GPU 2014 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU14 Benchmarks

View Benchmark Results

GPU14 Product Benchmarks

Bench Results

  NVIDIA GeForce GTX 550 Ti

  NVIDIA GeForce GTX 650 Ti

Product Ratings & Comparisons

Metro: Last Light - 1920x1080 - Low Quality
Frames per Second - Higher is Better
32.8
46.5
Company of Heroes 2 - 1920x1080 - Low Quality
Frames per Second - Higher is Better
23.2
32.5
Company of Heroes 2 - Min. Frame Rate - 1920x1080 - Low Quality
Frames per Second - Higher is Better
12.8
18.7
Bioshock Infinite - 1920x1080 - High Quality
Frames per Second - Higher is Better
33.4
51.3
Battlefield 4 - 1920x1080 - Low Quality
Frames per Second - Higher is Better
54
73.1
Crysis 3 - 1920x1080 - Low Quality + FXAA
Frames per Second - Higher is Better
41.9
54
Crysis: Warhead - 1920x1080 - E Shaders/G Quality
Frames per Second - Higher is Better
29.8
43.7
Crysis: Warhead - Min. Frame Rate - 1920x1080 - E Shaders/G Quality
Frames per Second - Higher is Better
21.6
27.9
Total War: Rome 2 - 1920x1080 - High Quality + Med. Shadows
Frames per Second - Higher is Better
50
73.8
GRID 2 - 1920x1080 - High Quality + 4x MSAA
Frames per Second - Higher is Better
59
95.3
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
208.5
225.5
Compute: LuxMark 2.0
Score In Thousands Of Samples Per Second - Higher Is Better
249
307
Compute: Sony Vegas Pro 12 Video Render
Time In Seconds - Lower Is Better
114
76
Compute: CLBenchmark 1.1 Fluid Simulation
Score In Points - Higher Is Better
2187
3857
Compute: CLBenchmark 1.1 Computer Vision
Score In Points - Higher Is Better
2516
2649
Compute: Folding @ Home: Explicit, Single Precision
Nanoseconds per Day - Higher Is Better
10.1
7
Compute: Folding @ Home: Implicit, Single Precision
Nanoseconds per Day - Higher Is Better
43
66.2
Compute: SystemCompute v0.5.7.2 C++ AMP Benchmark
Score In Points - Higher Is Better
43377
49140
Synthetic: TessMark, Image Set 4, 64x Tessellation
Frames Per Second - Higher Is Better
239
708
Synthetic: 3DMark Vantage Texel Fill
Gigatexels Per Second - Higher Is Better
25.4
45.3
Synthetic: 3DMark Vantage Pixel Fill
Gigatexels Per Second - Higher Is Better
3.3
5.5
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
80
74
Load Power Consumption - Crysis 3
Total System Power Consumption in Watts (Lower is Better)
256
191
Load Power Consumption - FurMark
Total System Power Consumption in Watts (Lower is Better)
292
204
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
32
25
Load GPU Temperature - Crysis 3
Temperature in Celsius (Lower is Better)
78
57
Load GPU Temperature - FurMark
Temperature in Celsius (Lower is Better)
85
69
Idle Noise Levels
Noise In dB(A) (Lower is Better)
37.9
40
Load Noise Levels - Crysis 3
Noise In dB(A) (Lower is Better)
45
40
Load Noise Levels - FurMark
Noise In dB(A) (Lower is Better)
53.3
41

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