GPU Performance

In terms of GPU we see the first implementation of ARM’s new Mali T880 GPU in a 4-cluster configuration running at up to 900MHz. In terms of performance improvements ARM’s isn’t as clear what the actual benefits of the new Mali T860 is compared to the previous generation T760, but we do know that the T880 has the distinct improvement of coming with 3 instead of 2 ALU pipelines per GPU cluster, representing a 50% increase in theoretical computational power. Together with the high 900MHz operating clock of the Kirin 950 and introduction of LPDDR4 memory running at 1333MHz, we should see solid improvements over past high-end Kirin SoCs although HiSilicon is still being conservative in the GPU configuration as the MP4 implementation in the Kirin 950 is rather small compared to for example what we’ve seen from Samsung’s Exynos chipsets.

3DMark Ice Storm Unlimited - Graphics

Starting with 3DMark Ice Storm Unlimited we see that the Mate 8 is able to show a good improvement over past Kirin SoCs but can’t keep up with the more performant GPUs from Qualcomm and Samsung.

3DMark Ice Storm Unlimited - Physics

The physics test shows some very good improvements as the test stresses both GPU and CPU. 

GFXBench Manhattan ES 3.0 (Onscreen)

Kishonti’s GFXBench Manhattan sees a doubling of the framerate from 9.5 to 19.2fps. This is interesting as it means the new GPU is able to take advantage of its architectural advancements to improve performance per clock compared to the Mali T628. The difference is quite large, but unfortunately we won’t be able to better analyse just how much the new GPU improves over its predecessors until we are able to get better control over the platform’s drivers to be able to test it in the same way we investigated the Mali T760 in last year’s Exynos 5433.

GFXBench T-Rex HD (Onscreen)

The on-screen T-Rex tests show an even larger performance improvement as we’re getting 2.5x the performance of the T628 in the Kirin 925 and 935. The 220MHz (32%) clock advantage alone isn’t able to account for the performance increase and the remaining factors coming from the addition of a new LPDDR4 memory controller are also far greater than what we’ve seen from the T760, leaving us with the only viable explanation that ARM’s new GPU generation is able to show some solid improvements in terms of performance at the same clock and physical configuration.

GFXBench Manhattan ES 3.0 (Offscreen)GFXBench T-Rex HD (Offscreen)

In the off-screen tests we see similar scaling improvements of the Mali GPU in the Kirin 950, but now we see a more apples-to-apples comparison between it and the competition. It looks like Kirin 950’s configuration lands it at a similar performance level as the Adreno 420 found in last year’s Snapdragon 805 devices.

3D Power

As we’ve hopefully come to learn over the past year, raw performance is not the only factor that determines how good a device is in gaming, but also what kind of power levels the phone is able to sustain and what kind of total efficiency level the SoC + platform are able to deliver.

We continue to make usage of Kishonti’s GFXBench T-Rex and Manhattan tests to determine the efficiency levels of the current generation of GPUs. 

T-Rex Offscreen Power Efficiency
(System Load Power)
  Mfc.
Process
FPS Avg. Power Perf/W
Efficiency
Snapdragon 810v2.1 (Mi Note Pro) 20SoC 57.6 4.40W 13.11 fps/W
Exynos 7420 (S6) 14LPE 56.3 4.82W 11.63 fps/W
Kirin 950 (Mate 8) Est. 16FF+ 41.6 3.64W 11.40 fps/W
Snapdragon 805 (S5LTEA) 28HPM 40.7 4.06W 10.02 fps/W
MT6595 (MX4) 28HPM 23.3 2.42W 9.55 fps/W
Snapdragon 810v2.0 (G Flex2) 20SoC 45.5 4.84W 9.39 fps/W
Exynos 5430 (MX4Pro) 20LPE 28.7 3.55W 8.08 fps/W
Snapdragon 801 (S5) 28HPM 26.9 3.47W 7.77 fps/W
Exynos 5433 (Note 4) 20LPE 37.3 5.35W 6.97 fps/W
Exynos 5430 (Alpha) 20LPE 31.3 4.88W 6.41 fps/W
Kirin 935 (Mate S) Est. 28HPM 16.7 3.17W 5.26 fps/W
Kirin 925 (Mate 7) Est. 28HPM 15.8 3.29W 4.79 fps/W

In the T-Rex test we see that the Mate 8 and the Kirin 950 are able show a very reasonable power consumption of around 3.64W at 41.6fps. This results in an efficiency estimated at about 11.40 fps/W, almost on par with the Exynos 7420 in the Galaxy S6. The difference here is that HiSilicon targets a much more sustainable power level at maximum frequency while the latest generation Qualcomm and Samsung SoCs exceed power envelopes that would fit in mobile devices.

An interesting question for the efficiency of the Mali T880 is how it compares to the T760 in the Exynos 7420. Here we’re seeing to different design philosophies as HiSilicon prefers to push for high clocks at narrower GPU configurations while Samsung goes for wider implementations at lower clocks (Although they’re still relatively high at 700+MHz). Here we see that going narrower and clocking higher is a disadvantage as we’re trading off die size for efficiency. At a similar power consumption of 3.36W the Exynos 7420 is able to achieve 45.6 fps for an efficiency of 13.67fps/W, higher than that of the Kirin 950’s even though the latter has a process node and architectural advantage.

Manhattan 3.0 Offscreen Power Efficiency
(System Load Power)
  Mfc.
Process
FPS Avg. Power Perf/W
Efficiency
Kirin 950 (Mate 8) Est. 16FF+ 18.2 3.18W 5.71 fps/W
Exynos 7420 (S6) 14LPE 24.8 4.87W 5.08 fps/W
Exynos 5430 (MX4Pro) 20LPE 12.3 3.20W 3.84 fps/W
MT6595 (MX4) 28HPM 8.1 2.15W 3.76 fps/W
Snapdragon 805 (S5LTEA) 28HPM 18.2 5.20W 3.66 fps/W
Snapdragon 810v2.1 (Mi Note Pro) 20SoC 27.5 7.30W 3.52 fps/W
Snapdragon 810v2.0 (G Flex2) 20SoC 22.2 5.82W 3.34 fps/W
Snapdragon 801 (S5) 28HPM 11.9 3.75W 3.17 fps/W
Exynos 5430 (Alpha) 20LPE 12.7 4.07W 3.11 fps/W
Exynos 5433 (Note 4) 20LPE 17.5 6.08W 2.87 fps/W
Kirin 935 (Mate S) Est. 28HPM 16.7 3.04W 2.82 fps/W
Kirin 925 (Mate 7) Est. 28HPM 15.8 3.13W 2.54 fps/W

In Manhattan 3.0 we actually see the Kirin 950 beat all other devices in terms of power efficiency. Although the T880 features 50% more ALUs than previous Mali GPUs, the total power is still lower than what we see in T-Rex as it comes at 3.18W. This bodes very well for the T880 as we could see even higher efficiency numbers from wider and lower clocked implementations such as the one in the upcoming Exynos 8890. ARM continues to have a good efficiency advantage over Qualcomm’s Adreno GPUs when it comes to computational heavy workloads. We’ll have to wait a bit more to see how the new Snapdragon 820 and the Adreno 530 fare in this aspect.

Similar to the A72 cluster, it looks like the GPU cluster is also capped in terms of minimal supply voltage as the GPU stops scaling down after the 650MHz frequency point which is rather unfortunate and means that we’re not seeing the best showing of the SoC as the lower frequencies are the ones most often used in everyday scenarios.

Overall, the Kirin 950 seems to showcase very competitive efficiency at its highest operating points while still maintaining power envelopes that are fit for a smartphone.

Device Thermals

Peak power and power efficiency are what determine the overall sustained performance of a device. In 3D workloads we saw that the Mate 8 and the Kirin 950 are able to show exemplary peak power fitting smartphone phone factors so we should be expecting quite good sustained performance from the Mate 8.

Indeed when looking at the battery rundown test of the Mate 8 we see that it’s able to maintain near peak performance for the whole duration of the run, only throttling down to lower frequencies for small periods of time. This again bodes well for the Kirin 950 as it looks like its GPU configuration is well justified and well balanced. The fact that the Mate 8 only sports a 1080p screen enables the phone to achieve some of the best sustainable performances in games among current Android devices.

A new kind of measurement test that I conjured up for our SoC evaluations and first published in the review of the Nexus 6P was a CPU throttling benchmark. Here I use a CPU power virus with two threads (loading up 2 CPU cores) over a duration of little over 25 minutes. The point of this exercise is to determine long-term performance in comparison to the maximum performance capable of the device. We’re not measuring the work done here but simply want to compare just how usable the overdrive frequencies of each SoC’s CPUs are. As each device features different thermal dissipation characteristics, the results will always vary even if two devices use the same SoC. 

Kirin 950:  Kirin 925 :  

Snapdragon 810 :      

Snapdragon 808 :  

Exynos 7420 :    

Now when first looking at the graph of the Mate 8 things might be a bit confusing as it seems there is no data or something is off, but matter of fact is that the Kirin 950 is able to indefinitely (at least in our test conditions) maintain maximum frequency for two CPU cores. This was really baffling for me as I hadn’t expected a device to already break the new test. The device was barely getting luke-warm as other devices in the test can already reach some high skin temperatures over 40°C while being throttled.

Looking back at the presentation slides from HiSilicon during the launch of the Kirin 950 it now makes a lot of sense why the company was able to advertise such a high increase in the sustained performance of the new chipset.

Out of curiosity to see how and when the new chipset would throttle I decided to go ahead and add in another thread. Theoretically based on the power measurements we saw earlier this represents a power figure of about 3050mW for the SoC and around 650mW for the screen and rest of the phone’s components in idle power. 

Astoundingly, the Mate 8 and Kirin 950 are able almost also maintain this load for long periods of time as we only see some minor throttling after the 15 minute mark. Here we see that Huawei’s power management is very fine-grained so it should be able to elegantly throttle to more sustainable thermals without much user visible issues.

For the sake of completion, I also added in a 4th thread to burn all 4 big CPU cores and better see the throttling behaviour under this test. We’re here seeing the maximum 3.7W CPU EDP under the particular power virus workload we use for testing. The Kirin 950 starts throttling after about 2 minutes as it starts switching between the maximum 2304MHz frequency and the lower 1805MHz state. Towards the end of the test we also see periods of 800MHz – this is because of another thermal protection mechanism. Once the device measures skin temperatures of 43°C it limits the A72 cores to their minimum performance state.

The thermal performance of the Mate 8 is simply exemplary as thanks to the low power consumption of the new Kirin 950 the device is able to enjoy very high sustained performance figures. I hope Huawei is able to continue this trend and that other manufacturers follow suit with SoCs and devices that are able to stay below the magical 3.5-4W peak power figure for both CPU and GPU workloads.

System & CPU Performance Display Measurement & Power
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  • s.yu - Saturday, January 16, 2016 - link

    Which will soon become among the slowest of all flagship CPUs. Please, it's one generation above Exynos 7420 (courtesy of ARM) and still doesn't beat it in all aspects.
  • MrSpadge - Tuesday, January 5, 2016 - link

    I don't think it makes any sense yet to name "phones" and "high end games" in the same sentence. (still doing it right now)
  • beachletter - Tuesday, January 12, 2016 - link

    The mate 8 achieved similar if not better sustained framerates than the Exynos 7420 in demanding games like nba 2k15/2k16. And that is when the 7420 is also running on 1080p, not 2k (Meizu Pro 5).

    I'd say GPU on the 950 is totally comparable to Exynos 74xx in actual gameplay because it has so little thermal throttling. In fact, it is probably superior to some phones using snapdragon 810, especially after a few minutes of playtime and on 2k screens. I know because I have a Oneplus 2 which plays like shit after 10-15 minutes game time.

    This GPU won't compete with 2016 flagship SoCs, but it can easily match the high end chips currently available in actual usage. The graphics benchmark really don't tell you the whole story.
  • Lolimaster - Tuesday, January 5, 2016 - link

    It seems only Apple, Samsung and maybe Xiaomi cares about display accuracy which is better than focusing on gizmos.
  • 5th element - Tuesday, January 5, 2016 - link

    Google's devices arent half bad, but I agree with you display accuracy should be of primary concern and I, for the life of me, have no idea why it isn't an this extends right across the board to LCD TVs and monitors.
  • ChronoReverse - Tuesday, January 5, 2016 - link

    The reason is because more people prefer the overly saturated colours. The most common comment I get when people look at my previous phones where the colours were set to as accurate as possible for that model is "why does it look washed out?".

    This is why a screen capable of colour accuracy like the Nexus 6P ends up with a saturated default setting.
  • s.yu - Saturday, January 16, 2016 - link

    That's why Samsung's approach with multiple screen modes makes so much sense. Most will leave it on Adaptive, those who care will change it to Basic or AMOLED Photo. Those watching really badly compressed videos could use AMOLED Cinema.
  • s.yu - Saturday, January 16, 2016 - link

    One up that!
  • NZtechfreak - Tuesday, January 5, 2016 - link

    I've had one of these for nearly three weeks, a 4gb/64gb one (coming from Note 4 and Nexus 6P previously). This review aligns with my experience. Battery life is easily the best I've had, in the same use it is basically doubling what I had with the Note 4 and 6P. Battery life is fairly high on my priority list and this device is a breath of fresh air in this regard. I had noticed the camera issues, but hadn't picked the reason until Andreilux informed me a few days ago. I'm on a newer B129SP02 firmware, which somewhat ameliorates the issue but not as successfully as it needs to. I think this should be able to be resolved in firmware though, so hopefully will see more of the sensors potential in upcoming updates (I've had three firmware updates so far, so certainly they are moving at a reasonable pace to address issues thusfar). Can update as more firmwares come in if people are interested. Regards the screen my subjective experience matches the review. Coming from the Note 4 in basic screen mode and the 6P in sRGB mode, the garish colours are a bit of an eyesore. Not sure if you mentioned it, but the screen is fairly reflective too, so despite a reasonable brightness sunlight viewing is mildly irritating at times. Blacks for a non-AMOLED screen are sufficient for me, white on warmest colour temp also good enough for me. Overall though the panels performance is acceptable for me. The last firmware update changelog mentioned changes to the colour temp adjustment, but I'm not perceiving a difference. I hope they can refine colour temp adjustment further with firmware updates. Again, not sure if I missed it, but the speaker performance here is really enjoyable - best bass I have heard from a smartphone till now. Speaker performace gets noticeably stressed as you approach 70%+ of the volume range, but volume is plentiful enough beneath that to not give me cause for concern. Pleased with your GPU write-up, a balanced viewpoint (it matches my own, so I suppose I would say that). While GPU performance is not wonderful in raw terms, it exceeds most devices this year for native resolution workloads on account of the 1080p screen. Throttling behaviour is particularly pleasing, since I do mostly emulator gaming on my phone and it's really nice playing the Gamecube's Fire Emblem Path of Radiance at fullspeed here (Dolphin overclock setting at 0.2). Overall I'm well pleased, the camera issue needs resolution, but I use my GH3 for when I really want to take nice shots, so for me it isn't the showstopper that it will be for some on current software.
  • name99 - Tuesday, January 5, 2016 - link

    "One characteristic that might be defining for the Kirin 950 is that it still uses a CCI-400 fabric"

    Might I suggest as a future article one that clarifies what the relationship is between all these ARM terms. We have AMBA, CHI, ACE, CCI and probably a few more I've forgotten. They all seem to have something to do with coherency between different "ARM ecosystem" cells, but what exactly, and how are they all related?

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