GPU 2019 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU19 Benchmarks

View Benchmark Results

GPU19 Product Benchmarks

Bench Results

  NVIDIA GeForce GTX 1080

  notes NVIDIA GeForce GTX 1660 Super

Product Ratings & Comparisons

Shadow of the Tomb Raider - 2560x1440 - Highest Quality
Frames per Second - Higher is Better
56.4
51
Shadow of the Tomb Raider - 1920x1080 - Highest Quality
Frames per Second - Higher is Better
81.6
72.1
Shadow of the Tomb Raider - 99th PCTL - 2560x1440 - Highest Quality
Frames per Second at the 99th Percentile - Higher is Better
32.9
32.6
Shadow of the Tomb Raider - 99th PCTL - 1920x1080 - Highest Quality
Frames per Second at the 99th Percentile - Higher is Better
41.1
38.4
F1 2019 - 2560x1440 - Ultra High Quality
Frames per Second - Higher is Better
71.5
63.8
F1 2019 - 1920x1080 - Ultra High Quality
Frames per Second - Higher is Better
98.9
82.7
Assassins Creed Odyssey - 2560x1440 - Very High Quality
Frames per Second - Higher is Better
59.2
52.4
Assassins Creed Odyssey - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
72.7
66.4
Metro Exodus - 2560x1440 - Ultra Quality (No Hairworks)
Frames per Second - Higher is Better
42.7
33.5
Metro Exodus - 1920x1080 - Ultra Quality (No Hairworks)
Frames per Second - Higher is Better
55.9
43.2
Metro Exodus - 99th PCTL - 2560x1440 - Ultra Quality (No Hairworks)
Frames per Second at the 99th Percentile - Higher is Better
24.8
19.4
Metro Exodus - 99th PCTL - 1920x1080 - Ultra Quality (No Hairworks)
Frames per Second at the 99th Percentile - Higher is Better
58.9
23.2
Strange Brigade - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
91
80.8
Strange Brigade - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
132.6
112
Strange Brigade - 99th PCTL - 2560x1440 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
75.9
64.8
Strange Brigade - 99th PCTL - 1920x1080 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
106.6
80.3
Total War: Three Kingdoms - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
43.9
32
Total War: Three Kingdoms - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
65.6
48.6
The Division 2 - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
52.2
43.9
The Division 2 - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
78.3
63.7
The Division 2 - 99th PCTL - 2560x1440 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
41
35.8
The Division 2 - 99th PCTL - 1920x1080 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
43.9
40.8
Grand Theft Auto V - 2560x1440 - Very High Quality
Frames per Second - Higher is Better
77.1
61.8
Grand Theft Auto V - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
109.3
87.9
Grand Theft Auto V - 99th PCTL - 2560x1440 - Very High Quality
Frames per Second at the 99th Percentile - Higher is Better
38.5
31.3
Grand Theft Auto V - 99th PCTL - 1920x1080 - Very High Quality
Frames per Second at the 99th Percentile - Higher is Better
55.5
43.5
Forza Horizon 4 - 2560x1440 - Max Quality w/4x MSAA
Frames per Second - Higher is Better
72.3
68.4
Forza Horizon 4 - 1920x1080 - Max Quality w/4x MSAA
Frames per Second - Higher is Better
89.5
91.1
Compute: LuxMark 3.1 - Hotel
Score in Thousands of Samples per Second - Higher is Better
3844
3877
Compute: CompuBench 2.0 - Level Set Segmentation 256
GigaVoxels per Second - Higher is Better
11.5
6.72
Compute: CompuBench 2.0 - N-Body Simulation 1024K
Iterations per Second - Higher is Better
51.7
51.2
Compute: CompuBench 2.0 - Optical Flow
MegaPixels per Second - Higher is Better
46.9
34
Compute: V-Ray Next Benchmark (CUDA)
Mpaths - Higher is Better
161
157
Synthetic: TessMark - Image Set 4 - 64x Tessellation
Frames per Second - Higher is Better
489
355
Synthetic: Beyond3D Suite - Pixel Fillrate
GigaPixels per Second - Higher is Better
104.5
76.3
Synthetic: Beyond3D Suite - Integer Texture Fillrate (INT8)
GigaTexels per Second - Higher is Better
241
162
Synthetic: Beyond3D Suite - Floating Point Texture Fillrate (FP32)
GigaTexels per Second - Higher is Better
73
41.7
Synthetic: Beyond3D Suite - INT8 Buffer Compression
Black to Random Bandwidth Ratio - Higher is Better
2.08
1.67
Synthetic: Beyond3D Suite - FP32 Buffer Compression
Black to Random Bandwidth Ratio - Higher is Better
1.96
1.57
Idle Power Consumption
Total System Power Consumption in Watts - Lower is Better
53
53
Load Power Consumption - Shadow of the Tomb Raider
Total System Power Consumption in Watts - Lower is Better
225
193
Load Power Consumption - FurMark
Total System Power Consumption in Watts - Lower is Better
268
198
Idle GPU Temperature
Temperature in Celsius - Lower is Better
31
33
Load GPU Temperature - Shadow of the Tomb Raider
Temperature in Celsius - Lower is Better
82
68
Load GPU Temperature - FurMark
Temperature in Celsius - Lower is Better
83
66
Idle Noise Levels
Noise In dB(A) - Lower is Better
39.5
38
Load Noise Levels - Shadow of the Tomb Raider
Noise In dB(A) - Lower is Better
49.4
50.8
Load Noise Levels - FurMark
Noise In dB(A) - Lower is Better
50.2
49.7

Log in

Don't have an account? Sign up now