GPU 2019 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU19 Benchmarks

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GPU19 Product Benchmarks

Bench Results

  NVIDIA GeForce GTX 980

  notes NVIDIA GeForce GTX 1660 Super

Product Ratings & Comparisons

Shadow of the Tomb Raider - 1920x1080 - Highest Quality
Frames per Second - Higher is Better
52.3
72.1
Shadow of the Tomb Raider - 99th PCTL - 1920x1080 - Highest Quality
Frames per Second at the 99th Percentile - Higher is Better
33
38.4
F1 2019 - 1920x1080 - Ultra High Quality
Frames per Second - Higher is Better
60.9
82.7
Assassins Creed Odyssey - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
53.1
66.4
Metro Exodus - 1920x1080 - Ultra Quality (No Hairworks)
Frames per Second - Higher is Better
33.6
43.2
Metro Exodus - 99th PCTL - 1920x1080 - Ultra Quality (No Hairworks)
Frames per Second at the 99th Percentile - Higher is Better
17.8
23.2
Strange Brigade - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
77.5
112
Strange Brigade - 99th PCTL - 1920x1080 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
46.9
80.3
Total War: Three Kingdoms - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
41.6
48.6
The Division 2 - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
29.9
63.7
The Division 2 - 99th PCTL - 1920x1080 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
23.2
40.8
Grand Theft Auto V - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
66.9
87.9
Grand Theft Auto V - 99th PCTL - 1920x1080 - Very High Quality
Frames per Second at the 99th Percentile - Higher is Better
33.3
43.5
Forza Horizon 4 - 1920x1080 - Max Quality w/4x MSAA
Frames per Second - Higher is Better
53.6
91.1
Compute: LuxMark 3.1 - Hotel
Score in Thousands of Samples per Second - Higher is Better
3077
3877
Compute: CompuBench 2.0 - Level Set Segmentation 256
GigaVoxels per Second - Higher is Better
7
6.72
Compute: CompuBench 2.0 - N-Body Simulation 1024K
Iterations per Second - Higher is Better
34.6
51.2
Compute: CompuBench 2.0 - Optical Flow
MegaPixels per Second - Higher is Better
26
34
Compute: V-Ray Next Benchmark (CUDA)
Mpaths - Higher is Better
136
157
Synthetic: TessMark - Image Set 4 - 64x Tessellation
Frames per Second - Higher is Better
301
355
Synthetic: Beyond3D Suite - Pixel Fillrate
GigaPixels per Second - Higher is Better
69
76.3
Synthetic: Beyond3D Suite - Integer Texture Fillrate (INT8)
GigaTexels per Second - Higher is Better
139
162
Synthetic: Beyond3D Suite - Floating Point Texture Fillrate (FP32)
GigaTexels per Second - Higher is Better
38.7
41.7
Synthetic: Beyond3D Suite - INT8 Buffer Compression
Black to Random Bandwidth Ratio - Higher is Better
2.33
1.67
Synthetic: Beyond3D Suite - FP32 Buffer Compression
Black to Random Bandwidth Ratio - Higher is Better
2.19
1.57
Idle Power Consumption
Total System Power Consumption in Watts - Lower is Better
53
53
Load Power Consumption - Shadow of the Tomb Raider
Total System Power Consumption in Watts - Lower is Better
205
193
Load Power Consumption - FurMark
Total System Power Consumption in Watts - Lower is Better
261
198
Idle GPU Temperature
Temperature in Celsius - Lower is Better
33
33
Load GPU Temperature - Shadow of the Tomb Raider
Temperature in Celsius - Lower is Better
80
68
Load GPU Temperature - FurMark
Temperature in Celsius - Lower is Better
81
66
Idle Noise Levels
Noise In dB(A) - Lower is Better
39.9
38
Load Noise Levels - Shadow of the Tomb Raider
Noise In dB(A) - Lower is Better
48.2
50.8
Load Noise Levels - FurMark
Noise In dB(A) - Lower is Better
50.3
49.7

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