider - 99th PCTL - 2560x1440 - Highest Quality
Frames per Second at the 99th Percentile - Higher is Better
32.6
33.4
Shadow of the Tomb Raider - 99th PCTL - 1920x1080 - Highest Quality
Frames per Second at the 99th Percentile - Higher is Better
38.4
40.1
F1 2019 - 2560x1440 - Ultra High Quality
Frames per Second - Higher is Better
63.8
67.3
F1 2019 - 1920x1080 - Ultra High Quality
Frames per Second - Higher is Better
82.7
86.5
Assassins Creed Odyssey - 2560x1440 - Very High Quality
Frames per Second - Higher is Better
52.4
52.6
Assassins Creed Odyssey - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
66.4
65.3
Metro Exodus - 2560x1440 - Ultra Quality (No Hairworks)
Frames per Second - Higher is Better
33.5
34.7
Metro Exodus - 1920x1080 - Ultra Quality (No Hairworks)
Frames per Second - Higher is Better
43.2
45
Metro Exodus - 1920x1080 - Medium Quality (No Hairworks)
Frames per Second - Higher is Better
68.5
70.9
Metro Exodus - 99th PCTL - 2560x1440 - Ultra Quality (No Hairworks)
Frames per Second at the 99th Percentile - Higher is Better
19.4
20.4
Metro Exodus - 99th PCTL - 1920x1080 - Ultra Quality (No Hairworks)
Frames per Second at the 99th Percentile - Higher is Better
23.2
24.3
Metro Exodus - 99th PCTL - 1920x1080 - Medium Quality (No Hairworks)
Frames per Second at the 99th Percentile - Higher is Better
34
35.8
Strange Brigade - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
80.8
83.3
Strange Brigade - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
112
116.3
Strange Brigade - 99th PCTL - 2560x1440 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
64.8
67.7
Strange Brigade - 99th PCTL - 1920x1080 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
80.3
81.7
Total War: Three Kingdoms - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
32
33.1
Total War: Three Kingdoms - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
48.6
50.1
The Division 2 - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
43.9
46.4
The Division 2 - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
63.7
67.4
The Division 2 - 99th PCTL - 2560x1440 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
35.8
37
The Division 2 - 99th PCTL - 1920x1080 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
40.8
42
Grand Theft Auto V - 2560x1440 - Very High Quality
Frames per Second - Higher is Better
61.8
64.2
Grand Theft Auto V - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
87.9
90.4
Grand Theft Auto V - 99th PCTL - 2560x1440 - Very High Quality
Frames per Second at the 99th Percentile - Higher is Better
31.3
31.3
Grand Theft Auto V - 99th PCTL - 1920x1080 - Very High Quality
Frames per Second at the 99th Percentile - Higher is Better
43.5
43.5
Forza Horizon 4 - 2560x1440 - Max Quality w/4x MSAA
Frames per Second - Higher is Better
68.4
71.9
Forza Horizon 4 - 1920x1080 - Max Quality w/4x MSAA
Frames per Second - Higher is Better
91.1
94.2
Compute: LuxMark 3.1 - Hotel
Score in Thousands of Samples per Second - Higher is Better
3877
3870
Compute: CompuBench 2.0 - Level Set Segmentation 256
GigaVoxels per Second - Higher is Better
6.72
7.06
Compute: CompuBench 2.0 - N-Body Simulation 1024K
Iterations per Second - Higher is Better
51.2
49.7
Compute: CompuBench 2.0 - Optical Flow
MegaPixels per Second - Higher is Better
34
36.5
Compute: V-Ray Next Benchmark (CUDA)
Mpaths - Higher is Better
157
145
Compute: Folding @ Home Single Precision
Scaled Score - Higher is Better
104.9
106.3
Synthetic: TessMark - Image Set 4 - 64x Tessellation
Frames per Second - Higher is Better
355
375
Synthetic: Beyond3D Suite - Pixel Fillrate
GigaPixels per Second - Higher is Better
76.3
83
Synthetic: Beyond3D Suite - Integer Texture Fillrate (INT8)
GigaTexels per Second - Higher is Better
162
177
Synthetic: Beyond3D Suite - Floating Point Texture Fillrate (FP32)
GigaTexels per Second - Higher is Better
41.7
45.8
Synthetic: Beyond3D Suite - INT8 Buffer Compression
Black to Random Bandwidth Ratio - Higher is Better
1.67
1.95
Synthetic: Beyond3D Suite - FP32 Buffer Compression
Black to Random Bandwidth Ratio - Higher is Better
1.57
1.82
Idle Power Consumption
Total System Power Consumption in Watts - Lower is Better
53
54
Load Power Consumption - Shadow of the Tomb Raider
Total System Power Consumption in Watts - Lower is Better
193
189
Load Power Consumption - FurMark
Total System Power Consumption in Watts - Lower is Better
198
197
Idle GPU Temperature
Temperature in Celsius - Lower is Better
33
30
Load GPU Temperature - Shadow of the Tomb Raider
Temperature in Celsius - Lower is Better
68
66
Load GPU Temperature - FurMark
Temperature in Celsius - Lower is Better
66
65
Idle Noise Levels
Noise In dB(A) - Lower is Better
38
38.5
Load Noise Levels - Shadow of the Tomb Raider
Noise In dB(A) - Lower is Better
50.8
48.8
Load Noise Levels - FurMark
Noise In dB(A) - Lower is Better
49.7
48.2

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