CPU Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse Legacy CPU Benchmarks

View Benchmark Results

Legacy CPU Product Benchmarks

Bench Results

  AMD Phenom II X6 1100T BE (125W) - 6C/6T, 3.3 GHz, 2 MB L2, 6 MB L3

  AMD (Zambezi) FX-8150 (125W, $245) - 4M/8T, 3.6 GHz, 8MB L2, 8MB L3

Product Ratings & Comparisons

z(Win 7) HandBrake v0.9.9 LQ Film
Frames Per Second
260.16
301.38
z(Win 7) HandBrake v0.9.9 2x4K
Frames Per Second
12.55
15.36
z(Win7) Agisoft PhotoScan Benchmark - Stage 1: Align Photos
Time in Minutes (Lower is Better)
10.31
8.89
z(Win7) Agisoft PhotoScan Benchmark - Stage 2: Build Point Cloud
Time in Minutes (Lower is Better)
20.32
12.42
z(Win7) Agisoft PhotoScan Benchmark - Stage 3: Build Mesh
Time in Minutes (Lower is Better)
5.13
4.73
z(Win7) Agisoft PhotoScan Benchmark - Stage 4: Build Texture
Time in Minutes (Lower is Better)
2.75
3.93
z(Win7) Agisoft PhotoScan Benchmark - Total Time
Time in Minutes (Lower is Better)
38.52
29.97
z(Win 7) Dolphin Emulation Benchmark
Time in Minutes (Lower is Better)
16.13
15.07
z(Win 7) WinRAR 5.01, 2867 files, 1.52 GB
Time in Seconds (Lower is Better)
133.43
72.17
z(Win 7) Hybrid x265, 4K Video
Frames Per Second
0.22
1.17
z(Win 7) Cinebench R15 - Single Threaded
Score in CBMarks - Higher is Better
94
88
z(Win7) Cinebench R15 - Multi-Threaded
Score in CBMarks - Higher is Better
496
552
z(Win7) 3D Particle Movement: Single Threaded
Score (Higher is Better)
93.38
69.77
z(Win7) 3D Particle Movement: MultiThreaded
Score (Higher is Better)
430.15
322.56
z(Win 7) Sunspider 1.0.2
Time in Milliseconds (Lower is Better)
216
213
z(Win 7) Kraken 1.1
Time in Milliseconds (Lower is Better)
2240
1828
z(Win 7) WebXPRT
Score (Higher is Better)
1551
1642
z(Win 7) Google Octane v2
Score (Higher is Better)
17367
19842
z(Retired) SYSmark 2014 - Office Productivity
Score in SYSmarks (Higher is Better)
880
947
z(Retired) SYSmark 2014 - Media Creation
Score in SYSmarks (Higher is Better)
871
797
z(Retired) SYSmark 2014 - Data and Financial Analysis
Score in SYSmarks (Higher is Better)
1017
1683
z(Retired) SYSmark 2014 - Overall
Score in SYSmarks (Higher is Better)
920
1083
z(Win7) Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
4100
4004
z(Win7) Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
18889
20381
z(Win7) Cinebench 11.5 - Single Threaded
Score in CBMarks - Higher is Better
1.1
0.97
z(Win7) Cinebench 11.5 - Multi-Threaded
Score in CBMarks - Higher is Better
5.8
5.96
z(Win 7) x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
74.83
77.08
z(Win 7) x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
30.84
35.77
z(Win7) 7-zip Benchmark (Win7)
32MB Dictionary - Total MIPS - Higher is Better
18182
20835
z(Win 7) TrueCrypt 7.1 Benchmark (AES Performance)
Mean Encryption/Decryption AES Algorithm - GB/s
0.782
3.2
z(Win 7) POV-Ray 3.7 Beta RC4
Score (Higher is Better)
1154
1297
Linux-Bench c-ray 1.1 (Hard)
Time in Seconds (Lower is Better)
138
137
Linux-Bench 7-Zip Compression
MIPS (Higher is Better)
15063
18852
Linux-Bench 7-Zip Decompression
MIPS (Higher is Better)
18705
20717
Linux-Bench NAMD Molecular Dynamics
Steps Per Unit Time (Higher is Better)
4.57
4.85
Linux-Bench NPB Fluid Dynamics
Million OPS per second per thread (Higher is Better)
1087
1252
Linux-Bench OpenSSL Sign
Signing Per Second (Higher is Better)
572
336
Linux-Bench OpenSSL Verification
Verifications Per Second (Higher is Better)
35191
21060
Linux-Bench Redis Memory-Key Store, 1x
Score (Higher is Better)
19493
17361
Linux-Bench Redis Memory-Key Store, 10x
Score (Higher is Better)
61350
59172
Linux-Bench Redis Memory-Key Store, 100x
Score (Higher is Better)
62112
58480
z(Retired) PCMark8 v2 Work 2.0 OpenCL with R7 240 DDR3
Score (Higher is Better)
4072
4079
z(Retired) PCMark8 v2 Creative 3.0 OpenCL with R7 240 DDR3
Score (Higher is Better)
3161
3264
z(Win7) Agisoft PhotoScan Benchmark - CPU Mapping Speed
Million Points Per Second
58
102
z(Win 7) FastStone Image Viewer 4.9
Time in Seconds (Lower is Better)
56
88
z(Retired) F1 2013 Single GPU, Average FPS
1080p Max, 1x GTX 770
80.9
97.6
z(Retired) Bioshock Infinite Single GPU, Average FPS
1080p Max, 1x GTX 770
83.1
84.7
z(Retired) Tomb Raider Single GPU, Average FPS
1080p Max, 1x GTX 770
49.5
49.6
z(Retired) Sleeping Dogs Single GPU, Average FPS
1080p Max, 1x GTX 770
55.4
56.1
z(Retired) Battlefield 4 Single GPU, Average FPS
1080p Max, 1x GTX 770
58.2
58.4
z(Retired) F1 2013 Single GPU, Minimum FPS
1080p Max, 1x GTX 770
55.7
68
z(Retired) Bioshock Infinite Single GPU, Minimum FPS
1080p Max, 1x GTX 770
14.5
9.3
z(Retired) Tomb Raider Single GPU, Minimum FPS
1080p Max, 1x GTX 770
35
36
z(Retired) Sleeping Dogs Single GPU, Minimum FPS
1080p Max, 1x GTX 770
33.8
34.3
z(Retired) Battlefield 4 Single GPU, Minimum FPS
1080p Max, 1x GTX 770
48.1
47.9
z(Retired) F1 2013 SLI, Average FPS
1080p Max, 2x GTX 770
68.4
85.5
z(Retired) Bioshock Infinite SLI, Average FPS
1080p Max, 2x GTX 770
119
126.9
z(Retired) Tomb Raider SLI, Average FPS
1080p Max, 2x GTX 770
95.2
94.9
z(Retired) Sleeping Dogs SLI, Average FPS
1080p Max, 2x GTX 770
90.4
91.6
z(Retired) Battlefield 4 SLI, Average FPS
1080p Max, 2x GTX 770
89.2
94
z(Retired) F1 2013 SLI, Minimum FPS
1080p Max, 2x GTX 770
51.4
64.2
z(Retired) Bioshock Infinite SLI, Minimum FPS
1080p Max, 2x GTX 770
16.2
12.3
z(Retired) Tomb Raider SLI, Minimum FPS
1080p Max, 2x GTX 770
70
70
z(Retired) Sleeping Dogs SLI, Minimum FPS
1080p Max, 2x GTX 770
51.9
49.3
z(Retired) Battlefield 4 SLI, Minimum FPS
1080p Max, 2x GTX 770
59.1
61.8
z(Retired) SYSMark 2012 - Overall
Score in SYSMarks - Higher is Better
131
147
z(Retired) SYSMark 2012 - Office Productivity
Score in SYSMarks - Higher is Better
118
125
z(Retired) SYSMark 2012 - Media Creation
Score in SYSMarks - Higher is Better
118
134
z(Retired) SYSMark 2012 - Web Development
Score in SYSMarks - Higher is Better
118
109
z(Retired) SYSMark 2012 - Data/Financial Analysis
Score in SYSMarks - Higher is Better
127
212
z(Retired) SYSMark 2012 - 3D Modeling
Score in SYSMarks - Higher is Better
195
200
z(Retired) SYSMark 2012 - System Management
Score in SYSMarks - Higher is Better
123
129
z(Retired) SYSMark 2007 - Overall
Score in SYSMarks - Higher is Better
204
201
z(Retired) SYSMark 2007 - Productivity
Score in SYSMarks - Higher is Better
192
164
z(Retired) SYSMark 2007 - E-Learning
Score in SYSMarks - Higher is Better
177
247
z(Retired) SYSMark 2007 - Video Creation
Score in SYSMarks - Higher is Better
239
195
z(Retired) SYSMark 2007 - 3D
Score in SYSMarks - Higher is Better
215
207
z(Retired) Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
18.4
14.8
z(Retired) DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
35.5
35.1
z(Retired) x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
89.2
81.7
z(Retired) x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
29.5
37.8
z(Retired) Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
28
27
z(Retired) POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
3894
4512
z(Retired) 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
14.5
16.1
z(Retired) 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
13.416
10.351
z(Retired) 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
10.204
12.321
z(Retired) 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
4.116
3.586
z(Retired) 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
15.503
13.442
z(Retired) 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
21.52
16.169
z(Retired) 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
22.758
23.361
z(Retired) 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
23.295
20.415
z(Retired) Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
24
17.6
z(Retired) Blender 2.48a Character Render
Time in Seconds - Lower is Better
53.7
50
z(Retired) Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
16.4
14.2
z(Retired) WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
89
82.3
z(Retired) Build Chromium Project - Visual Studio 2010
Compile Time in Minutes - Lower is Better
24
28.8
z(Retired) Dragon Age Origins - 1680 x 1050 - Max Settings (no AA/Vsync)
Frames per Second - Higher is Better
120.3
118.4
z(Retired) Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
61.1
51.5
z(Retired) World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
77.8
77.7
z(Retired) Starcraft 2
1024 x 768 - Medium Graphics, Ultra CPU Settings
45.3
47.8
z(Retired) Rage vt_benchmark - 1920 x 1200
Time in Seconds to Transcode Textures - Max Threads - Lower is Better
0.21
0.21
z(Retired) Metro 2033 Frontline Benchmark - 1024 x 768 - DX11 High Quality
Average Frames per Second - Higher is Better
83.5
91
z(Retired) Metro 2033 Frontline Benchmark - 1920 x 1200 - DX11 High Quality
Average Frames per Second - Higher is Better
51
51
z(Retired) DiRT 3 - Aspen Benchmark - 1024 x 768 Low Quality
Average Frames per Second - Higher is Better
119.1
114.1
z(Retired) DiRT 3 - Aspen Benchmark - 1920 x 1200 High Quality
Average Frames per Second - Higher is Better
100.1
99.3
z(Retired) Crysis Warhead Assault Benchmark - 1680 x 1050 Mainstream DX10 64-bit
Average Frames per Second - Higher is Better
78.6
76.2
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
90.9
95.4
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
90.9
95.4
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
No Render Score (CPU test) in Frames per Second - Higher is Better
90.9
95.4

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