GPU Performance

Even to this day, Tegra K1 has held the crown for best GPU performance in a mobile Android device. From one point of view this is quite impressive, as it shows how NVIDIA was able to build a GPU that no other SoC vendor apart from Apple was able to beat. From another point of view, it's quite concerning to see that nobody apart from Apple values GPU performance enough to try and beat NVIDIA's chips.

Being an NVIDIA SoC, Tegra X1 is paired with a GPU designed in-house by NVIDIA. More specifically, it’s a 256 core part based on their Maxwell architecture. We’ve already seen how this GPU performs in the SHIELD Android TV, but due to being battery powered and having stricter thermal constraints, there will obviously be differences in performance between it and the Pixel C. In this case, it appears that the GPU is also running at a lower frequency than the SHIELD Android TV. While it has been estimated that the SHIELD Android TV's version has a peak GPU frequency of 1GHz, I believe the implementation used in the Pixel C has a peak GPU clock of approximately 850MHz. It’s also worth noting that the Pixel C uses the open source Nouveau kernel drivers that differ from NVIDIA’s kernel drivers on the SHIELD Android TV and SHIELD Tablet K1, and it doesn’t have full OpenGL support which has been the case with Google’s previous Tegra-powered devices as well. With all that in mind, lets dive into our standard mobile GPU test suite to evaluate the GPU performance of the Pixel C.

BaseMark X 1.1 - Dunes (High Quality, Onscreen)

BaseMark X 1.1 - Hangar (High Quality, Onscreen)

BaseMark X 1.1 - Dunes (High Quality, Offscreen)

BaseMark X 1.1 - Hangar (High Quality, Offscreen)

There's not a whole lot to be said about the Pixel C's performance in BaseMark X beyond saying that it's faster than any other Android device by a large margin. Even in the on screen tests, the Pixel C with its substantial resolution is still the fastest device on the charts. Absolute GPU performance as shown in the off screen tests shows a 43% performance improvement over the Tegra K1 used in the Nexus 9.

GFXBench 3.0 T-Rex HD (Onscreen)

GFXBench 3.0 Manhattan (Onscreen)

GFXBench 3.0 T-Rex HD (Offscreen)

GFXBench 3.0 Manhattan (Offscreen)

In GFXBench's T-Rex on screen test the Pixel C comes very close to hitting the Vsync limit despite its relatively high resolution. Off screen performance in both T-Rex and Manhattan is exceptional, and both tests make it clear that the Pixel C has the most powerful GPU in any mobile Android device. The gap between it and the next fastest device is quite large too, and the only tablet that can beat it is the iPad Pro with its A9X SoC.

The GPU performance of the Pixel C is unparalleled in the Android space. Not only that, but it ends up being faster than any similarly sized tablet, including the iPad Air 2 and of course the Nexus 9. It’s certainly impressive, and while I don’t mean to take away from the achievement, I can’t help but wishing that we had seen Tegra X1 come to market a bit sooner. Beating out A8X and Tegra K1 is great, but the former of those SoCs is also now well over one year old. While comparing to the iPad Pro is unfair in some respects due to the size difference, both devices do sell themselves as tablets priced for productivity, both launched at around the same, and NVIDIA’s GPU isn't as fast as the one in A9X. That being said, at $799 the iPad Pro is also significantly more expensive than the Pixel C, and relative to its price the Pixel C offers amazing GPU performance. The only concern would be if A9X shows up in some sort of regular sized iPad priced at the same level as the Pixel C. While I certainly do wish we could have seen Tegra X1 in some sort of tablet a bit earlier in the year, right now it does stand as the chip with the fastest GPU to ship in a standard size tablet, and I don’t think it will disappoint even when playing the most intensive 3D games.

Storage Performance

Something that hasn't been investigated very thoroughly in the past is smartphone storage performance. However, among high end devices this is now becoming a point of differentiation. Apple has moved to their own storage solutions that use NVMe and run over PCIe, while Samsung is pushing forward with UFS 2.0. While the Pixel C is a premium tablet, it ships with a standard eMMC storage solution. It also has Google's disk encryption enabled, which has been shown to impact storage performance in the past.

Internal NAND - Random Read

Internal NAND - Random Write

Internal NAND - Sequential Read

Internal NAND - Sequential Write

Like every Android device that Google has been involved in developing, the Pixel C doesn't fare well with our storage performance tests. Random reads and writes decent, although not competitive with new storage solutions like the SSD in the iPhone 6s and iPad Pro. Sequential speeds are simply not good at all, and definitely not competitive with what you'll get in an Apple device from the past two years or anything with an unencumbered and halfway decent eMMC or UFS storage solution. There's not much point in going over this issue again, because at this point it's clear that Google doesn't consider storage performance to be a metric worth competing on. I think it is, and I think that users end up appreciating the benefits of faster storage through quicker app installations, less loading when working with large files, among other benefits, even if they don't know what's driving those improvements behind the scenes. It's definitely something to think about when considering the Pixel C as a tablet, especially if you have a productivity focus.

System & CPU Performance Display Analysis
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  • tipoo - Monday, January 25, 2016 - link

    Ars theorized that this was never meant to run Android...Reading this review, it seems to add some plausibility to that.

    http://arstechnica.com/gadgets/2015/12/the-pixel-c...
  • tipoo - Monday, January 25, 2016 - link

    Not that ChromeOS would really help on the app front, so Google is in a bit of a pickle.
  • testbug00 - Tuesday, January 26, 2016 - link

    ChromeOS would help a lot on the multitasking and functionality front. Think of it as a high end chromebook that has the ability to be used as a tablet.
  • marcryan - Monday, January 25, 2016 - link

    I just finished returning my Pixel C. I didn't have issues in connecting the device and keyboard nor did I have problems with Internet connectivity. But the major show stopper for me was the touch screen latency. It was insane how many times I had to touch the device to get it to respond. I even tried a stylus on the screen in a drawing program and the pixel was unable to track a straight line without breaks along the way where the screen did not register the input.

    Beyond that there was a supreme amount of waiting time for an app to respond after tapping on it on the home screen. I did a side by side with my Nexus 6P and the nexus (not without its own flaws) performed noticeably faster which is shocking considering the benchmark scores on the pixel C processor.

    There's something fatally flawed in the device which is unfortunate because I really wanted to like it, it's a nice piece of hardware.
  • evefavretto - Monday, January 25, 2016 - link

    Another interesting characteristic of the A-series, and by extension, Pixel C' screen is the fact that, once divided in half, the two remaining parts keep the same proportion: 1:√2.
    Probably a design choice for a multitasking feature that was scrapped from Chrome OS and now will see the light of the day in Android.
  • Dribble - Monday, January 25, 2016 - link

    Thank you for the NAND performance charts - I have been bitten twice by cheap and nasty NAND killing my tablet's performance after a year or two. I now won't touch one unless I know it's NAND is decent - and pixel C really is pretty borderline considering how high end it's meant to be.

    Agree google has software problems, although I would say it goes beyond missing features. It's clearly far to hard to keep something working as you upgrade. Almost every device I have owned has worked best on whatever version of android it came with. Every upgrade generally introduces problems. I get the feeling they developed the pixel c with android 5 and I bet it worked fine there, then they did an upgrade too 6 and now have all manor of niggles to sort out. Hence I am actually more drawn to devices that don't have major android version upgrades. I'll take an out of date but working version of android over the latest and greatest but slightly broken every time.
  • Dobson123 - Monday, January 25, 2016 - link

    There is a mistake in the chart on the first page: The Tegra K1 has 192 shader units, not 128.

    And do you know why they have disabled the A53 cores?
  • Kepe - Monday, January 25, 2016 - link

    Judging by the overall unfinishedness of the Pixel C, I'd guess migrating from the small cores to the big ones and vice versa causes some kind of a performance issue Google couldn't solve, as the Tegra X1 doesn't have heterogenous multi-processing.. So there'd be even more lag and performance issues than there is now.
    But perhaps it doesn't really even matter, since the big cores go as low as 51 MHz. It probably wouldn't save much power (if at all) if the little cores were used when there's a low workload. Battery performance seems to be really good even without the little cores.
  • Brandon Chester - Monday, January 25, 2016 - link

    Indeed you are right. I've corrected the error.

    As for the cluster migration, just keep in mind that the SHIELD TV doesn't do it either. Granted, that is plugged into the wall so power isn't a big deal, but it's important to note that we haven't see a single implementation where the A53s are used so I wouldn't be quick to blame it on the Pixel C specifically.
  • tipoo - Monday, January 25, 2016 - link

    For the SHIELD does it not do switching, or does it turn the A53s off completely? As something plugged into a wall and with overkill cooling for an ARM SoC, it may as well use all 8 all the time, no?

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