CPU Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse Legacy CPU Benchmarks

View Benchmark Results

Legacy CPU Product Benchmarks

Bench Results

  notes Intel (Westmere) Core i7 980X - 3.33GHz - 1.5MB L2 - 12MB L3

  Intel (Sandy Bridge) Core i5 2400 - 3.1GHz - 1MB L2 - 6MB L3

Product Ratings & Comparisons

z(Win7) Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
4731
5423
z(Win7) Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
27056
19179
z(Win 7) x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
87.1
92
z(Win 7) x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
46.1
26.8
z(Win7) 7-zip Benchmark (Win7)
32MB Dictionary - Total MIPS - Higher is Better
28264
13498
z(Retired) SYSMark 2007 - Overall
Score in SYSMarks - Higher is Better
257
246
z(Retired) SYSMark 2007 - Productivity
Score in SYSMarks - Higher is Better
249
254
z(Retired) SYSMark 2007 - E-Learning
Score in SYSMarks - Higher is Better
219
231
z(Retired) SYSMark 2007 - Video Creation
Score in SYSMarks - Higher is Better
297
239
z(Retired) SYSMark 2007 - 3D
Score in SYSMarks - Higher is Better
271
261
z(Retired) Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
12.4
13.8
z(Retired) DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
24
33.9
z(Retired) x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
96.5
95.8
z(Retired) x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
48.8
25.9
z(Retired) Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
23
23
z(Retired) POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
6424
3213
z(Retired) 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
19.7
16.4
z(Retired) 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
7.426
11.471
z(Retired) 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
6.345
7.059
z(Retired) 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
3.528
4.123
z(Retired) 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
13.572
16.012
z(Retired) 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
15.991
18.462
z(Retired) 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
18.195
22.402
z(Retired) 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
17.147
18.525
z(Retired) Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
22.9
23.2
z(Retired) Blender 2.48a Character Render
Time in Seconds - Lower is Better
45.5
44.7
z(Retired) Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
8.58
16.9
z(Retired) Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
70.1
95.6
z(Retired) WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
68.1
72.4
z(Retired) Build Chromium Project - Visual Studio 2010
Compile Time in Minutes - Lower is Better
15.1
27.5
z(Retired) Dragon Age Origins - 1680 x 1050 - Max Settings (no AA/Vsync)
Frames per Second - Higher is Better
170.6
155.3
z(Retired) Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
77.6
82.5
z(Retired) World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
107.7
111.4
z(Retired) Load Power Consumption x264 HD 3.03 1st pass (Win7/Radeon HD 5870)
Total System Power Consumption in Watts - Lower is Better
170
115.2
z(Retired) Crysis Warhead - 1680 x 1050 - Mainstream Quality (Physics on Enthusiast) - assault bench
Frames per Second - Higher is Better
89.1
89.2
z(Retired) Far Cry 2 - 1680 x 1050 - Playback (Action Scene) - Medium Quality
Frames per Second - Higher is Better
74.3
75.9
z(Retired) Left 4 Dead - 1680 x 1050 - Max Settings (No AA/AF/Vsync)
Frames per Second - Higher is Better
141
141.9

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